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Why such a big nerf to Harmony? 35% to 20%?

strata2
strata2
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Won't this take away a ton of the utility on this trait? Was it really that overpowered besides some niche builds that weren't even that common?
  • EtTuBrutus
    EtTuBrutus
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    Bc its garbage cheese in pvp
  • ItsJustHashtag
    ItsJustHashtag
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    Groups will continue to use it because it’s still a lot of burst damage. Not OP as it was but still good. Bad players will continue to die from it.
  • WreckfulAbandon
    WreckfulAbandon
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    Because 15-20k gravity crush synergy is not skilled game play
    PC NA

    All my comments are regarding PvP
  • cheifsoap
    cheifsoap
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    Should be fun tanking Zmaja in execute now
  • IonicKai
    IonicKai
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    Definitely meant to target the PvP builds around this which is frustrating because this was a big tool for vCR +3. I won't say it can't be done without it but you just made it a lot harder instead of just using battle spirit to level out some of the harmony OP synergies.
  • strata2
    strata2
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    Wouldn't it make sense to adjust via battle spirit if the balance issue is mainly PVP?
  • Elwendryll
    Elwendryll
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    cheifsoap wrote: »
    Should be fun tanking Zmaja in execute now

    What do you mean? What class are you playing? I just use 3 healthy traits and I tank the HM just fine :o I don't really know many tanks who actually use harmony.

    I feel like I missed out on something. How is it supposed to help? Healing from the mark?
    Edited by Elwendryll on July 14, 2020 5:23PM
    PC - EU - France - AD
    Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
    Guildmaster of Oriflamme: Focus on 4 player endgame content.
    Member of Brave Cat Trade, Panda Division and Toadhuggers.

    All 4-man trifectas - TTT, IR, GH
  • cheifsoap
    cheifsoap
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    Elwendryll wrote: »
    cheifsoap wrote: »
    Should be fun tanking Zmaja in execute now

    What do you mean? What class are you playing? I just use 3 healthy traits and I tank the HM just fine :o I don't really know many tanks who actually use harmony.

    I feel like I missed out on something. How is it supposed to help? Healing from the mark?

    Of course. How are your healers healing you out of it while jugging all of the damage going on in execute? I assume your group has extremely high apm. Otherwise, I'm interested in knowing how you're getting out of baneful without using harmony.

    Edit: tbh i'd be interested in a log or a video
    Edited by cheifsoap on July 14, 2020 5:26PM
  • Bucky_13
    Bucky_13
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    strata2 wrote: »
    Wouldn't it make sense to adjust via battle spirit if the balance issue is mainly PVP?

    It would, but you know... Since I mainly pvp I like this change, let's just say it's remarkably effective there atm.
    Edited by Bucky_13 on July 14, 2020 5:25PM
  • VoidCommander
    VoidCommander
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    Because bloodthirsty got hella nerfed. They want everything balanced, so if they left bloodthirsty weak with harmony on god tier, people would just run harmony as the new super meta
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    It's kind of sad that they didn't manage to make this trait not too strong in pvp while having it be usefull in pve. It should be a mainly pve focussed trait as you get it from undaunted chests and daily dungeon rewards.

    Maybe it could reduce the cooldown of synergies instead of increasing their damage.
  • universal_wrath
    universal_wrath
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    Because 15-20k gravity crush synergy is not skilled game play

    I beleive it is a skilled gameplay. What is not skilled gameplay is being hit be gravity crush synrgy in the first place. It require coordunation from 2 different players to use.
  • WreckfulAbandon
    WreckfulAbandon
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    I beleive it is a skilled gameplay. What is not skilled gameplay is being hit be gravity crush synrgy in the first place. It require coordunation from 2 different players to use.

    Lol, it actually is skilled play to avoid it a lot of the time, if you have bombard spammers hounding you along with a 15 person group chasing you across the map, coordinated =/= skilled and easy free damage is easy free damage.
    PC NA

    All my comments are regarding PvP
  • Onefrkncrzypope
    Onefrkncrzypope
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    Tbh just reduce the damage portion. Synergies are to help damage not be the main damage. I don't understand why one more line of code is so difficult. Is all their game engine is just craps UI sliders.
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • katorga
    katorga
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    I beleive it is a skilled gameplay. What is not skilled gameplay is being hit be gravity crush synrgy in the first place. It require coordunation from 2 different players to use.

