Good day everyone,
Greater Storm Atronach: last for 28 secs
Summon a greater storm atronach at the target location. The atronach’s arrival deals 795 Shock Damage and stuns nearby enemies for 3 seconds. The atronach zaps the closest enemy, dealing 397 Shock Damage every 1 second.
An ally near the atronach can activate Charged Lighting synergy, granting the ally and the atronach Major Berserk, increasing their damage by 10% for 8 seconds.
Summon Charged Atronach: last 21 Secs
Summon a storm atronach at the target location. The atronach’s arrival deals 795 Shock Damage and stuns nearby enemies for 3 seconds. The atronach zaps the closest enemy, dealing 397 Shock Damage every 1 second, and periodically deals 795 Shock Damage to enemies around it.
An ally can activate Charged Lighting synergy, granting the ally and the atronach Major Berserk, increasing their damage by 10% for 8 seconds.
first morph is purely single target damge ultimate while the second morph is supposed to be and AOE ultimate. Problem with the second morhp is that it spend most of it is time doing single target than it does AOE, it should have its single target removed and be and an AOE focused that fires every 2-3 seconds, it can have its time reduced to account for the change as long as they don't reduce the damage.
Also, both morphs have a major synrgy attached to them. Another problem is that the buff only affect the activator of the synrgy and the atronach itself, not even the original summoner, why? I believe they should affect 3-4 people including the original summoner. The ultimate will be group oriented and encourage more people to use it, or atleast make the summoner synrgize their own atronach. I can't remmeber how man times my atronach synrgy left out because nobody use it. This change will encourage people to bring in more sorcerer for trials abd dungeons as damage dealer, healer, or even tanks. necromancer collosous had their cooldawn removed and they are still do effect atleast 6 targets at once.