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Is Bosmer Worst Race Healer in Game Now?

Starlight_Whisper
Starlight_Whisper
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Argonian
- Max Magicka
- Resource regain
- Healing Buff

Breton
-Max Magicka,
-cost reduction,
-recovery

Dark Elf
-Max Magicka


High Elf
-Spell Damage,
-resource regain

Imperial: Cost reduction on everything by 6 percent

Khajiit
- regain,
- max stats
- critical healing boost

Nord
- Ultimate Gain

Orc
-Spell damage
-Speed

Redguard
-Cost reduction on skills

Wood Elf
- 5 percent speed (half of what orc has)

Edited by Starlight_Whisper on February 15, 2021 10:59AM
  • code65536
    code65536
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    Hasn't it always been?
    Nightfighters ― PC/NA and PC/EU

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  • Starlight_Whisper
    Starlight_Whisper
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    code65536 wrote: »
    Hasn't it always been?

    Nah orc spell damage now and other races gained stamina boosts!
    Edited by Starlight_Whisper on February 15, 2021 11:18AM
  • thedoodle_90
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    Not if you are stam warden healer!
  • Starlight_Whisper
    Starlight_Whisper
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    Not if you are stam warden healer!

    Take my awesome good Sir! Still >.< Bosmer is left out on Magicka Healer side
  • tsaescishoeshiner
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    Bosmer's new penetration means they at least have a benefit for mag PvE now (healers deal a bit of damage depending on whether you're doing trials or dungeons, easy or hard ones), which is better than nothing. The Stamina & Stamina Recovery mean you can at least stay alive a bit better. I think racials for healer don't matter as much outside of Nord for the Ultimate generation for more warhorns. But it still feels nice to have relevant racial bonuses, right?

    For PvP healing, their Stamina bonuses and movement speed (don't need to sprint, unlike orcs) are pretty good
    PC-NA
    in-game: @tsaescishoeshiner
  • relentless_turnip
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    Why are you trying to play a bosmer healer anyway? You sometimes have to play races less aesthetically pleasing if you want to play optimally. If you aren't playing optimally it doesn't matter...
  • Stahlor
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    Who cares about the race of a healer and who cares about the race of a tank?
    And actually, it doesn't even matter what's the race of a DD. You can easily clear all content and win every duel no matter what race you are.
    To be honest - it's mainly in our mind and most of the time just an excuse, why we have failed...and yes, I'm also after the best race, although I know it is almost irrelevant.
  • BlueRaven
    BlueRaven
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    The racial passive balance in eso is not great. All races should be capable of tanking, dps of any type, and heal equally well, perhaps with slightly different emphasis in style.

    The combat team had two years to figure something out, but from an outsiders perspective it really feels like they put off thinking about it until a 1/2 hour before the pts started.

    The racials for nearly all of the races feel incredibly off. Like the combat team has never played an elder scrolls game before.

    Anyway, are wood elves the worst healers? If they aren’t, they are in the bottom three for sure. And it’s a shame, because it does not have to be that way, as there are some pretty easy ways to fix it.
    Edited by BlueRaven on February 15, 2021 1:08PM
  • relentless_turnip
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    BlueRaven wrote: »
    The racial passive balance in eso is not great. All races should be capable of tanking, dps of any type, and heal equally well, perhaps with slightly different emphasis in style.

    The combat team had two years to figure something out, but from an outsiders perspective it really feels like they put off thinking about it until a 1/2 hour before the pts started.

    The racials for nearly all of the races feel incredibly off. Like the combat team has never played an elder scrolls game before.

    Anyway, are wood elves the worst healers? If they aren’t, they are in the bottom three for sure. And it’s a shame, because it does not have to be that way, as there are some pretty easy ways to fix it.

    I don't agree that races should be good at everything. They should definitely be balanced, but not by being capable of the same thing.

