The PTS is currently unavailable while we perform maintenance.

Why such a heavy nerf to crystal fragments? [A ray of light brought relief]

  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    Dracane wrote: »
    Brrrofski wrote: »
    My favourite ever sirc nerf was when the nerfed old curse (was it called like velocious or something?) to explode after 6 seconds instead of 3.5, then there was an uproar, so they reverted it AND added a second explosion.

    It was ridiculous.

    Really? I am glad I did not play during that pts. My nerves would not have endured.
    I sense your intention though. You seem afraid that they could overbuff fr
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Indigogo wrote: »
    My poor magsorc is being gutted by taking away crystal blast. 😥
    He's my solo-er who clears massive mobs with the aoe damage.
    He's my pvp-er who slams people back on their butts and melts them in a blast combo.

    I know it was laughed at by most but I love my hard casting sorc. RIP.

    Next best thing is Elemental Ring from the destro line. I have occasionally used it in smal PvP groups, even. To acceptable results. Try it out!
    C=

    On my build, Elemental Ring does something like half as much damage as Crystal Blast.

    Oh, yes, for sure. But it's instant cast. Or very close to it, there's a wonky animation. I have ground AoE set to insta-cast, btw.

    Elemental Ring also costs MORE than Crystal Blast, for half as much damage. Crystal Blast is good because it's an AoE that adheres to the single-target cost and damage standards. Elemental Ring uses the AoE cost and damage standards.

    The fact that Elemental Ring is instant cast doesn't really help because the GCD makes it impossible to cast anywhere close to two Elemental Rings in the time it takes to cast Crystal Blast. Once you also account for the cost, and the fact that Crystal Blast also has a stun, there's no comparison.

    Crystal Blast is a huge outlier relative to ZOS's cost and damage standards.

    And there you have it. If you have read the Update preview, they said that they want to look at class requests and outliers. It is a decent assumption that crystal blast was such an outlier and was a fitting sacrifical lamb to fuel the stamina supremacy.

    I really like to follow your fad about "stamina this, stamina that" but at some point it just gets old.

    I'm pretty sure you saw the effort ZOS invested to standarise every single skill in this game. They even nerfed some mundus stones by whooping 5 resource points to fit a certain spreadsheet standard.
    Furthermore I already named you examples of skills with widley different damage standards on their morphs.

    Combined with the saltiness about 1.4% lost damage I come to the conclusion that you're barely looking for a scapegoat for the rework of a skill with overblowen power budget that somehow was still underused outside of some niché builds.

    Sorry for your loss but you can't blame that on your mains sister spec. Really hope they go for stamina curse next. <3
  • Jodynn
    Jodynn
    ✭✭✭✭✭
    Dracane wrote: »
    Brrrofski wrote: »
    My favourite ever sirc nerf was when the nerfed old curse (was it called like velocious or something?) to explode after 6 seconds instead of 3.5, then there was an uproar, so they reverted it AND added a second explosion.

    It was ridiculous.

    Really? I am glad I did not play during that pts. My nerves would not have endured.
    I sense your intention though. You seem afraid that they could overbuff fr
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Indigogo wrote: »
    My poor magsorc is being gutted by taking away crystal blast. 😥
    He's my solo-er who clears massive mobs with the aoe damage.
    He's my pvp-er who slams people back on their butts and melts them in a blast combo.

    I know it was laughed at by most but I love my hard casting sorc. RIP.

    Next best thing is Elemental Ring from the destro line. I have occasionally used it in smal PvP groups, even. To acceptable results. Try it out!
    C=

    On my build, Elemental Ring does something like half as much damage as Crystal Blast.

    Oh, yes, for sure. But it's instant cast. Or very close to it, there's a wonky animation. I have ground AoE set to insta-cast, btw.

    Elemental Ring also costs MORE than Crystal Blast, for half as much damage. Crystal Blast is good because it's an AoE that adheres to the single-target cost and damage standards. Elemental Ring uses the AoE cost and damage standards.

    The fact that Elemental Ring is instant cast doesn't really help because the GCD makes it impossible to cast anywhere close to two Elemental Rings in the time it takes to cast Crystal Blast. Once you also account for the cost, and the fact that Crystal Blast also has a stun, there's no comparison.

    Crystal Blast is a huge outlier relative to ZOS's cost and damage standards.

    And there you have it. If you have read the Update preview, they said that they want to look at class requests and outliers. It is a decent assumption that crystal blast was such an outlier and was a fitting sacrifical lamb to fuel the stamina supremacy.

    I really like to follow your fad about "stamina this, stamina that" but at some point it just gets old.

    I'm pretty sure you saw the effort ZOS invested to standarise every single skill in this game. They even nerfed some mundus stones by whooping 5 resource points to fit a certain spreadsheet standard.
    Furthermore I already named you examples of skills with widley different damage standards on their morphs.