    Lol, it actually is skilled play to avoid it a lot of the time, if you have bombard spammers hounding you along with a 15 person group chasing you across the map, coordinated =/= skilled and easy free damage is easy free damage.

    As un-fun as it is to be on the receiving end, they are only playing the game the logical way it was meant to be played, team alliance v. alliance. So yeah, a team assigning roles and tasks, coordinating tactics and dropping the hammer is sort of the whole point. PVE is the same way, endgame is totally group oriented.

    If you have a skill that takes a second player to enable maximum effect, that effect should be greater than any single user skill. That is the part that is off with Boneyard self synergy. If you scale boneyard damage like a single user skill, it is too weak for a group synergy, but it is too strong as a single user skill.
  • Elwendryll
    Elwendryll
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    cheifsoap wrote: »
    Elwendryll wrote: »
    cheifsoap wrote: »
    Should be fun tanking Zmaja in execute now

    What do you mean? What class are you playing? I just use 3 healthy traits and I tank the HM just fine :o I don't really know many tanks who actually use harmony.

    I feel like I missed out on something. How is it supposed to help? Healing from the mark?

    Of course. How are your healers healing you out of it while jugging all of the damage going on in execute? I assume your group has extremely high apm. Otherwise, I'm interested in knowing how you're getting out of baneful without using harmony.

    Edit: tbh i'd be interested in a log or a video

    I could find you some log, but I'm not really willing to share it on the forum ^^

    We have a warden and sorc tank (I'm the sorc), we both have a lot of self healing. I think that's all there is to say about that xD Nothing special with the setup, just class skills.
    PC - EU - France - AD
    Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
    Guildmaster of Oriflamme: Focus on 4 player endgame content.
    Member of Brave Cat Trade, Panda Division and Toadhuggers.

    All 4-man trifectas - TTT, IR, GH
  • WreckfulAbandon
    WreckfulAbandon
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    katorga wrote: »

    As un-fun as it is to be on the receiving end, they are only playing the game the logical way it was meant to be played, team alliance v. alliance. So yeah, a team assigning roles and tasks, coordinating tactics and dropping the hammer is sort of the whole point. PVE is the same way, endgame is totally group oriented.

    If you have a skill that takes a second player to enable maximum effect, that effect should be greater than any single user skill. That is the part that is off with Boneyard self synergy. If you scale boneyard damage like a single user skill, it is too weak for a group synergy, but it is too strong as a single user skill.

    That's fine, not going to grief people for playing with their friends, I'm usually in a group of 2-4 myself and people are free to group and coordinate as they see fit. I would rather see Harmony as a Proxy-Det type skill that scales based on number of people hit, 105% flat damage increase for 3 traits is pretty extreme even if it's conditional.
    PC NA

    All my comments are regarding PvP
  • Onefrkncrzypope
    Onefrkncrzypope
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    cheifsoap wrote: »
    Elwendryll wrote: »
    cheifsoap wrote: »
    Should be fun tanking Zmaja in execute now

    What do you mean? What class are you playing? I just use 3 healthy traits and I tank the HM just fine :o I don't really know many tanks who actually use harmony.

    I feel like I missed out on something. How is it supposed to help? Healing from the mark?

    Of course. How are your healers healing you out of it while jugging all of the damage going on in execute? I assume your group has extremely high apm. Otherwise, I'm interested in knowing how you're getting out of baneful without using harmony.

    Edit: tbh i'd be interested in a log or a video

    You can Also move to vital pots in execute.
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • Elwendryll
    Elwendryll
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    cheifsoap wrote: »
    Elwendryll wrote: »
    cheifsoap wrote: »
    Should be fun tanking Zmaja in execute now

    What do you mean? What class are you playing? I just use 3 healthy traits and I tank the HM just fine :o I don't really know many tanks who actually use harmony.

    I feel like I missed out on something. How is it supposed to help? Healing from the mark?

    Of course. How are your healers healing you out of it while jugging all of the damage going on in execute? I assume your group has extremely high apm. Otherwise, I'm interested in knowing how you're getting out of baneful without using harmony.

