YandereGirlfriend wrote: »I think that this set is meant to fit into the Sword-Singer, Sword-Dancer, Light Speaker, etc. weapon-specific enhancer item sets but for whatever reason its damage was not standardized to the old 400-level that all of the other ones share.
Changing it to generic weapon damage would change the spirit of the set in a fundamental way. That said, they would need to increase the damage buff to astronomical levels (1000+), which is fine by me, for it to be even considered using.
There should be at least one set in the game (e.g. this one) that makes S&S a somewhat-viable damage setup for PvP but their new change feels like an awkward half-measure since, as you say, the S&S skills have already been nerfed into Oblivion damage-wise.
it's far from useless. have you ever tried to do overland stuff on a tank? with 1H/S? it takes ages to kill a spider, unless you change your Mundus/learn at least one other skill line (2H/Dual-wield)/change your attributes for the sake of doing other stuff than tanking. hunting skyshards or doing anything really is a pain. this set allows us poor tanks to play the game without sacrificing anything. i have been using this set for years and will keep using it. and i am not alone, that i know..Nemesis7884 wrote: »...useless set that stays true to its nature and stays useless
no one used it before no one uses it in the future...
Nemesis7884 wrote: »YandereGirlfriend wrote: »I think that this set is meant to fit into the Sword-Singer, Sword-Dancer, Light Speaker, etc. weapon-specific enhancer item sets but for whatever reason its damage was not standardized to the old 400-level that all of the other ones share.
Changing it to generic weapon damage would change the spirit of the set in a fundamental way. That said, they would need to increase the damage buff to astronomical levels (1000+), which is fine by me, for it to be even considered using.
There should be at least one set in the game (e.g. this one) that makes S&S a somewhat-viable damage setup for PvP but their new change feels like an awkward half-measure since, as you say, the S&S skills have already been nerfed into Oblivion damage-wise.
I completely disagree
2h and dw are DAMAGE weapons and viable as damage weapons
1h+Shield is NOT - NO ONE uses it as a damage dealing skill line so the comparison is mute
especially since the bonus is lower and in combination with a heal re-iterating its nature as a defensive option
and you also contradict yourself with your statement saying that 1h+shield should be viable as a set up for pvp - this set change does NOTHING for that while my proposed change WOULD
Keeping the "nature" of something (I even disagree with this premise) is pointless if nothing useful comes out of it - The set wasn't used before and won't be used afterwards, so all zos did is waste their limited resources on pointless changes...
Nemesis7884 wrote: »people always say its against its nature
WHO CARES???? WHY WOULD THAT MATTER????
this is such a nonsense argument just for the sake of making it
congratz useless set that stays true to its nature and stays useless
no one used it before no one uses it in the future, work done for nothing fantastic
but at least it stayed "true to its nature"
congratulations
no wonder balancing is where its at with that kind of logic