So when I say new as in starting fresh have not played in a couple years.
Pretty much I'm around 20 and I feel like I'm owning things about 3 times the speed as before and more beefing feeling. I'm okay with this but I'm worried how this might impact new players in a bad wrong sense or feel? What I'm trying to get at is as far as I know end game say level 50 to 160 champion or whatever it was it gets a lot harder from my understanding. Around level 40 you start dropping off and the difficulty increases.
I'm wondering if this continues on into 50 or if new players would actually hit a brick wall and become extremely weak all the sudden making them end up raging out?
For me I don't mind I played a lot of MMO's with bad scaling balancing end game where it was like hitting a brick wall, but I just worry about newer players as well.
Thanks.
So when I say new as in starting fresh have not played in a couple years.
Pretty much I'm around 20 and I feel like I'm owning things about 3 times the speed as before and more beefing feeling. I'm okay with this but I'm worried how this might impact new players in a bad wrong sense or feel? What I'm trying to get at is as far as I know end game say level 50 to 160 champion or whatever it was it gets a lot harder from my understanding. Around level 40 you start dropping off and the difficulty increases.
I'm wondering if this continues on into 50 or if new players would actually hit a brick wall and become extremely weak all the sudden making them end up raging out?
For me I don't mind I played a lot of MMO's with bad scaling balancing end game where it was like hitting a brick wall, but I just worry about newer players as well.
Thanks.