As you know, magic players have only 2 branches of weapons sticks destruction and healing, which for them is easy to get in full.
Which is far from being the case for the stams (and yes again they always so mistreated ^^), they have to be selective, they can't unlock all the active or passive skills of the weapons of different category, because too many concessions have to be made, when they want to change weapons, sometimes they have to sacrifice skill points of a specific weapon branch or other things which is sometimes painful.
Shouldn't we review something in there?
At first glance, couldn't we imagine not needing to put skill points for liabilities anymore, but simply unlocking them during phase leveling 1-50? Or could we simply put 1 skill point, in order to allow unlocking all the liabilities of any branch (weapon and others)? What we have to admit, could allow a considerable gain of skill points!
Of course, it will have to use the skills according to the weapon equiped on it nothing changes, but at least allow more flexibility to the stams players if they want to be able to change weapons without having to retouch their skill points.