Trial finder

  • Scrollup
    Scrollup
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    Yes
    Trial finder is good for people who want to experience it or a group learning it.
  • idk
    idk
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    You seemed to have focused on the wrong part. I demonstrated that adding trials to the GF is a train wreck unless you nerf it. The threads qqing about dungeon GF groups is nothing compared to what we will get if this idea ever happens. You even acknowledged that pug groups can be bad and we see that GF groups can be really bad. It is not needed for the game and I have pointed out how it is bad for the game.
  • richo262
    richo262
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    Yes
    Concerns raised
    1) Content being nerfed
    2) Won't be able to clear or organise
    3) All randoms and have no clue
    4) Fake tanks/healers

    As I said in a previous post, all of this won't be an issue if they have a requirement for portion of the group to be preformed.

    Most people will still go to craglorn to form trials, the finder just blends the instances together.

    The preform (formed in craglorn) will have the tank (or 2 depending on trial). Once they have 6 people, they can then activate the que as the preform group, which will then fill out their roles as needed from DPS and Heal. So you need 1 preform group, which collects single que people. It does not mash a whole load of strangers together (at least 6 are preformed), it fills the holes in an already preformed group.

    If this results in people not going to Craglorn and just que'ing, thus lowering the capacity to make a preform, make it so that you can only que for a trial if you are standing in Craglorn. Or alternatively, prioritise people standing in Craglorn, provide an incentive for people to go to Craglorn to help create the preforms.

    To me, a trial finder, the primary value it would provide is if you have a group already formed and you are missing a healer, and 20 minutes has passed, and people just give up, some start leaving, and the chain reaction starts as the group falls apart. Pushing a que button and pulling a healer from any other instance of Craglorn, or from anywhere in Tamriel would be a godsend.

    The requirement of a preform, drastically increases the chances that the leader of that trial has experience, and the tank actually is a tank. Because the 5 others that joined his group in Craglorn wouldn't participate and without the 5, a preform cannot que.
    Edited by richo262 on August 6, 2020 6:01AM
  • idk
    idk
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    richo262 wrote: »
    Concerns raised
    1) Content being nerfed
    2) Won't be able to clear or organise
    3) All randoms and have no clue
    4) Fake tanks/healers

    As I said in a previous post, all of this won't be an issue if they have a requirement for portion of the group to be preformed

    This seems to be an assumption. Most of the points made can be seen happening in other games and there is zero reasons to think they will not happen in ESO. There is likely a correlation between not spending the short ammount of time to find a guild to raid with and not spending the time to gain the basic information for learning the mechanics to deal with.

    Find a social guild that has active members to raid with. Be part of the solution to increase how much raiding they do by helping to form raid groups. The experience will be so much better than what you will find with a GF group and our dungeon finder is proof of that.
  • Serude
    Serude
    Soul Shriven
    Wish they would make the party system like FF14's. That system is great. You can start a group with certain criteria like gear level, duty complete, and more. It would be nice to have something like that in eso.
  • soulferin
    soulferin
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    Yes
    It would be great to have some kind of interface to announce LFG, look for ppl and adding them to group, regardless of zones etc. definitely not random group generator.
  • FangOfTheTwoMoons
    FangOfTheTwoMoons
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    Yes
    idk wrote: »
    You seemed to have focused on the wrong part. I demonstrated that adding trials to the GF is a train wreck unless you nerf it. The threads qqing about dungeon GF groups is nothing compared to what we will get if this idea ever happens. You even acknowledged that pug groups can be bad and we see that GF groups can be really bad. It is not needed for the game and I have pointed out how it is bad for the game.

    But it is needed for the game. One of the biggest MMOs on the market doesnt have a respectable Group Finder. People have to spam zone chat, basically shooting in the dark, being unproductive. It's a nobrainer that it would be a massive QoL improvement.

    Theres is absolutely no difference between a group finder and the current spamming in Zone chat. The end result is always the same, the means to reach it would be different. If the trials were too hard they would have been nerfed already. The implementation of a Trail finder wouldn't buff raid encounters.