    Combined with the saltiness about 1.4% lost damage I come to the conclusion that you're barely looking for a scapegoat for the rework of a skill with overblowen power budget that somehow was still underused outside of some niché builds.

    Sorry for your loss but you can't blame that on your mains sister spec. Really hope they go for stamina curse next. <3

    Stamina curse would be pretty cool
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dracane wrote: »
    Brrrofski wrote: »
    My favourite ever sirc nerf was when the nerfed old curse (was it called like velocious or something?) to explode after 6 seconds instead of 3.5, then there was an uproar, so they reverted it AND added a second explosion.

    It was ridiculous.

    Really? I am glad I did not play during that pts. My nerves would not have endured.
    I sense your intention though. You seem afraid that they could overbuff fr
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Indigogo wrote: »
    My poor magsorc is being gutted by taking away crystal blast. 😥
    He's my solo-er who clears massive mobs with the aoe damage.
    He's my pvp-er who slams people back on their butts and melts them in a blast combo.

    I know it was laughed at by most but I love my hard casting sorc. RIP.

    Next best thing is Elemental Ring from the destro line. I have occasionally used it in smal PvP groups, even. To acceptable results. Try it out!
    C=

    On my build, Elemental Ring does something like half as much damage as Crystal Blast.

    Oh, yes, for sure. But it's instant cast. Or very close to it, there's a wonky animation. I have ground AoE set to insta-cast, btw.

    Elemental Ring also costs MORE than Crystal Blast, for half as much damage. Crystal Blast is good because it's an AoE that adheres to the single-target cost and damage standards. Elemental Ring uses the AoE cost and damage standards.

    The fact that Elemental Ring is instant cast doesn't really help because the GCD makes it impossible to cast anywhere close to two Elemental Rings in the time it takes to cast Crystal Blast. Once you also account for the cost, and the fact that Crystal Blast also has a stun, there's no comparison.

    Crystal Blast is a huge outlier relative to ZOS's cost and damage standards.

    And there you have it. If you have read the Update preview, they said that they want to look at class requests and outliers. It is a decent assumption that crystal blast was such an outlier and was a fitting sacrifical lamb to fuel the stamina supremacy.

    I really like to follow your fad about "stamina this, stamina that" but at some point it just gets old.

    I'm pretty sure you saw the effort ZOS invested to standarise every single skill in this game. They even nerfed some mundus stones by whooping 5 resource points to fit a certain spreadsheet standard.
    Furthermore I already named you examples of skills with widley different damage standards on their morphs.

    Combined with the saltiness about 1.4% lost damage I come to the conclusion that you're barely looking for a scapegoat for the rework of a skill with overblowen power budget that somehow was still underused outside of some niché builds.

    Sorry for your loss but you can't blame that on your mains sister spec. Really hope they go for stamina curse next. <3

    It might get old for you. Sorry in this case.
    But most classes already have their stamina specs clearly outperform their magicka counterparts. Necromancer, Warden, Nightblade, I would even say Dragonknight in pvp.

    Stamina can make more and better use of the strongest game mechanics and thus, starts with a natural advantage.
    Sorcerer also turns into this more and more. Most might not see it yet, but in no CP, stamina Sorcerer already performs better than magicka sorcerer. We can name sets or whatever as reasons, which only supports the fact that stamina has the better sets and mechanics.

    The only thing that really gets old, is this annoying stamina meta that we have since years and seeing how they are being made stronger every patch while magicka only loses more. I shall not be silenced.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Konstant_Tel_Necris
    Konstant_Tel_Necris
    ✭✭✭✭✭
    Dracane wrote: »
    I am afraid pets have gotten a tremendous nerf.
    The first photo is my matriarch on live with 58k magicka.
    The second photo is on the pts with the exact same build and magicka but 3,8k spell damage, which I only achieved during the master staff proc.

    3pqiv1kh01ub.png
    dxqgd6wpmvle.png

    This will be particularly devastating for my pve heal-tank where my spell damage is a lot lower.
    Not only the Matriarch's overall power was nerfed. She also got a -50% healing nerf for itself recently. All this is devastating in PvP: The Matriarch easily dies in siege. With an unreliable Matriarch, Sorcs need to wear a healing staff and sacrifice an extra slot to have a reliable heal.


    Another nail into sorcerer healer coffin, why ZOS?
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    Dracane wrote: »
    Dracane wrote: »
    Brrrofski wrote: »
    My favourite ever sirc nerf was when the nerfed old curse (was it called like velocious or something?) to explode after 6 seconds instead of 3.5, then there was an uproar, so they reverted it AND added a second explosion.

    It was ridiculous.

