The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/
Maintenance for the week of April 15:
• [COMPLETE] ESO Store and Account System for maintenance – April 16, 8:00AM EDT (12:00 UTC) - 6:00PM EDT (22:00 UTC)

The State of the Game on PS4 Right Now

katanagirl1
katanagirl1
✭✭✭✭✭
✭✭
I just want to put this out here to show how bad things are on PS4 with the game at this point.

Now I’m not talking about the terrible bright colors (that is our 4K HDR implementation, that is a different issue) but the performance at a harrowstorm that I saw yesterday. I ran these when the Markarth DLC first came out and there were just as many players then, maybe more, but the game performance and stability were much better then.

The enemies at the harrowstorm were invisible the whole time I was there, and never loaded in.

https://www.youtube.com/watch?v=A-b0lbImvgE&list=PLGGjwEyVKCjpNeVP6-MCuwzs0s7bzrkc9&index=65
Khajiit Stamblade
Dark Elf Magsorc
Redguard Stamina Dragonknight
Orc Stamplar PVP
Breton Magsorc PVP

PS5 NA

  • Supertonicbaker
    Supertonicbaker
    ✭✭✭
    Wow. I’ve yet to get to a harrowstorm proper, been getting to know my class and skills through world bosses and soloable dungeons, but I did do one once with another toon a while back and it was nothing like that. Could the 4k issue you have with the colors cause this as well or is that just a separate barrel of fish?
  • trackdemon5512
    trackdemon5512
    ✭✭✭✭✭
    @katanagirl1 are you on a base PS4 or PS4 Pro? More importantly are using the Hard Disc Drive that came with your system or have you upgraded the internal to a Solid State Drive?

    The reason I ask is because PS4 was designed to perform off SSDs but due to cost cutting was supplied with notoriously cheap HDDs with slow speeds.

    If you can’t get a PS5 you can get a serious performance upgrade from switching to an internal SSD. You’ll likely find that many of your issues, including the Harrowstorm in the video can be resolved this way.
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
    ✭✭✭✭✭
    This happens all the time on PC too. If you have too many people around the mobs are not visible. AOE skills work to damage them..they finally appear just before their deaths normally.
  • katanagirl1
    katanagirl1
    ✭✭✭✭✭
    ✭✭
    I have PS4 Pro with wired connection, not wi-if as I should have stated earlier. No external SSD, just the internal hard drive, which is only half full.

    I have been trying to get a new PS5 because my blu-ray disc reader is starting to have issues starting up sometimes, but no luck so far getting a new system as they sell out fast.

    Again, as I have stated many times previously, as time goes on the performance of the game degrades significantly. Harrowstorms haven’t been this bad in the past.

    I didn’t used to see black silhouettes for players for ten seconds or more when entering a zone in the past. That’s any zone, not just an area like harrowstorms where there are lots of NPCs and other players fighting.

    You can’t blame my hardware for these things if they worked previously but don’t now.

    No more excuses. The game is deteriorating. People on PS4 are quitting the game because of this.
    Khajiit Stamblade
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP

    PS5 NA

  • trackdemon5512
    trackdemon5512
    ✭✭✭✭✭
    I have PS4 Pro with wired connection, not wi-if as I should have stated earlier. No external SSD, just the internal hard drive, which is only half full.

    I have been trying to get a new PS5 because my blu-ray disc reader is starting to have issues starting up sometimes, but no luck so far getting a new system as they sell out fast.

    Again, as I have stated many times previously, as time goes on the performance of the game degrades significantly. Harrowstorms haven’t been this bad in the past.

    I didn’t used to see black silhouettes for players for ten seconds or more when entering a zone in the past. That’s any zone, not just an area like harrowstorms where there are lots of NPCs and other players fighting.

    You can’t blame my hardware for these things if they worked previously but don’t now.

    No more excuses. The game is deteriorating. People on PS4 are quitting the game because of this.

    Yeah get an Internal SSD. External SSDs are limited in speed and don't help with in game performance. Internals are a world of difference with the PS4 and PS4 Pro. So much so that they're essentially the same performance as a PS5.
  • MerguezMan
    MerguezMan
    ✭✭✭✭
    The enemies at the harrowstorm were invisible the whole time I was there, and never loaded in.

    I get pretty much the same issue on base Xbox one.
    Harrowstorms and players around take several minutes once on site to be displayed.

    They do dispaly correctly when you arrive at the start of the storm with only few players there, though.
  • trackdemon5512
    trackdemon5512
    ✭✭✭✭✭
    MerguezMan wrote: »
    The enemies at the harrowstorm were invisible the whole time I was there, and never loaded in.

    I get pretty much the same issue on base Xbox one.
    Harrowstorms and players around take several minutes once on site to be displayed.

    They do dispaly correctly when you arrive at the start of the storm with only few players there, though.

