Sylvermynx wrote: »Skullstachio wrote: »I'm not exactly against pvp, but in earnest opinion, there should be a special reusable consumable that reduces your alliance rank to "Civilian" and as a Civilian, you could still interact with cyrodiil and the imperial city in its entirety, you just won't be able to harm or be harmed by players, enter/exit keeps, become emperor, etc.
Namely, a "Form of Resignation/Retirement" consumable which can offer the full PvE experience in both cyrodiil and imperial city without affecting PvP in regards to PvP related activities. And if you wanted to return to PvP, all you have to do is talk to the warlord of your respective alliance area and there, your back in the Alliance war, albeit as a volunteer.
A "Form of retirement" is for max rank pvp'ers which grants a placeholder achievement. Like a new game+ for returning PvP'ers.
A "form of resignation" is for those who aren't at max alliance rank and you don't get an achievement for using one.
Anyone else think this will work?
I might like it. But I don't think there's any possibility of it happening. In other words, don't hold your breath. The mass of rabid pvp folks want their easy fodder. They're not going to go for something which negates that.
Besides, there's not enough pve stuff in Cyro to make it worth while. Actually, the best pve quests are in IC....
I'm just using Cyro for fishing. (Yeah, that's a thinly veiled movie ref - "I'm just using him for sex.")
Serious thread.
I will try to make it simplest as possible. Personals reasons and reflection:
-Cyrodiil is absurdly gigantic. 10 times possibly than Craglorn if not more and it feels very empty most of the time.
-Cyrodiil is an iconic zone,center of Tamriel, largest as well. Molag's invasion has failed. Tis time to create separate post-Planemeld Cyrodiil with standard approach as other zones and in particular Imperial city Imagine Elder Scrolls online version with all interactable npc's,quests to undertake ,arena,etc
- A mess that must be fixed, the massive unused potential it has to offer, Its ridiculous to see war torn region,Blackwood chapter will add some of Southern parts, God coast is already here, add Colovia too.
-Minimally add Imperial City as PVE only friendly area to quest in peace without intervention of PVP'ers
-Cyrodiil deserves overhaul and should be connected to bordering lands, let us admit it was not a success , it has lot of issues and things have changed since 2014
- Eventual remastered Cyrodiil must be significantly less in size and more dense. I would say its not a waste of time or resources, There is not much room left to Tamriel to fill indeed.
Where do you stand? Don't want to see entire Cyrodiil and Imperial City using full Elder scrolls online potential to make it as typical PVE zone or leave it aside?
Honest opinions
P.S. I do not want players to misunderstand I should have added to keep current Cyrodil PVP to be accessible way tis and add standard PVE ONLY version to clear off.
Serious thread.
I will try to make it simplest as possible. Personals reasons and reflection:
-Cyrodiil is absurdly gigantic. 10 times possibly than Craglorn if not more and it feels very empty most of the time.
-Cyrodiil is an iconic zone,center of Tamriel, largest as well. Molag's invasion has failed. Tis time to create separate post-Planemeld Cyrodiil with standard approach as other zones and in particular Imperial city Imagine Elder Scrolls online version with all interactable npc's,quests to undertake ,arena,etc
- A mess that must be fixed, the massive unused potential it has to offer, Its ridiculous to see war torn region,Blackwood chapter will add some of Southern parts, God coast is already here, add Colovia too.
-Minimally add Imperial City as PVE only friendly area to quest in peace without intervention of PVP'ers
-Cyrodiil deserves overhaul and should be connected to bordering lands, let us admit it was not a success , it has lot of issues and things have changed since 2014
- Eventual remastered Cyrodiil must be significantly less in size and more dense. I would say its not a waste of time or resources, There is not much room left to Tamriel to fill indeed.
Where do you stand? Don't want to see entire Cyrodiil and Imperial City using full Elder scrolls online potential to make it as typical PVE zone or leave it aside?
Honest opinions
P.S. I do not want players to misunderstand I should have added to keep current Cyrodil PVP to be accessible way tis and add standard PVE ONLY version to clear off.
Kiralyn2000 wrote: »As someone who only PvE's, and would love to explore those zones...
SilverBride wrote: »Kiralyn2000 wrote: »As someone who only PvE's, and would love to explore those zones...
You can. I've gone there to dig up treasure maps and explored around a little. Just stay off the main roads and you probably won't run into anyone else.
VoidCommander wrote: »Make a separate PvE version, but leave the pvp versions untouched.
SilverBride wrote: »Kiralyn2000 wrote: »As someone who only PvE's, and would love to explore those zones...
You can. I've gone there to dig up treasure maps and explored around a little. Just stay off the main roads and you probably won't run into anyone else.
Kiralyn2000 wrote: »SilverBride wrote: »Kiralyn2000 wrote: »As someone who only PvE's, and would love to explore those zones...
You can. I've gone there to dig up treasure maps and explored around a little. Just stay off the main roads and you probably won't run into anyone else.
Nah, it's a pvp zone. I'd have to show up in ZOS's statistics as someone "participating in PvP" (and/or doing the tutorial quests or whatever else you need to do to get in there) if I did. It's a PvP zone. I don't PvP. So I won't step in there. /shrug
I have done all the quest in Cyrodil as in achievement for it and done all non repeating quests I found, during that time I was killed once and it was my own fault as I assumed I ran up to an fellow Khajiit not seeing he was blueSilverBride wrote: »Kiralyn2000 wrote: »As someone who only PvE's, and would love to explore those zones...
You can. I've gone there to dig up treasure maps and explored around a little. Just stay off the main roads and you probably won't run into anyone else.
P.S. I do not want players to misunderstand I should have added to keep current Cyrodil PVP to be accessible way tis and add standard PVE ONLY version to clear off.
Kiralyn2000 wrote: »SilverBride wrote: »Kiralyn2000 wrote: »As someone who only PvE's, and would love to explore those zones...
You can. I've gone there to dig up treasure maps and explored around a little. Just stay off the main roads and you probably won't run into anyone else.
Nah, it's a pvp zone. I'd have to show up in ZOS's statistics as someone "participating in PvP" (and/or doing the tutorial quests or whatever else you need to do to get in there) if I did. It's a PvP zone. I don't PvP. So I won't step in there. /shrug
Let’s be honest, from a PvP perspective Cyro is pretty trash. It’s a horse riding simulator 50% of the time, 25% is just sitting on resources and keeps, 15% farming random players who don’t know how to PvP, 8% just getting zerged down, and maybe 2% getting actual good fights. Then when you finally find a good fight, it’s always super laggy.
ZOS is pretty much trying to put bandaids on a corpse at this point with these Cyro tests. It’s pretty clear Cyro performance isn’t going to get any better and it would just be better to take the loss and accept Cyro for the mess it is.
I’d rather ZOS drop the Cyro focus and start putting more resources into instanced PvP, which is actually fun and mostly lag-free, with guaranteed fights against evenly matched teams. 2v2 ranked arenas, 6v6 BGs, etc, would be way better options to add than trying to fix something that’s already a mediocre experience at best.