Just a random thought I had, but was thinking something like that might help balance the regen classes a bit or at least give an option to work in some additional damage. It would also give some use to that snakeblood passive in alchemy. Obviously there would need to be some reworks with the passive as well as balancing with how much damage for how much negative regen, etc...it would also give some options for additional things in the cp trees. Now don't get on me too hard if its a bad idea, I haven't thought it through that hard, but when it popped in my head it sounded good
Edited by ck37090 on March 15, 2021 5:24PM