    The game typically loads in players before NPCs. When you consider that this ensures you can see your enemies in PVP at all times it’s only right. That said the more players in a tight area the more they’re given priority over PVE enemies.

    That said it’s really on the hard drive to deal with that. Slow hard drives or damaged hard drives load these assets slower versus SSDs which are extremely fast at bringing things into clarity.
  • katanagirl1
    katanagirl1
    ✭✭✭✭✭
    ✭✭
    You all seem to be missing the point that black silhouettes for players and invisible enemies didn’t used to be a problem in the game. The degradation started with Summerset but is getting steadily worse.

    Yes, it might be better with a SSD. However, I have never had one before and the game used to have much better performance.

    Almost every day in Cyrodiil I get dc’d in the middle of a battle and have to log in multiple times before I can get back in. Today the game froze while fighting and trying to defend one of our Elder Scrolls on the way to the temple. I had time for two /reloadui tries before I got booted and it took several tries to get back in.

    Cyrodiil has been getting worse for years but nothing ever fixes it. Now those problems seem to be cropping up in PvE areas. Even PC players are starting to see the issues we console players have dealt with for a long time.

    It’s only going to get worse.
    Khajiit Stamblade
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP

    PS5 NA

  • BlackTearsOfHope
    BlackTearsOfHope
    ✭✭✭
    Obviously PS5 would be best option, but my PS4 with SSD is a massive improvement, best decision I made.
    I had and tested the factory hd, hybrid firecuda sshd and ssd.
    SSD is top tier, hardly ever have issues, black silhouettes last 2-3 seconds at most, if they're even there to begin with, no freezes running up on large groups.
    Get one if you can afford it, for sure, I'll personally never go back to a standard hd.
  • Kalik_Gold
    Kalik_Gold
    ✭✭✭✭✭
    Obviously PS5 would be best option, but my PS4 with SSD is a massive improvement, best decision I made.
    I had and tested the factory hd, hybrid firecuda sshd and ssd.
    SSD is top tier, hardly ever have issues, black silhouettes last 2-3 seconds at most, if they're even there to begin with, no freezes running up on large groups.
    Get one if you can afford it, for sure, I'll personally never go back to a standard hd.

    This is one of the main reasons I wanted to upgrade, load times. Thanks for the tip.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • LettuceBrain
    LettuceBrain
    ✭✭✭
    I play on Xbox NA with fairly similar issues. Other player's appearances don't load in and some quest NPCs are invisible and I am unable to speak with them.
    they/them/theirs
  • itscompton
    itscompton
    ✭✭✭✭✭
    I have a PS5 and don't have any black silhouettes at all when loading into places. However your totally right in calling out the performance of the game getting worse with time. I got my PS5 back in December and for the first three months Cyrodiil was a much better experience as spawns at both keeps and forward camps were instant and I got "unusually long" load screens maybe 3 times in those 3 months and had 1 blue screen.
    Then they dropped Flames of Ambition in March and now I sometimes get stuck in loading for minutes at a time when spawning, I get at least 1 "unusually long" load screen every play session and the game hard crashes once or twice as well.
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
    ✭✭✭✭✭
    Harrowstorms and big event areas get that same performance on PC EU, guys. It's not just consoles.
    This can also happen in PvP on PC EU when there are too many players on the screen and you come in fast.

    We often complain in groups when these events/new chapters come out and we just leave and either come back and do it later or not at all.


  • redlink1979
    redlink1979
    ✭✭✭✭✭
    ✭✭✭
    @katanagirl1 are you on a base PS4 or PS4 Pro? (...)
    This has nothing to do with the hardware used by a player. The huge amount of players on a specific location leads to this.
    PC isn't doing any better: on PC there are so many players atm at harrowstorm sites (+30), since the Nighthallow motif was released, that is pointless to travel around from site to site: you never make it to the spawned site in time (some storms can disappear in less than a minute).
    In PC (most of the day time) if you want to complete a harrowstorm in The Reach, you need to wait at one of the harrowstorm sites until the storm starts.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother [PS5][EU] 2165 CP
    • Daggerfall's Mightiest [PS5][NA] 1910 CP
    • SweetTrolls [PC][EU] 1950 CP
    • Bacon Rats [PC][NA] 1850 CP
  • trackdemon5512
    trackdemon5512
    ✭✭✭✭✭
    ,
    @katanagirl1 are you on a base PS4 or PS4 Pro? (...)
    This has nothing to do with the hardware used by a player. The huge amount of players on a specific location leads to this.
    PC isn't doing any better: on PC there are so many players atm at harrowstorm sites (+30), since the Nighthallow motif was released, that is pointless to travel around from site to site: you never make it to the spawned site in time (some storms can disappear in less than a minute).
    In PC (most of the day time) if you want to complete a harrowstorm in The Reach, you need to wait at one of the harrowstorm sites until the storm starts.

