Well, my suggestion makes it possible... but it would require them to re-level to 50. Sort of like a new character, but they get to keep all their progress/skills/achievements. Which does not seem like a bad trade off in my opinion. And there needs to be some kind of hurdle, to be able to switch classes. As it wouldn't be healthy for the game if suddenly every patch 90% of the players is class X.I'm against an easy class change... as this would have players simply follow the flavor-of-the-month builds.
But a system like quoted below would be awesome, and suit all of your needs as well(class change):I would like to see something like a rebirth system. Where we keep our progress/achievements/skillpoints, but start at level one again. Maybe something offered by Azura, as a reward. Where in the rebirth we can pick a different class, or upgrade our existing class with one skillline from another class. A skillline which we can manually pick. Allow us to rebirth multiple times(only at level 50), where each time we can replace the skillline we choose in the previous rebirth, to another skilline. Or simply remove the extra skillline, and change our base class. This gives players an endless progression system, and allows players to change how their base class plays drastically with some really neat added options.
You know there's already fotm wardens everywhere in PvP right? They already make another character with the best class now. This really wouldn't affect meta players, but would really help those who settled on a main. And tbh, zos needs to fix the balance regardless.
Well, my suggestion makes it possible... but it would require them to re-level to 50. Sort of like a new character, but they get to keep all their progress/skills/achievements. Which does not seem like a bad trade off in my opinion. And there needs to be some kind of hurdle, to be able to switch classes. As it wouldn't be healthy for the game if suddenly every patch 90% of the players is class X.I'm against an easy class change... as this would have players simply follow the flavor-of-the-month builds.
But a system like quoted below would be awesome, and suit all of your needs as well(class change):I would like to see something like a rebirth system. Where we keep our progress/achievements/skillpoints, but start at level one again. Maybe something offered by Azura, as a reward. Where in the rebirth we can pick a different class, or upgrade our existing class with one skillline from another class. A skillline which we can manually pick. Allow us to rebirth multiple times(only at level 50), where each time we can replace the skillline we choose in the previous rebirth, to another skilline. Or simply remove the extra skillline, and change our base class. This gives players an endless progression system, and allows players to change how their base class plays drastically with some really neat added options.
You know there's already fotm wardens everywhere in PvP right? They already make another character with the best class now. This really wouldn't affect meta players, but would really help those who settled on a main. And tbh, zos needs to fix the balance regardless.
magnusthorek wrote: »I also agree we should level class skills from scratch, however, as AlnilamE suggested, if Class Change Tokens as a remedy for future nerfs, the game should memorize class skills we already levelled in past so, for example, if I change my Nightblade to Templar and then back to Nightblade, I wouldn't need to level up Nightblade's skills again.
Daemons_Bane wrote: »Class change tokens, or just class change in general, is one of the most wanted services.. Not much answer has been given from ZOS tho, so I would not hold my breath
Don't like the idea of it being a one time thing, what happens if you regret your decision? Your oldest character becomes a class you don't enjoy and you have no way to change it back.
I would suggest leveling up another character to try it out. That way you are not jumping in blind. Doesn't take long to level a character and play a bit to see if you are going to enjoy the new class. If not you wasted a little time. If you still want to make the switch you get to save all kinds of time not having to level guilds and all that type stuff.
there is 1 thread per week about this and never have i seen a suggestion about the price of said class change tokens.
and we have to do some rough math before we suggest anything. ZOS is known to be heavy on the pricing of its corwn store items.
the implementing of a class change token would reduce the need of the following (only including the vital purchases in my eyes, this list could be allmost never ending):
fighters guild skill line
undaunted skill line
mages skill line
alliance war skill line
psijic skill line
that sums up to 15k crowns. and again, these are only the vital ones in my eyes, excludinig possible riding lessons, dark brother hood and thieves guild as well as all the skyshards.
would that be a reasonable price for you OP? Would the players beeing thankfull for that token outnumber the players that are infuriated by the price? i dont know the answer.
having alts in this game has a lot of benefits, crafting writs and hirelings to name two at the top of my head, so nothing is lost while creating them.