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Multiple Alchemy and Provisioning Daily Crafting Writs

phaneub17_ESO
phaneub17_ESO
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I don't know if this is well known, I discovered this by accident when redistributing skill points and the crafting board gave me a second quest. Alchemy you can start at 1/8 do that turn in, put a skill point into it to 2/8 and the quest board will give you another Alchemy Daily. Basically you could do 8 Alchemy and 6 Provisioning Daily Crafting Writs a day, though highly impractical as you would have to reset your skill points on those two crafts every day. However, I still think this could be exploitable if someone only used characters that spent points into those crafts alone.
  • virtus753
    virtus753
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    This has been brought up on the forums before. Essentially, yes, it’s technically exploitable, but indeed not very practical at all: you would have to keep the skill points invested so low on the toon you want to do it on that they’d really not be usable for much else in terms of gameplay. That threshold is a little higher now with Gilded Fingers, but it’s still pretty low compared to a useful character build for anything related to combat, questing, stealing, etc. The gold you’d make (<10k per day) is really not worth the things you’d have to sacrifice, as there are far more practical ways of getting the same amount of gold with toons that can actually do other things as well.

    On a level 50 toon you make 604 base gold per writ, so up to 731 gold on an Imperial with ESO+ and maxed Gilded Fingers. You can make that eight times per day just from alchemy from doing what you described.

    The catch, as you said, is that you need to pay respec costs for every point invested at the moment of respec. That would be 7 just for alchemy, since that would max the alchemy tier at 8/8.

    If you have the potions crafted already, you don’t need any skill points invested other than the ones going into the tier passives. So for alchemy, for example, you can make between 4832 (604x8) and 5848 (731x8) gold for the eight alchemy writs on that toon in a day, but then you have to pay at least 350 (50x7) to respec and restart the cycle the next day. That means you would net between 4482 to 5498 gold for all eight writs, depending on your gold bonuses, provided you literally had no other points invested. There are mat rewards as well, but on the other hand only one of those writs has a chance to drop a master writ, so that part is not exploitable, at least.

    The gold profit you make from the quest reward has to be weighed against how many skill points you actually have invested, though, not just the seven coming out of alchemy. If you have no gold bonuses, you can have 96 points invested and make a few gold profit per cycle. At 97 points invested, you will be losing money to reset the alchemy points to start the tiers again. If you have all the gold bonuses, you will technically still turn a gold profit with 109 skill points invested at the moment of respec. But we’re talking a profit of about 30-50 gold in total at those numbers, plus mats. And there are much more practical ways of gathering mats than that that don’t involve keeping the toon pretty bare skill-wise.

    For the time required to micromanage the points, the inventory, and the quests, not the mention the sacrifice of keeping the toon pretty useless for no more than about 10k gold profit per day (factoring in the provisioning writs), that’s not a very practical bug to exploit.

    ETA: For reference, it takes 40 points just to max the tiers in the other crafts; counting alchemy or provisioning, that’s 52, so a toon trying to do max tier writs in other professions (which is the only way to get master writs and the best chance at gold mats from reward coffers) will already be unable to make more than 5k per day from this bug, and potentially much less.
    Edited by virtus753 on April 26, 2021 9:19AM
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