With that new API change....
... will we get new uncool anti stealth / warning addons?
Added a new API function for getting a valid unit's exact world position for the purpose of tracking or rendering absolute positions:
GetUnitRawWorldPosition(unitTag)
Returns:
zoneId (int)
x (int)
y (int)
z (int)
Or is that still impossible ? Would be reassuring, if yes.
I mean... awesome for PvE ... but if it is possible to "read" nearby units, be it stealth or not ... sounds terrible for pvp.
Should be pretty easy do to simple maths and giving arrows in UI depending on enemy positions and your own and such things (with x,y,z coords in your area/zone)? Or am I overreacting and missing something here?
Well, whatever, happy discussions. Hopefully I am wrong and just too stupid to understand mod creating ^^