    OP said enemies were invisible. Console matters here. The hard disc drives in PS4s are notoriously cheap and slow. As they degrade and fail the ability of the system to show and render ESO enemies also goes down. A failing or poor hard drive is more likely the reason for enemies remaining invisible for extended periods of time than the game itself. The reason being is that the length of invisibility isn’t uniform across consoles.
  • itscompton
    itscompton
    ✭✭✭✭✭
    ,
    @katanagirl1 are you on a base PS4 or PS4 Pro? (...)
    This has nothing to do with the hardware used by a player. The huge amount of players on a specific location leads to this.
    PC isn't doing any better: on PC there are so many players atm at harrowstorm sites (+30), since the Nighthallow motif was released, that is pointless to travel around from site to site: you never make it to the spawned site in time (some storms can disappear in less than a minute).
    In PC (most of the day time) if you want to complete a harrowstorm in The Reach, you need to wait at one of the harrowstorm sites until the storm starts.

    OP said enemies were invisible. Console matters here. The hard disc drives in PS4s are notoriously cheap and slow. As they degrade and fail the ability of the system to show and render ESO enemies also goes down. A failing or poor hard drive is more likely the reason for enemies remaining invisible for extended periods of time than the game itself. The reason being is that the length of invisibility isn’t uniform across consoles.

    The hardware definitely plays a big part in how fast scenes with lots of players fully render. I know this because when I upgraded from a 4 Pro to a PS5 I'd instantly see the character models instead of the silhouettes that would show for 20-40 seconds when loading into busy areas before.
    When you say "PC isn't doing any better" you say that as if there is parity in the quality of gaming PC's. But what are the specs of the system in question? There is such a huge range in PC equipment that any anecdotal argument about game performance that doesn't include full system specs can't be fairly evaluated.
    Even if you put an internal SSD in a 4 Pro all the instructions for system operations still have to run through a CPU that was under powered and outdated when they first came out: https://www.tweaktown.com/news/55032/ps4-pro-held-back-jaguar-cpu-heres-proof/index.html
    The PS5 isn't just a 4 Pro with an SSD included, the GPU, CPU and memory are all much faster and more powerful.
    Edited by itscompton on May 18, 2021 5:43PM
  • FlopsyPrince
    FlopsyPrince
    ✭✭✭✭✭
    ✭✭✭
    I am seeing lots of "stutters" in play on my PS4. Things will just often hang for a few seconds and then continue on. (Some permanent hanging as well, but that is less common.)

    I started in Summerset, but it does seem much worse performance to me.

    I believe I have an SSD hard drive, but I am not sure how to validate that. I know I upgraded the HD, but I am not sure what it was since it was quite a while ago.
    PC
    PS4/PS5
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
    ✭✭✭✭✭
    It doesn't really make a difference no matter the setup honestly. I play with a multitude of people...those who spend very little and have the worst setup to those with the best. Of course a lacking setup (old or not satisfactory for gaming) isn't going to be great. My 4 year old rig cost me about 1.8K euros on purchase. i5-4690 @ 3.50ghz, nvidia GTX960 4go, sdd etc.
  • trackdemon5512
    trackdemon5512
    ✭✭✭✭✭
    I am seeing lots of "stutters" in play on my PS4. Things will just often hang for a few seconds and then continue on. (Some permanent hanging as well, but that is less common.)

    I started in Summerset, but it does seem much worse performance to me.

    I believe I have an SSD hard drive, but I am not sure how to validate that. I know I upgraded the HD, but I am not sure what it was since it was quite a while ago.

    If you upgraded the internal HD to a SSD on either a PS4 or PS4 Pro it would be a 2.5 laptop drive like the Samsung QVO or EVO.

    External drives are connected via USB and while they offer storage options they won’t affect game performance in terms of improvements as their limited to USB speeds whereas an internal drive is directly written to.

    Your internal options for a PS4 are either a larger capacity HDD, a hybrid HDD/SSD (which has flash writing for light tasks but still relies on a physical spinning hard disc), and a full SSD.

    The read write speeds for an SSD are significantly higher than HDDs on the PS4 but those are still capped by the system. So at some point of improvement you will no longer get beneficial returns as to loading speeds. That cap is actually below what most SSDs offer as their max speed so you’re often hitting it.

    With regards to performance Dragonhold was the biggest shift in graphics where things came to a head. Memory leaks and detailed assets caused multiple blue screens on PS4s. This resulted in graphics being toned down significantly across the board. Dragonhold was the reason for other player mounts looking decidedly low res at all time in the overworld and other player outfits taking a while to load before they’re fully detailed.

    These are issues unique to console and it remains to be seen if the console enhanced native versions on PS5 correct this along with all of the other graphic updates.
Sign In or Register to comment.