If the buffs actually make it worthwhile to feed it'd be nice, but the current creative leads feel like vampires need to be heavily punished for feeding to get a hold of some passives that are not really worth it in the end. Stage 2's passive is just fluff, stage 3's passive is actually really useful, but stage 4's passive is just a quality of life improvement. Lets you cheese dungeons and get around places like Cyrodiil and the Imperial City unseen, but ultimately doesn't help you in an actual fight and comes with a -100% health regeneration debuff.
If we got buffs like a small 5% increase in weapon damage by a eating a deer for example that'd be neat. ((I think that's what you're referring to, right?))
TX12001rwb17_ESO wrote: »If the buffs actually make it worthwhile to feed it'd be nice, but the current creative leads feel like vampires need to be heavily punished for feeding to get a hold of some passives that are not really worth it in the end. Stage 2's passive is just fluff, stage 3's passive is actually really useful, but stage 4's passive is just a quality of life improvement. Lets you cheese dungeons and get around places like Cyrodiil and the Imperial City unseen, but ultimately doesn't help you in an actual fight and comes with a -100% health regeneration debuff.
If we got buffs like a small 5% increase in weapon damage by a eating a deer for example that'd be neat. ((I think that's what you're referring to, right?))
A deer? I think they mean eating a Dremora or another Vampire.