DMuehlhausen wrote: »With that new ring and the damage people can do. Basically every dungeon can easily be done probably with 4 DD or even just solo'd.
Thought ZoS wanted to make healing and tanking more relevant not just remove it from the game.
Incoming nerf
Starlight_Whisper wrote: »Tanks no - they even rule pvp
Healers...well it's complicated
starkerealm wrote: »Incoming nerf
Already got nerfed... but, you know probably.
On the main question? No. Tanks will never be obsolete, until DPS can soak off heavies and keep the boss in one place. (Though, DPS who can do that are a thing, but it requires superlative skill from the player in DLC content.)
Healers? Kinda, sorta, not really. There is a real place for them, and a dedicated healer will bring options to the table that a third DPS won't. However, some groups legitimately don't need them. They're willing to use a more aggressive, and riskier play style because they're comfortable with the idea that they can make it work. This does lead to the perception that healers are unnecessary, but that's a personal decision.
For example, in Non-vet, non-DLC content, you really don't need either, but a healer can be helpful for newer players who are learning to play, and a tank will make the content go much faster.
Nothing saves you from one shots. With the ring you still gotta do mechanics and not stand stupid, same as with healer. But the ring definitely allows you to solo dungeons more easily than before. And sacrificing monster set for this is no big deal because you only lose 3-4% of dps.
MirandaSharp wrote: »Nothing saves you from one shots. With the ring you still gotta do mechanics and not stand stupid, same as with healer. But the ring definitely allows you to solo dungeons more easily than before. And sacrificing monster set for this is no big deal because you only lose 3-4% of dps.
Healer doesn't know player's got the ring on... Yet, healer gets the blame... -Can you see it happen?
MirandaSharp wrote: »Nothing saves you from one shots. With the ring you still gotta do mechanics and not stand stupid, same as with healer. But the ring definitely allows you to solo dungeons more easily than before. And sacrificing monster set for this is no big deal because you only lose 3-4% of dps.
Healer doesn't know player's got the ring on... Yet, healer gets the blame... -Can you see it happen?