    Race choice makes up a big part of build craft. As in which role you want it to fulfil, what its primary resource is and what type of weapons you want it to use.
  • BlueRaven
    BlueRaven
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    BlueRaven wrote: »
    The racial passive balance in eso is not great. All races should be capable of tanking, dps of any type, and heal equally well, perhaps with slightly different emphasis in style.

    The combat team had two years to figure something out, but from an outsiders perspective it really feels like they put off thinking about it until a 1/2 hour before the pts started.

    The racials for nearly all of the races feel incredibly off. Like the combat team has never played an elder scrolls game before.

    Anyway, are wood elves the worst healers? If they aren’t, they are in the bottom three for sure. And it’s a shame, because it does not have to be that way, as there are some pretty easy ways to fix it.

    I don't agree that races should be good at everything. They should definitely be balanced, but not by being capable of the same thing.

    Race choice makes up a big part of build craft. As in which role you want it to fulfil, what its primary resource is and what type of weapons you want it to use.

    “Hey, new player! Guess you made a wrong choice. Too bad, well start over on a new character, or pay up to fix it.” Is not a great game mechanic.
    Also in the Elder Scrolls games all of the races are capable of being being great mages, etc. the game mechanics should reflect that.

    With “Build Craft”, races should just be about dps or heal/tank style, and not be a restriction of those roles.
  • relentless_turnip
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    BlueRaven wrote: »
    BlueRaven wrote: »
    The racial passive balance in eso is not great. All races should be capable of tanking, dps of any type, and heal equally well, perhaps with slightly different emphasis in style.

    The combat team had two years to figure something out, but from an outsiders perspective it really feels like they put off thinking about it until a 1/2 hour before the pts started.

    The racials for nearly all of the races feel incredibly off. Like the combat team has never played an elder scrolls game before.

    Anyway, are wood elves the worst healers? If they aren’t, they are in the bottom three for sure. And it’s a shame, because it does not have to be that way, as there are some pretty easy ways to fix it.

    I don't agree that races should be good at everything. They should definitely be balanced, but not by being capable of the same thing.

    Race choice makes up a big part of build craft. As in which role you want it to fulfil, what its primary resource is and what type of weapons you want it to use.

    “Hey, new player! Guess you made a wrong choice. Too bad, well start over on a new character, or pay up to fix it.” Is not a great game mechanic.
    Also in the Elder Scrolls games all of the races are capable of being being great mages, etc. the game mechanics should reflect that.

    With “Build Craft”, races should just be about dps or heal/tank style, and not be a restriction of those roles.

    Why wouldn't you start again? This is pretty standard mmo practice. I made the wrong choice of race on my first character. I didn't expect the game to be changed because of my ignorance being a new player.

    Your bottom paragraph currently describes what it is currently. With certain races being optimal for certain roles. In PvP all the races are pretty viable to accompany many build ideas. Redguard being a race that is lacking for most content.
  • ketsparrowhawk
    ketsparrowhawk
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    Orc's move speed is +10% while sprinting. Makes sense that Bosmer's bonus would be half that since they get the bonus at all times. Also not having to dodge to get the penetration brings them up considerably in PVE.
  • BlueRaven
    BlueRaven
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    BlueRaven wrote: »
    BlueRaven wrote: »
    The racial passive balance in eso is not great. All races should be capable of tanking, dps of any type, and heal equally well, perhaps with slightly different emphasis in style.

    The combat team had two years to figure something out, but from an outsiders perspective it really feels like they put off thinking about it until a 1/2 hour before the pts started.

    The racials for nearly all of the races feel incredibly off. Like the combat team has never played an elder scrolls game before.

    Anyway, are wood elves the worst healers? If they aren’t, they are in the bottom three for sure. And it’s a shame, because it does not have to be that way, as there are some pretty easy ways to fix it.

    I don't agree that races should be good at everything. They should definitely be balanced, but not by being capable of the same thing.

    Race choice makes up a big part of build craft. As in which role you want it to fulfil, what its primary resource is and what type of weapons you want it to use.

