So now that Greymoor is out I figure I needed to create a new character to go through Elsweyr before upgrading. I'd created my main character, a Magicka Templar, long before weaving was ever a thing so I'd never really learned to do it (because if you're not trying to impress anyone you can play a Templar relying on jab jab jab jab jab jab jab jab jab jab jab jab blazing spear jab jab jab jab jab jab jab jab jab jab and also it's closer is cool with a staff because it looks like your STAFF TURNS INTO A BOLT OF LIGHTNING AND IT CARRIES YOU THROUGH THE AIR). So I figured the Elsweyr character would be the character where I learned to weave, and also to actually use both bars for crying out loud.
I created a Stamina Sorcerer, which I consider a lot of fun. And I'm sort of getting the hang of weaving, though by "getting the hang of weaving" I mean "I'm really, awfully bad at it" but I am making progress. And I'm slowly coming to terms with switching between bars, though I still have terribly awkward moments where I think I've switched to the other bar and I fire off a spell that isn't what I thought it was, and I spend seconds trying to figure out where everything is while my Clanfear desperately tries to hold aggro while I get my act together.
But in the process of trying to learn all this stuff... I have questions!
The questions are, in no particular order:
First Question:
I find that when I try to weave light attack/spell/light attack/spell that I always jump the gun. Either I try to fire my spell too soon after my light attack, or I try a light attack too close to the spell I just cast. Bound armaments has actually helped with this a bit, because each time I do a light attack it causes a little ghost knife to appear over my head, up to four, but I've found my dps goes down when I use it. Probably because I'm terrible at this. But I was wondering if there was a mod out there that did something similar? I have light attack helper, but it either doesn't do what I want or I don't understand what I'm looking at.
Second Question:
I know the traditional stamsorc uses either dual wield or 2h on the front bar and bow on the back bar. I don't really seem to get a lot of utility out of the bow, though. I'm using critical surge, and that means that when I crit I heal once per second, which means that my best bet (as far as I can tell) is to get in as many hits as I can in a second. So... deadly cloak and either whirling blades or rapid strikes seems to be my best bet. That means my front bar is pretty full, with the clanfear, deadly cloak, whirling blades and rapid strikes, and finally bound armaments for the damage boost and occasional ghost dagger action. This means my back bar is the clanfear, hurricane, critical surge, and... two other things that I guess could be bow-related, but I'd really like to have dark deal slotted for sustain, which leaves... endless hail, I guess. That's the problem. My combat is so DW heavy that I haven't really advanced my bow line all that much. And I'm almost never in a situation where I think "oh, i should us the bow for this!"
So the question is, what am I doing wrong with the bow? It seems like as soon as I enter melee, the only time I switch to the back is when hurricane or critical surge gives out, or if I need to quickly restore stamina with dark deal. Or if one of the Elsweyr dragons takes off into the sky, making knife-work impractical. How do I best work the bow into my rotation in order to increase my overall damage output?
I guess a follow-up question to that is, if the bow doesn't necessarily contribute much other than being "the situational ranged attack" should I just swap it out with another set of knifes and train up hidden blade and morph it into the closer? Or heck, I just put a staff back there for aesthetic purposes ("Sorcerer") and replace the attack with bolt escape because MAGIC.
Third Question:
How the heck do you reliably measure dps in this game? I was super impressed when the Bandit UI dps tools reported I'd averaged 34K DPS in one fight (I know 34K isn't particularly high -- please reread the part where I talk about being really bad at this game
) but then I realized that it was reporting that because every time I use an AOE when fighting a group my DPS goes up--because I'm doing damage to multiple people at the same time. This seems like a really unreliable way to track damage output. If the secret to doing 80K DPS is really nothing more impressive than "wade into the thick of things and spam your AOEs while using a really, really good set of armor and weapons" I'm going to be disappointed.
Anyway, thanks in advance to those of you who know how these things work for helping me out, who doesn't really have a clue.