codierussell wrote: »ZOS - "We are making it a more horizontal system. Vertical progression will end at about 1200 CP"
ESO Community - " This is way more vertical than the last! Vertical progression doesn't end until 2700 CP now!"
ZOS - "After some feedback vertical progression ends around 1800 so we are going to increase CP gain to that point."
ESO Community - "This is a great change they are finally listening to our feedback!"
karekiz, literally only karekiz - "Vertical progression should never end. Who cares about the people that haven't played since launch and people who don't have time to play 10 hours a day."
codierussell wrote: »
karekiz, literally only karekiz - "Vertical progression should never end. Who cares about the people that haven't played since launch and people who don't have time to play 10 hours a day."
codierussell wrote: »ZOS - "We are making it a more horizontal system. Vertical progression will end at about 1200 CP"
ESO Community - " This is way more vertical than the last! Vertical progression doesn't end until 2700 CP now!"
ZOS - "After some feedback vertical progression ends around 1800 so we are going to increase CP gain to that point."
ESO Community - "This is a great change they are finally listening to our feedback!"
karekiz, literally only karekiz - "Vertical progression should never end. Who cares about the people that haven't played since launch and people who don't have time to play 10 hours a day."
They will monetize this, nerf followed by 150% xp scroll sale and race change tokens etc.
The rate in which people can get CPs is of no consequence to me. I can hardly care less.
My main problem with the system is that now I may need to load an addon that rearranges the “active” passives depending on what I am doing.
This is an aoe heavy fight, reload passives.
This is a direct damage fight, reload passives.
It’s annoying.