    “Hey, new player! Guess you made a wrong choice. Too bad, well start over on a new character, or pay up to fix it.” Is not a great game mechanic.
    Also in the Elder Scrolls games all of the races are capable of being being great mages, etc. the game mechanics should reflect that.

    With “Build Craft”, races should just be about dps or heal/tank style, and not be a restriction of those roles.

    Why wouldn't you start again? This is pretty standard mmo practice. I made the wrong choice of race on my first character. I didn't expect the game to be changed because of my ignorance being a new player.

    Your bottom paragraph currently describes what it is currently. With certain races being optimal for certain roles. In PvP all the races are pretty viable to accompany many build ideas. Redguard being a race that is lacking for most content.

    You start again to try something new. You don’t make a player start again because they already doomed their character before they picked up their first weapon.

    The game certainly does not allow for diversity even though they certainly imply it in the game. One of the most powerful mages in the game is a nord. If a player wanted to make a nord mage they would be at a distinct disadvantage, as the racials currently stand. The eso cinematics feature a Breton nightblade, again hardly an optimal choice.
    That makes zero sense.

    It’s great that pvp is well balanced, the problem is that it is one of the most unpopular parts of the game. If the combat team put effort into it they could balance things for everyone, but it seems like they have little interest in doing that.
    And the racials are symbolic of that imbalance. Why do wood elves have a pvp only passive? Why did that even go live, much less be put on a white board?
    The racials in eso feel both rushed and ill thought out. I am assuming that the combat team don’t work there part time. It would be nice if their balancing work reflected that.
  • selig_fay
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    Orc's move speed is +10% while sprinting. Makes sense that Bosmer's bonus would be half that since they get the bonus at all times. Also not having to dodge to get the penetration brings them up considerably in PVE.

    Not so much. Bosmer get nerf in pvp and still good in pvp, but in pve its 1k penetration is actualy nothing for mage, healer and tank. Also, stamina regeneration is nothing for tanks, because the block. For pve stamina dps not the best. This is the reason why the Bosmer still has the pvp race mark.
  • Massacre_Wurm
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    BlueRaven wrote: »
    Also in the Elder Scrolls games all of the races are capable of being being great mages, etc. the game mechanics should reflect that.

    They DO reflect that. No one is stopping your bosmer from joining mages guild and throwing crystal frags around.
    And 8% (or whatever) dps difference is not a game breaking or something. You can do any content.
    Or you trying to tell me min-max crowd actually cares about lore ?
    Edited by Massacre_Wurm on February 15, 2021 3:18PM
  • Ratzkifal
    Ratzkifal
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    ZOS is adding a new stamina healer set next patch btw. Pair that with Hircine's or Powerful Assault and the fighter's guild skill, Caltrops and the other Vigor morph on a Warden and you are almost using a good setup already. Certainly enough for normal dungeons.

    I don't think every race needs to be good at everything. If they were then we might as well get rid of racial passives since there would be no difference anymore. If Bosmer aren't good at healing, then so be it. I find it worse that they aren't good at stealth when that used to be their thing for 25 years.
    This Bosmer was tortured to death. There is nothing left to be done.
  • BlueRaven
    BlueRaven
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    BlueRaven wrote: »
    Also in the Elder Scrolls games all of the races are capable of being being great mages, etc. the game mechanics should reflect that.

    They DO reflect that. No one is stopping your bosmer from joining mages guild and throwing crystal frags around.
    And 8% (or whatever) dps difference is not a game breaking or something. You can do any content.
    Or you trying to tell me min-max crowd actually cares about lore ?

    I don’t min-max but I also don’t like the feeling I am playing at a disadvantage. Also I am not the one saying that it’s ok if the races are bad at certain roles.
    If a player likes argonians and they want to do vet content as a stam dps, I fully support that. And they should have as easy (or difficult) a time doing that as someone who chose the exact same thing, but decided to be an orc instead.
    Let people play what they like, and don’t hold them back by race choice. That is what elder scrolls (the single player games) are best at. No reason why that could not be reflected here.
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