    I understand that it makes grouping for trials more accessible and people unequipped, gear wise or knowledge wise will start to flood into trials but that can all be circumvented by what I said earlier(and others have mentioned this as well). If you make it so that people create group listing they can list the objective of the group and filter out people based off of roles/levels. Hell people who are unequipped use Zone chat all the time to find groups so that argument doesn't even hold much water.


    Group listings could look like this:

    "Progression party looking for xyz"

    "Gear farm party, completion required."
    If the game doesn't automatically check for the clear ask for a link to the achievement. This is already done in current PUGing.

    "Progression to clear party. Please know mechs."
    If people underperform and it's obvious they dont know mechs, kick them. This also happens in the current system we have now.

    Honestly the arguments you make against a Trail Finder dont stack up, so long as ZOS could implement it correctly nothing would be different than the current system we have now. Encounters wouldn't get nerfed because people are PUGing them regardless, if there was an issue with the difficulty it would have been addressed by now.
    Edited by FangOfTheTwoMoons on August 6, 2020 8:07AM
  • RubyKnight
    RubyKnight
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    Waiting around Craglorn is not great. It would be different if I could do master writs there or something. I would prefer a trail finder where organisers can list groups and requirements if needed.
  • RefLiberty
    RefLiberty
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    Yes
    Voted yes because from some people it could give a chance to do trials and me personally, I'm not triggered if pug run fails, it is all part of a mmo and playing with others, life is to short to rage about it.
    Also, pug raid finder worked fine in wow, some fails but mostly people finish it.

    Veteran is not questionable, pug will not work on those.
    Edited by RefLiberty on September 5, 2020 9:07AM
  • Gythral
    Gythral
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    No
    Why do people want yet another broken queuing system!

    Best way to do trials is join a guild that aims to do them...
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  • Olupajmibanan
    Olupajmibanan
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    No
    Trial finder? Definitely not. We can only imagine the chaos that would happen.

    HOWEVER, I definitely support finder for Dragonstar Arena and Blackrose Prison.
  • chaz
    chaz
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    Yes
    I will only agree to this is it has options for specific criteria. Example, we all like to have a group of people that are att at max 810 CP, but realistically being part of guilds that run trials , and this is nothing new, sometimes force people into learning rotation and souping up their parse.

    So as a DPS (DD) one may be tanky and hit hard, and can certainly clear it, and survive, many guild trial runners do not care and require you to have and post a parse in discord that is 45k, 50k, 60k, or 70K plus to run a quick burn. And most groups I go with , will run 2 quick normals to test it's current formed group to determine if it's worth it to then run a vet trial to clear for coffers, achievements , skins or what have you.

    That said, and for all the people that do not belong to guild that just wish to team up quickly to run a trial just to have the experience, yeah this might be a good addition to look forward to.
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  • Glaiceana
    Glaiceana
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    Other
    I understand people's frustration with finding groups for trials, but a finder would just make the experience horrible for you for the most part. Finding a trials guild is the only way to go really, a training one for sure.
    Perhaps if the finder included a check for achievements such as the basic damage or healing one, or maybe that they have done some other trials before. That probably sounds elitist though, which I don't want it to. :( And I suppose it would be easily manipulated or unfair to a lot of people... So I guess I don't know what the answer is other than joining a trial guild...
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  • Wow
    Wow
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    Yes
    Yes.

    Everyone that are using random Group Finder system should already understand the risk of doing contents in random PUG. Why not let them have it and be done with it?
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  • Elwendryll
    Elwendryll
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    No
    In my opinion, the current implementation of the group finder would not work well with DLC trials, especially on the performance side. There could be a finder, sure. But it would require more work on what we already have before that happens.
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  • SamanthaCarter
    SamanthaCarter
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    Yes
    Yes this way players can learn like dlc vet and best pve guilds are not very skilled so no problem
  • Thechuckage
    Thechuckage
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    Serude wrote: »
    Wish they would make the party system like FF14's. That system is great. You can start a group with certain criteria like gear level, duty complete, and more. It would be nice to have something like that in eso.