    Edit: tbh i'd be interested in a log or a video

    You can Also move to vital pots in execute.

    Or go for a health regen build, some people do that.
    PC - EU - France - AD
    Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
    Guildmaster of Oriflamme: Focus on 4 player endgame content.
    Member of Brave Cat Trade, Panda Division and Toadhuggers.

    All 4-man trifectas - TTT, IR, GH
  • Onefrkncrzypope
    Onefrkncrzypope
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    Elwendryll wrote: »
    cheifsoap wrote: »
    Elwendryll wrote: »
    cheifsoap wrote: »
    Should be fun tanking Zmaja in execute now

    What do you mean? What class are you playing? I just use 3 healthy traits and I tank the HM just fine :o I don't really know many tanks who actually use harmony.

    I feel like I missed out on something. How is it supposed to help? Healing from the mark?

    Of course. How are your healers healing you out of it while jugging all of the damage going on in execute? I assume your group has extremely high apm. Otherwise, I'm interested in knowing how you're getting out of baneful without using harmony.

    Edit: tbh i'd be interested in a log or a video

    You can Also move to vital pots in execute.

    Or go for a health regen build, some people do that.

    Yeah Baneful doesn hurt health recov at all
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • Feric51
    Feric51
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    strata2 wrote: »
    Wouldn't it make sense to adjust via battle spirit if the balance issue is mainly PVP?

    I do believe this question has been posed (and rightly so) for about 75% of the changes since the release of ESO.
    Feric51
    Xbox NA

    Darkness Falls: The Crusade survivor (you young kids will never know the struggle of text-based games)


  • IonicKai
    IonicKai
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    Feric51 wrote: »
    strata2 wrote: »
    Wouldn't it make sense to adjust via battle spirit if the balance issue is mainly PVP?

    I do believe this question has been posed (and rightly so) for about 75% of the changes since the release of ESO.

    Lol that that's the problem. We tried to use logic about something broken in PvP that was niche in pve 🤣
  • VaranisArano
    VaranisArano
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    Harmony was a big buff to organized groups, PVE and PVP, because you have reliable synergies and players that reliably synergize. Nerfing it is one way to "lower the ceiling" for groups in both areas of the game.
    Edited by VaranisArano on July 14, 2020 8:14PM
  • Joy_Division
    Joy_Division
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    Because 15-20k gravity crush synergy is not skilled game play

    It's fun though :smiley:
  • Vaoh
    Vaoh
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    EtTuBrutus wrote: »
    Bc its garbage cheese in pvp

    I agree but what a stupid change.

    “Harmony: Reduced the synergy effectiveness bonus to 20%, down from 35%.

    Harmony damage synergies were balanced in PvE, and OP in PvP. Why would you nerf it across the board? That is why Battle Spirit exists.

    How about this instead.......
    Battle Spirit: Reduces the effectiveness of synergies by 30% / 40% / 50%.
    OR
    Battle Spirit: Reduces the damage dealt by synergies by 40% / 50%.

    Harmony just lost a huge amount of effectiveness in PvE for no reason other than PvPers bombing each other with Boneyard and Gravity Crush.

    Edited by Vaoh on July 14, 2020 9:02PM
  • Cinbri
    Cinbri
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    Not enough of nerf, need to reduce it to 15%. B)
    Or overhaul it into way that harmony value unchanged but boost only resource returns/damage shields/heals and no longer affect damage increase. So if you want to get utility of synnergies, i.e. their main function - you still can get it at full value, but if you want to just cheese damage numbers - nope.
    Edited by Cinbri on July 14, 2020 9:12PM
  • Vaoh
    Vaoh
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    Cinbri wrote: »
    Not enough of nerf, need to reduce it to 15%. B)
    Or overhaul it into way that harmony value unchanged but boost only resource returns/damage shields/heals and no longer affect damage increase. So if you want to get utility of synnergies, i.e. their main function - you still can get it at full value, but if you want to just cheese damage numbers - nope.

    Just reduce the damage dealt of synergies by 40% or 50% through Battle Spirit.

    Yay problem solved and we didn’t nerf PvE or the trait :unamused:
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