This is indeed a *** move and people should be ashamed if they do that, but can I ask if you know this is why you got kicked (as in, they told you or something) or are you just assuming?
This is indeed a *** move and people should be ashamed if they do that, but can I ask if you know this is why you got kicked (as in, they told you or something) or are you just assuming?
I didnt do anything. we all loaded in at the start, and they imediately voted to kick me, stating I was too low level. I was lvl 30.
That's pretty odd. Any half decent person with... any cp I'd guess should be able to solo that dungeon on normal. I can't see why anyone would kick a level 30. I mean, even if they did zero dps, the thing's still only going to take 5 minutes. Less if you skipped. I think something else must have been going on. DF screw up maybe?
That's pretty odd. Any half decent person with... any cp I'd guess should be able to solo that dungeon on normal. I can't see why anyone would kick a level 30. I mean, even if they did zero dps, the thing's still only going to take 5 minutes. Less if you skipped. I think something else must have been going on. DF screw up maybe?
Sorry I wasn't being clear. I was wondering if they either queued - or thought they queued - for a vet, and may be didn't realise it was a normal. It sounds silly, but it's happened a few times to me - though not sure if DF screwed up or one of us hit the wrong box. You'd think getting a level 30 would give the game away but people sometimes forget the level limits.
I can't think for the life of me think what set they'd be farming there either - and even if they were farming, you'd just take the piece and recon it.
VaranisArano wrote: »Way back when, level 10 players with ESO+ would unlock FG 1&2', BC 1&2, Spindle 1&2, and all the DLC dungeons. Talk about an unbalanced experience We! We used to complete normal Fungal Grotto II and White Gold Tower with level 10s before ZOS reassigned dungeon requirements. I remember explaining the poison grenade mechanic in ICP to a level 13 player - we didn't finish that run, but we gave it a solid try!
This is actually slightly worse than getting a dungeon with 3 RPers who are almost deliberately going as slow as humanly possible
amm7sb14_ESO wrote: »This is an example of why CP160+ shouldn't be allowed in normal dungeons.
amm7sb14_ESO wrote: »This is an example of why CP160+ shouldn't be allowed in normal dungeons.
NO Im 1200+ cp and do normals ... most of the time solo, dont want to wait so long to go in.
This is actually slightly worse than getting a dungeon with 3 RPers who are almost deliberately going as slow as humanly possible
Nah, nothing could be worse... I was doing a dungeon with a bunch of rp folk believing they were doing a story mode run... (doing quests the way they should), but they kept stopping to enter the character every *** group of trash mobs... It was the longest fungal grotto i've done. (2h and a half) Never again. I do like to read the quests and such, but that was such a *** run... Annnnnd i only gritted my teeth and keep going because they were from my guild.