    Part of the problem is FF14 has clearly defined roles. There are hard checks on what you have to run as a tank. Some classes are pure dps. ESO is a lot more freeform and as such its functionally not possible to have those same hard checks, unless some are artificially added. Such as tanks have to run at least one of sets A,B,C or D.

    Added to the horrible track record of the groupfinder, seems like it would be bad experience.
  • derpy_cat1234
    derpy_cat1234
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    No
    Yes this way players can learn like dlc vet and best pve guilds are not very skilled so no problem

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  • majulook
    majulook
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    Yes


    Normal only, not Vet
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  • finehair
    finehair
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    No
    Some guy literally got triggered at me and called me a *** just because i said it is possible to pug vet trials with people you search from zonechats. Sure it wouldnt be easy as fully pledged pve raid guild but that is how i completed my vet hm trial runs.

    Trial finder would be tricky though, you would need certain filters and not same dungeon finder but for trials.
  • Kosef
    Kosef
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    No
    They'd have to create a LFT difficulty setting for trials to happen. Much like how there is a LFG teir in WoW where the rewards are less epic, but the fights are essentially a cake walk. PuG vet groups already fall apart at the slightest mishap..can you imagine the toxic environment and how long it would take to get one trial done.
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  • zaria
    zaria
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    Other
    Glaiceana wrote: »
    I understand people's frustration with finding groups for trials, but a finder would just make the experience horrible for you for the most part. Finding a trials guild is the only way to go really, a training one for sure.
    Perhaps if the finder included a check for achievements such as the basic damage or healing one, or maybe that they have done some other trials before. That probably sounds elitist though, which I don't want it to. :( And I suppose it would be easily manipulated or unfair to a lot of people... So I guess I don't know what the answer is other than joining a trial guild...
    Not really needed for normal who I assume this would be used for.
    But having an check if character has cleared the trial in selected difficulty would it make it usable for easier vet trials.
    It shows that the player at least has some understanding of the mechanics and difficulty.
    Roles, well I have solo healed some normal trials and you often only need one tank but more complex stuff like this can be handled with the core group, say you want healer upside and downside in nHRC and a you might want two on last boss.
    But you only have one healer, you ask for one and the other witch to DD on other phases.

    For yes fake roles in even normal trials will not end well outside then second tank or healer is not not needed but as trials has more DD this is less of an issue.

    And as some other pointed out, this will be an core group wanting to add the the missing players.
    Might as well code this in as in an group of 6 is needed to look for players. Queuing for LFG is solo only.

    Guild did an nTrial marathon with the 3 Craglorn trials. I wanted AA first but it was last and one guy left.
    Ended up having to bribe an low level in guild to come fill the lacking spot :)
    For stuff like this the finder would be nice.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • BlueRaven
    BlueRaven
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    No
    Problems:

    1) Fake tanks and healers.
    2) Some trials require a full group with none of them being DC’d or afk (Example: AA)
    3) Hel Ra requires a 6-6 split which will be problematic to coordinate.
    4) Cloudrest (and other trials) have optional boss kills that effects final boss difficulty. How will this be implemented?

    Solution:

    Forget about converting trials.
    Instead sacrifice one dungeon dlc per year to instead implement a new type of dungeon/trial. This new group content can be done by any group of twelve people with tanks and healers optional. This content will be specifically designed for an auto group tool, BUT harder versions can be done by organized groups.
    Edited by BlueRaven on September 5, 2020 10:03PM
  • crjs1
    crjs1
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    Yes
    Group finder at least for normal trials is an absolute no brainer. I can definitely see that for Vet trials it could end in frustration all round, but not normal level.

    And for everyone who is dead against it, no one would be forced to use it, so I don’t see the issue.
    Edited by crjs1 on September 5, 2020 10:45PM
  • Jayroo
    Jayroo
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    Yes
    Fake tank? kick them. Simple

    If they had a trial finder they wouldn't have to do anything different. Normal trials are simple.
    If people wanna queue for a struggle run of a vet trial because everyone is too pompous and entitled to let them than what should stop them? Nothing is stopping you from simply not using it.