    Really? I am glad I did not play during that pts. My nerves would not have endured.
    I sense your intention though. You seem afraid that they could overbuff fr
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Indigogo wrote: »
    My poor magsorc is being gutted by taking away crystal blast. 😥
    He's my solo-er who clears massive mobs with the aoe damage.
    He's my pvp-er who slams people back on their butts and melts them in a blast combo.

    I know it was laughed at by most but I love my hard casting sorc. RIP.

    Next best thing is Elemental Ring from the destro line. I have occasionally used it in smal PvP groups, even. To acceptable results. Try it out!
    C=

    On my build, Elemental Ring does something like half as much damage as Crystal Blast.

    Oh, yes, for sure. But it's instant cast. Or very close to it, there's a wonky animation. I have ground AoE set to insta-cast, btw.

    Elemental Ring also costs MORE than Crystal Blast, for half as much damage. Crystal Blast is good because it's an AoE that adheres to the single-target cost and damage standards. Elemental Ring uses the AoE cost and damage standards.

    The fact that Elemental Ring is instant cast doesn't really help because the GCD makes it impossible to cast anywhere close to two Elemental Rings in the time it takes to cast Crystal Blast. Once you also account for the cost, and the fact that Crystal Blast also has a stun, there's no comparison.

    Crystal Blast is a huge outlier relative to ZOS's cost and damage standards.

    And there you have it. If you have read the Update preview, they said that they want to look at class requests and outliers. It is a decent assumption that crystal blast was such an outlier and was a fitting sacrifical lamb to fuel the stamina supremacy.

    I really like to follow your fad about "stamina this, stamina that" but at some point it just gets old.

    I'm pretty sure you saw the effort ZOS invested to standarise every single skill in this game. They even nerfed some mundus stones by whooping 5 resource points to fit a certain spreadsheet standard.
    Furthermore I already named you examples of skills with widley different damage standards on their morphs.

    Combined with the saltiness about 1.4% lost damage I come to the conclusion that you're barely looking for a scapegoat for the rework of a skill with overblowen power budget that somehow was still underused outside of some niché builds.

    Sorry for your loss but you can't blame that on your mains sister spec. Really hope they go for stamina curse next. <3

    It might get old for you. Sorry in this case.
    But most classes already have their stamina specs clearly outperform their magicka counterparts. Necromancer, Warden, Nightblade, I would even say Dragonknight in pvp.

    Stamina can make more and better use of the strongest game mechanics and thus, starts with a natural advantage.
    Sorcerer also turns into this more and more. Most might not see it yet, but in no CP, stamina Sorcerer already performs better than magicka sorcerer. We can name sets or whatever as reasons, which only supports the fact that stamina has the better sets and mechanics.

    The only thing that really gets old, is this annoying stamina meta that we have since years and seeing how they are being made stronger every patch while magicka only loses more. I shall not be silenced.

    I'm in no way denying that stam has edges, etc. and I understand that taking away niché skills still hurts. I just doubt that they nerfed frags by whooping 1.4% just to shove the other morph in. That line of reasoning makes no sense to me when I look at certain other skills.

    However, I have to honestly ask you:
    1. Do you think the loss of crystal blast will push magsorcs as a whole down the tier list?
      Or will the changes to pets have a bigger impact?
    2. Do you think the addition of crystal weapon will push stamsorcs up the tier list?
      Especially when considering the alternatives (Dizzy, Flurry+Draugrkin).
    3. Do you agree that not little of the no cp stam sorc power comes from certain sets?
    4. Do you think it's justified to deny stamsorcs class skills because of other stam classes outperforming their magicka counterparts/ other classes being able to layer burst/ general avaible item sets?
      And would this just make stamsorcs the scapegoat for other imbalances?

    To add to this I think they should take a close look on the Flurry / Draugrkin combo. They probably wont do so, judging by how hard they're pushing cheese the next patch with all the proc sets.

    I also have my doubts that Zeni will let crystal weapon stack with crushing weapon when this patch goes live. Although it would solve the lack of delayed burst that stamsorcs have. So no "need" for a stam curse anymore.
    Question is if it's a bit too fast/easy/frequent/cheap to apply in comparison to shalks/curse/backlash? Might be so.

    I think both crystal morphs suffer from the indecision if they are a spam or a burst skill, making them uneasy to balance.
    Edited by Chilly-McFreeze on July 16, 2020 9:04AM
  • Glantir
    Glantir
    ✭✭✭✭
    Another reason why ZoS shouldnt try to make a cast ability as spamable, is that Sorc is a range class. And often we have to take special tasks in raids, like kiting meteors/spears, runner in vMoL and so on.

    All things where casting an ability and be slow for quite a while put you into an disadvantage... and things like the runner position or going down in vCR would be much easier with a real spamable CFrag in terms of healing so we dont have to morph our twilight into the Matriarch and lose more dmg.
    Glantir Sorcerer ~ Ebonheart Pact (EU)
Sign In or Register to comment.