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I feel Powerful as a New Player now. I don't mind it but worried about sense of difficulty effecting

Kane_Hart
Kane_Hart
✭✭✭
So when I say new as in starting fresh have not played in a couple years.

Pretty much I'm around 20 and I feel like I'm owning things about 3 times the speed as before and more beefing feeling. I'm okay with this but I'm worried how this might impact new players in a bad wrong sense or feel? What I'm trying to get at is as far as I know end game say level 50 to 160 champion or whatever it was it gets a lot harder from my understanding. Around level 40 you start dropping off and the difficulty increases.

I'm wondering if this continues on into 50 or if new players would actually hit a brick wall and become extremely weak all the sudden making them end up raging out?

For me I don't mind I played a lot of MMO's with bad scaling balancing end game where it was like hitting a brick wall, but I just worry about newer players as well.

Thanks.
PC - NA - @Kane_Hart
Youtube Let's Play Series 2019
Stamina Sorcerer
  • SeekerAssassin
    if we are talking about Overland content, it will only seem easier.
    Normal Dungeons, still pretty easy
    Non-DLC Veteran Dungeons, still pretty easy
    DLC Veteran Dungeons, significantly more difficult than Non-DLC Vet
    Normal Trials, still pretty easy
    Veteran Trials, significantly more difficult
  • SirTreb
    SirTreb
    ✭✭
    I don't think you'll hit a wall per say.

    It might take some time after cp160 before you are ready for trials and "veteran" mode dungeon, but normal dungeon should all be fine. Some of the dungeons are also locked behind CP gates, so you cannot get them via dungeon finder before a certain CP.
  • Kane_Hart
    Kane_Hart
    ✭✭✭
    Thanks for the comments. Glad to hear it will not be a wall for newer players.
    PC - NA - @Kane_Hart
    Youtube Let's Play Series 2019
    Stamina Sorcerer
  • Ecfigies
    Ecfigies
    ✭✭✭
    I'm playing with the new CP system and it doesn't see very 'new players friendly at all', DPS is lower smh in pve and it feels like every vet dg takes days because people are dying really fast and sustain feels terrible, this is for pve, pvp, with cp and non-cp.

    PVP non-cp and CP, frags, dbs hitting for more than 15k, they need to work a lot more on this 'new system'.
  • Nagastani
    Nagastani
    ✭✭✭✭
    Kane_Hart wrote: »
    So when I say new as in starting fresh have not played in a couple years.

    Pretty much I'm around 20 and I feel like I'm owning things about 3 times the speed as before and more beefing feeling. I'm okay with this but I'm worried how this might impact new players in a bad wrong sense or feel? What I'm trying to get at is as far as I know end game say level 50 to 160 champion or whatever it was it gets a lot harder from my understanding. Around level 40 you start dropping off and the difficulty increases.

    I'm wondering if this continues on into 50 or if new players would actually hit a brick wall and become extremely weak all the sudden making them end up raging out?

    For me I don't mind I played a lot of MMO's with bad scaling balancing end game where it was like hitting a brick wall, but I just worry about newer players as well.

    Thanks.

    That ... is great.

    I'm happy for you. However, if at any time you want to see how things really work, please feel free to visit those of us who hang out in Imperial City (CP/non-CP).

    Thanks :)
    Edited by Nagastani on March 8, 2021 9:01PM
  • Misty
    Misty
    ✭✭✭
    Kane_Hart wrote: »
    So when I say new as in starting fresh have not played in a couple years.

    Pretty much I'm around 20 and I feel like I'm owning things about 3 times the speed as before and more beefing feeling. I'm okay with this but I'm worried how this might impact new players in a bad wrong sense or feel? What I'm trying to get at is as far as I know end game say level 50 to 160 champion or whatever it was it gets a lot harder from my understanding. Around level 40 you start dropping off and the difficulty increases.

    I'm wondering if this continues on into 50 or if new players would actually hit a brick wall and become extremely weak all the sudden making them end up raging out?

    For me I don't mind I played a lot of MMO's with bad scaling balancing end game where it was like hitting a brick wall, but I just worry about newer players as well.

    Thanks.

    Yes, I found something triggers at certain levels like level 30 for instance. I went from a powerful warrior to I tiny weak kitten were the rabbits were picking on me. You start to build back up to strength but later on along comes that kitten trigger.
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