cjechurchill wrote: »I just don't think I understand this properly.
- The main benefit for this system was to free up inventory space. But items are only saved in the collection as blue quality (mostly). So if you have a gold item, it will never be saved in the collection above blue quality, so you will always need to keep that physical item.... Which defeats the purpose of this system for freeing up space??? Do I understand this system properly?
- This would only make sense if (what I need clarification of) when you construct an item from your collection, upgrade it to gold quality for example. When you then deconstruct that item, do you get all of the mats back that you used to upgrade it? Minus the crystals?
You aren't saving a gear piece. You are looking at this completely wrong.
You are blueprinting a gear piece that you can craft at a later day. Gold mats and purple mats are irrelevant to the system. What this does is help you not need to farm the same set piece over and over again for multiple characters. This system allows you to craft a full set of gear to test out, decide it doesn't work and decon it, get your transmutes back and craft another different set of gear. All without needing to farm specific set pieces in specific traits, or spend gold on them in the trader.
For example, Say your build needs a Mother's Sorrow inferno staff. Those are expensive to buy and hard to farm in the right trait. Now you can find a training MS inferno staff, save it to your collection, and for 25 transmutes you can reconstruct the inferno staff to your desired trait. And then you could reconstruct 7 more of them, all only spending 200 transmutes to do. In the previous system, if you wanted 8 infused MS inferno staves, for example, you would be spending 700K+ gold to buy them or countless hours to farm the right traits. Or you would have to buy 8 different off trait staves and spend 400 transmutes that you can never get back to change the traits. Now, you can spend like 10K gold to get 1 off trait stave, and then spend 200 transmutes to get 8 staves in the trait you want and if the meta changes, you can then deconstruct those and get all of your transmutes back and reconstruct staves into new traits.
cjechurchill wrote: »You aren't saving a gear piece. You are looking at this completely wrong.
You are blueprinting a gear piece that you can craft at a later day. Gold mats and purple mats are irrelevant to the system. What this does is help you not need to farm the same set piece over and over again for multiple characters. This system allows you to craft a full set of gear to test out, decide it doesn't work and decon it, get your transmutes back and craft another different set of gear. All without needing to farm specific set pieces in specific traits, or spend gold on them in the trader.
For example, Say your build needs a Mother's Sorrow inferno staff. Those are expensive to buy and hard to farm in the right trait. Now you can find a training MS inferno staff, save it to your collection, and for 25 transmutes you can reconstruct the inferno staff to your desired trait. And then you could reconstruct 7 more of them, all only spending 200 transmutes to do. In the previous system, if you wanted 8 infused MS inferno staves, for example, you would be spending 700K+ gold to buy them or countless hours to farm the right traits. Or you would have to buy 8 different off trait staves and spend 400 transmutes that you can never get back to change the traits. Now, you can spend like 10K gold to get 1 off trait stave, and then spend 200 transmutes to get 8 staves in the trait you want and if the meta changes, you can then deconstruct those and get all of your transmutes back and reconstruct staves into new traits.
I do get that, and it is a great QoL improvement. But I just think it would work much better if we could save higher quality items. Because you are just going to end up with lots of items back in your inventory clogging it up. Whereas if you could just save it to the Set Collection, you could delete it, and then reconstruct it at some other time for Crystals. I think that would work better.
cjechurchill wrote: »Gold mats may be easy to get, but they are expansive. I haven't played for a couple of years so maybe the economy has changed, but I looked at the prices on Tamriel Trade Centre, and they are around 12k each. What was a lot of money when I played, especially when you need 8 of them.