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List of Fun and Unique CP Nodes

GrumpyDuckling
GrumpyDuckling
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It would be great to see more fun and unique CP nodes added to the champion trees. Here are some suggestions of CP nodes that are less about simple tweaks to numbers, and more about giving players options to specialize their builds and play how they want:

Focused Combatant (for one-bar builds) - Removes your ability to slot skills on your second weapon bar, but permanently grants you Major Sorcery/Brutality, Major Prophecy/Savagery, and Major Resolve.

Master of Skills (for non-weaving combat) - Drastically reduces the damage of your light and heavy attacks by X%, but increases the damage of your skills by X%.

Solo Adventurer (for solo builds) - When you are not grouped with another player, increases your damage done and healing done by X%, and reduces your damage taken by X%.

Bloodknight Outlaw (for Vampire) - You become consumed by Vampirism. You are permanently stuck in stage 4. Increases damage done by X% and reduces your damage taken by X%. Receiving flame damage always applies the burning status effect to you. Sprinting grants you immediate invisibility. Guards attack you on sight. Using the Mesmerize skill on guards allows you to calm guards for 30 seconds.

Peaceful Beast (for Werewolf) - Come to peace with your blessing (or your curse). The Werewolf ultimate becomes a toggle. Your damage done is reduced by X%. Your fur is now X color (to distinguish from other werewolves who are not as peaceful).

Friends of the Fallen (for builds that use Companions) - When your Companion dies in combat, they automatically resurrect after 10 seconds. This effect can occur once every 30 seconds. If you die during combat, your Companion continues the fight and resurrects you automatically by walking over to you. This effect can occur once every 5 minutes.

Blessing of the Buffed (passive power) - This blessing allows you to slot one Major and one Minor buff that passively apply to your character. Select your buffs at the character sheet screen.

Beastmaster (for pet builds) - Your pets are invincible during combat, removing the need to heal or shield them. Permanent pets will remain active through bar swap, removing the need to slot them on both weapon bars.

Party Leader (for builds that use Companions) - In grouped instances, allows you to summon multiple companions to fulfill empty party roles.

Business Relations (for summon assistants) - Provides additional perks to your summon assistants. Merchants can repair armor. Bankers allow you to access guild banks. Smugglers do not take a cut of your stolen items. Armory Assistants grant an additional slot for saved builds.
Edited by GrumpyDuckling on September 27, 2021 8:11PM
  • GrumpyDuckling
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    Added three more options to the initial post 8/20/2021.
  • Chilly-McFreeze
    Chilly-McFreeze
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    I quote myself from an older thread. Mostly some quick ideas meant as food for thoughts.
    • your direct/AoE/DoT poison attacks will now deal frost damage instead
    • you deal x% more ice dmg but deal y% less fire dmg/ you are z% more susceptible to fire dmg
    • your ground dots are prolonged by X but overall dmg doesn't increase
    • winged feet: you take x% less dmg from ground attacks but break free, blocking etc. costs y% more

  • Ocelot9x
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    I really hoped zos would introduce more unique cp (like the one where people explode on kills) but they choose the boring way of +% DMG/mitigation, so everyone runs the same. Such a shame
  • GrumpyDuckling
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    Added another option to the initial post. 9/21/2021.
  • RaptorRodeoGod
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    I dig the Werewolf one and the anti-weaving one.

    For the anti-weaving node, you'd want to add some kind of ultimate generation in there, since you'd lose it by not light attacking
    Add a Scribing skill that works like Arcanist beam.
    ---
    Veteran players have been alienated and disengaged from Overland since One Tamriel, due to the lack of difficulty, and pushed into dungeons and trials; the minority of content in the Elder Scrolls Online. We can't take the repetition anymore, fix Overland engagement for Vet players. I don't even care if it's not combat related anymore, just make Overland engaging again.
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    Overland difficulty scaling is desperately needed. 10 years. 6 paid expansions. 25 DLCs. 41 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. Make a self debuff mythic. Literally anything at this point.
  • GrumpyDuckling
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    Added the "Business Relations" CP node 9/27/2021.
  • AcadianPaladin
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    Really neat/fun ideas!
    PC NA(no Steam), PvE, mostly solo
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