So, HP regen gives 1/2 less in PVP and is useless in PVE, and add to this, that healing sets, that heal more in PVE + heal more in PVP than HP regen.
As example Almalexia and Alessian sets.
1300 HP regen vs 5 k healing per 3 seconds as example
HP regen will give you before changes 1300*3/2 in PVE and pvp.
Now it gives 1300*3/4 in pvp that is <<< Almalexia will give + Almalexia is AOE heal.
Just one question:
WHERE IS LOGICK ???
And no changes to cross healing, so people can have 10 mutagens on them from different sources ... .
Was HP regen really a problem ?
It was 1/2 like all other regens in combat, not it is 1/4.
What the balance is this ?
Edited by AyaDark on May 3, 2021 9:53PM