    I don't like pvp and think its broken beyond repair but I still do the events and dont demand the removal of it. I simply dont play it for the other 345 days of the year.
    Edited by Jayroo on September 5, 2020 11:22PM
  • Jeremy
    Jeremy
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    Yes
    Do you think there should be a trial finder like a dungeon and Battlegrounds finder

    I do, yeah.

    If there is a good reason not to have one I can't think of one. I'm actually kind of surprised they haven't put one in the game yet to be honest. Because it seems like a no brainer to me. It would give casual players access to more content, which means more interest and longevity for the game.
    Edited by Jeremy on September 6, 2020 8:00AM
  • CasgarTheSomnolent
    CasgarTheSomnolent
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    Rich answered this in the recent, excellent interview with him and Matt here:
    It's worth watching the whole thing. Put in on in the background. You'll learn a lot.

    Paraphrasing his exact words in response to a question towards the end from the EU community with this exact question:
    We're having enough trouble getting four people together in a group. Twelve people is way beyond that at this time.
    Regarding arenas, it's been talked about frequently. However, since arenas are some of the hardest four-man content in the game, we might have to consider even higher CP floors than vet DLC dungeons.

    There was frequent talk in the interview about improving performance being the highest priority before adding new things to the game. I presume that includes the LFG system. Personally, I'd love to have finders for both trials and arenas, and I'd be happy to have a CP600 minimum on the latter if that's what it takes. However, game design is hard, so I'll let them work on fixing and improving things they're already dealing with.

    Again, watch the interview. I provides great insight into what it actually takes to run an extremely complicated 24/7/365 game, and what the two top guys in the company do as part of that.
  • Commander_Kjlp
    Yes
    I love how most responses of "no" are based mostly on fact that ZOS can't do it properly. Maybe thats the major problem not the idea itself. Theres difference with people not wanting feature or not wanting ZOS specific implementation that would take ages and be ***.

    Btw, the dev quote "we are getting trouble getting 4 people together" is kind of nuts. If he means that roles are not the correct - that won't be the same with Trials. Dungeon CAN be finished with 3 dps. Thats people taking advantage of content being easy in lot of cases. Ofcourse you wouldn't have such loose system for Trials. I really wonder what would be the number for pug Trials. Runnin dungeons over and over can get bit boring. Wouldn't surprise me if a lot of people would be interest in the feature. For Trials you can have very easy detection for healer or tank. Failure to heal or tank results in Trial Finder ban - few days on first offense, few weeks on second, months if it continues on. "But people will heal little bit but dps just to reach the check!!" then they might aswell heal than do this incredibly complex 50/50 split rotation, thats again just forum scenario. I find it bit insane to say: "we can't get feature that is half a decade old correct" in regards to 4 man content. Casually thrown out there like thats not a massive fail on their side.

    I think we are at a point that 'normal' content is pretty easy. I use 100% dungeon finder for pledges and its mostly very easy run, even rush through vet dungeons (few dlc included). They could legitimately design a room that you test your dps with minimum buffs and based on that result you get acess to trial. Or how about you use the data you'v already collected about me. After coming back to the game i did hundreds of vet dungeons, majority finished with no death, timer and hardmode now. The amount of data that ZOS could collect about my dps and the trial readiness should be plenty. That data that can be a number based on vet dungeon bosses, add my CP and that should be enough for any normal Trial access. But ofcourse they don't have any data, they have no clue. They are apparently struggling with 4 man content - mostly forum bitching that they didn't get a healer in Volenfell. I ran 5 characters worth of pledges of a dungeon finder, its fine. I even do early EU times with mostly russians that always assume that you speak their language and we do just fine - and thats the worst case scenario for me.
  • deleted210809-001958
    No
    with wrong role players, low cp players and technical issues like in current group finders? no, thx
  • SillyPlay
    SillyPlay
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    Other
    I’d say yes for normal versions only
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