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Patch Notes New sets and Old ones

Madhatten512
Madhatten512
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Hello I have just a couple things after reading the patch notes. #1 There is no way we can go through another patch with proc sets the way they are and they haven't been mentioned at all in these patch notes.. Sheer venom is busted along with a few others that are grossly overperforming.. It makes Battle grounds a horrible experience where you are forced to run proc sets to compete or just not queue. #2 Those Arena weapons are so underwhelming.. The 2h looked pretty good with the dev cheats on than come to find out its a 9k base tooltip.. Where something like VD is what 22k... Make the proc condition harder and crank the damage.. Thats whats really wrong with all the overperforming proc sets the proc conditions are way to easy for the kind of damage they crank out.. Just my two cent..
  • Vayln_Ninetails
    Vayln_Ninetails
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    Hello I have just a couple things after reading the patch notes. #1 There is no way we can go through another patch with proc sets the way they are and they haven't been mentioned at all in these patch notes.. Sheer venom is busted along with a few others that are grossly overperforming.. It makes Battle grounds a horrible experience where you are forced to run proc sets to compete or just not queue. #2 Those Arena weapons are so underwhelming.. The 2h looked pretty good with the dev cheats on than come to find out its a 9k base tooltip.. Where something like VD is what 22k... Make the proc condition harder and crank the damage.. Thats whats really wrong with all the overperforming proc sets the proc conditions are way to easy for the kind of damage they crank out.. Just my two cent..

    I for one love the proc set meta. They're like extra a abilities.

    No more RNG, if you aren't trying proc sets out then you're really missing out on the fun.

    I think what you should be advocating for is for non-proc sets to be buffed, why ruin something that is fun for many people?
  • Madhatten512
    Madhatten512
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    Hello I have just a couple things after reading the patch notes. #1 There is no way we can go through another patch with proc sets the way they are and they haven't been mentioned at all in these patch notes.. Sheer venom is busted along with a few others that are grossly overperforming.. It makes Battle grounds a horrible experience where you are forced to run proc sets to compete or just not queue. #2 Those Arena weapons are so underwhelming.. The 2h looked pretty good with the dev cheats on than come to find out its a 9k base tooltip.. Where something like VD is what 22k... Make the proc condition harder and crank the damage.. Thats whats really wrong with all the overperforming proc sets the proc conditions are way to easy for the kind of damage they crank out.. Just my two cent..

    I for one love the proc set meta. They're like extra a abilities.

    No more RNG, if you aren't trying proc sets out then you're really missing out on the fun.

    I think what you should be advocating for is for non-proc sets to be buffed, why ruin something that is fun for many people?

    I don't have a problem with proc sets existing, but they shouldn't be the strongest option in the game. Its free damage for doing nothing. I actually just give up i keep forgetting this game is balanced for the lowest skill tier.
  • Recapitated
    Recapitated
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    They're like extra a abilities.

    They're not, and that's kind of the issue. There is a GCD for abilities, but there's nothing preventing you from proccing three effects WITH an ability, as though you were unloading four skills at once. And they don't scale off stats, unlike pretty much every skill.

    If they were like extra abilities that would be amazing. They would create new, not-braindead playstyles.
    Edited by Recapitated on September 22, 2020 12:02AM
  • Madhatten512
    Madhatten512
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    They're like extra a abilities.

    They're not, and that's kind of the issue. There is a GCD for abilities, but there's nothing preventing you from proccing three effects WITH an ability, as though you were unloading four skills at once. And they don't scale off stats, unlike pretty much every skill.

    If they were like extra abilities that would be amazing. They would create new, not-braindead playstyles.

    at-least someone gets it.
  • Starlight_Whisper
    Starlight_Whisper
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    Pvp shouldn't ruin the sets for pve again
  • Firstmep
    Firstmep
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    I'm pretty sure this is their way of ensuring low effort pvp gameplay doesn't fall too far behind from long time sweaty vets.
    But tbh, I've already pointed this out, good players will adapt and find the best combinations.
    But whatever they want to make bad players feel good for being able to proc 16 different dots with 1 ability that's fine we can do it too.
    I still get massively positive kda in most bgs, and no amount of proccing will.l stop me. I'll just proc them right back!
  • BohnT2
    BohnT2
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    Pvp shouldn't ruin the sets for pve again

    None of the sets which are a problem in PvP are used in PvE.
    There is no reason for pvp to be destroyed because some suboptimal set in PvE is used by 5 roleplayers across all servers
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