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6.2.2 out of combat Ultimate and Necrotic Potency

bharathitman
bharathitman
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Item sets and passives that generate Ultimate now require you to be in combat to activate, to help reduce their ability to continuously enter a fight at full Ultimate.

Will this change how Necrotic Potency skill works too? The patch notes only mention item sets and passives. Necrotic potency is a skill and if the same changes apply to necrotic potency then the skill will be pretty much useless in PvE
  • Berchelous
    Berchelous
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    "Item sets and passives" so that skill is not included.
  • mikey_reach
    mikey_reach
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    So ultimate regeneration outside combat is only for pay to win players now or...?
    Edited by mikey_reach on October 5, 2020 6:17PM
  • Atherakhia
    Atherakhia
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    While one could read the patch notes and infer one way or the other, it would be nice to test this to confirm as ZOS making mistakes isn't unheard of...

    I'd also be curious if the change to elemental status effects that were changed to specifically correct interactions with destruction staff passives/skills fixed the pre-existing bug where glyph effects weren't properly triggering elemental procs on armor. Specifically Frost Glyph and Winterborn.
  • AgaTheGreat
    AgaTheGreat
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    Nightblade passive and the new heavy armour set I guess aren't going to work outside of combat either.
    PS4 EU Aga_The_Grey - retired | PC EU AgaTheGreat
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