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We dont need a new class, nor race... We need Musical magicka weapons!!! Everyone Loves the Bard!

orion_1981usub17_ESO
orion_1981usub17_ESO
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Music Weapon skill line (magicka resource Heavy attack) Types (minor changes to skills much like destroy staff for which one you use):
Drums: Increase defense bonuses to friendly allied players
Flute: Increase curses on targeted enemies
Harp: Increase friendly healing
Fiddle: Increase offense bonuses to friendly allied players

Ulitmate: Symphony, Symphony of destruction, symphony of life (Channeled 40% movement penalty). Symphony does minor damage, minor heals, minor bonuses and debuffs to all in aoe. Symphony of Life Does major bonuses heals resource gain and if used at 500 creates "Miracle" allowing resurrections (loses damage and debuffs). Symphony of destruction Does major damage major debuffs siphoning and if used at 500 creates a nightmare which is a execute on enemies less than 25%

Passives:
Charming 1 point: Reduces radius of agro, allows the charming dialogue option.
Lingering music (3 Points): Buffs and debuffs last 2/3/5 seconds longer or increase severity based on weapon used
Riposte (2 Points): blocking causes an automatic light attack counter attack/ heavy attack once ever 3/2 secs
Lyrical Genius (3 Points): Reduces magicka cost 5/10/15% light attacks give minor effect based on weapon
Conductor (3 Points): Heavy attacks increase resource gain, heavy attacks siphon resources for friends, heavy attack siphons ultimate from enemies

Actives:
HArmonic Notes: HOT; Healing song (heal plus hot) Soldiers song (minor prot plus hot)
Discordant notes: Minor damage and reduced speed in cone: Tonal agony (damage, stun, slow) Song of misery (no damage, major maim, increase damage taken)
Cadence: group speed buff with minor evasion; Dancing flourish ( increased speed, major evasion, empowered light attack) Hypnotic Dance ( speed, dodge, break stuns and movement)
Screeching notes: AOE attack 28 yds DOT. Song of doom (stun and dot) Song of despair (Dot and debuf with magicka steal)
Swashbuckler (self): Increase light attack speed and siphon stamina over time; Bard (includes hot for each light attack) Jester (stores all damage and releases it with execution attack)


So as you can see, who needs silly monks with no weapons, why want to play as a sload or the monkey folk from valenwood. Adding a new weapon group that allows all classes to become a variant of Bard! Please don't stop the music.

  • orion_1981usub17_ESO
    orion_1981usub17_ESO
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    By the way this is just a rough draft and only meant to display the potential that a new magicka weapon class could add. Seriously we have enough stamina weapons we need one more magicka
  • zvavi
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    It will be funny if that's the new tanking magic weapon and frost staff becomes melee mag dmg :D
  • willjones1122
    willjones1122
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    Edited by willjones1122 on June 21, 2020 3:59PM
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    This is not D&D. Musical magic literally doesn't exist in TES.

    If an instrument does do anything, guess what? It's enchanted. Music in itself is not magical in Tamriel. It is just noise. Very beautiful noise, but still just noise.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • PrimusNephilim
    PrimusNephilim
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    I can see it now, sing a lullaby to a dungeon boss to get it to fall asleep.
    Edited by PrimusNephilim on June 21, 2020 4:15PM
  • Jaimeh
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    As long as they give us an option to turn the sound off... :confounded:

    (but heh, imagine what if interrupting a mob on bard character gave off a trombone short sound :lol:)
  • khajiitNPC
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    Also OP, bards in TES are not like bards in D&D — they mostly operate as a Rogue like character specializing in stealth. Their other skills are usually defined by Illusion, Speechcraft, Mercantile, Alchemy ect.

    I do think the combat team missed a chance to introduce a skill line with Solitude. But in my opinion the bard should follow the bards in TES franchise. So the skill line would look something like the illusion spells from other TES games. Maybe the ability to make some alchemy potions that you could throw like magical grenades. Charm and frenzy spells. Chameleon. Ect. Also they could have added in speechcraft as a mini game similar to the one in oblivion where you can get items or info based on NPC disposition towards you.
  • RaddlemanNumber7
    RaddlemanNumber7
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    Everyone Loves Loathes the Bard. It's Everyone Loathes the Bard.

    Bards always die first. They must die first. That's like Rule 1 of RPG's. Everyone agrees, even the devs.

    Example: Vigard the Sparrow, does the only useful thing a bard can do - get his throat ripped out while the rest of the party make good their escape...

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    PC EU
  • richo262
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    Having a vet trial going off when everyone is frantically running around doing mechanics, and you have some buffoon in the back playing a banjo. No thanks.

    This game often requires running around and being in the right place at the right time. Any skill with a cast time greater than 1 second is a nerf, many mag players use trap over Psijic because of this. I fail to see how a bard could whip out his Symphony and keep moving with the group. If he is still running around while playing his accordion then it would probably look even more stupid than what I'm imagining right now.
  • Nemesis7884
    Nemesis7884
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    i mean guitars are known to shoot fire

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  • Nemesis7884
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    This is not D&D. Musical magic literally doesn't exist in TES.

    If an instrument does do anything, guess what? It's enchanted. Music in itself is not magical in Tamriel. It is just noise. Very beautiful noise, but still just noise.

    well there is tonal architecture also called tonal magic so...
  • colossalvoids
    colossalvoids
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    Not subbed to the idea if no tonal architect spec.
  • willjones1122
    willjones1122
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    This is not D&D. Musical magic literally doesn't exist in TES.

    If an instrument does do anything, guess what? It's enchanted. Music in itself is not magical in Tamriel. It is just noise. Very beautiful noise, but still just noise.

    well there is tonal architecture also called tonal magic so...

    And look how that worked out for the dwemer...

    There are also green singers and sword singers. The sword song was lost and green singing isn't really supposed to be something you can run around humming enemies to death with.
    If you want to play a bard just roll a nb and hum to yourself while casting fear and shade... For added effect you could also hum while using intimidate and persuade. :P

  • orion_1981usub17_ESO
    orion_1981usub17_ESO
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    What... no bards in tes? Who said that? Bards have been a class in tes until skyrim removed classes.... go look, oblivion bards, morrowind bards, daggerfall bards and arena I never played but likely has bards.

    None of the class work like their tes counterparts. So saying that bards must is silly. Skill trees in eso have little correlation to mainstream tes games because the mechanics are completely different.

    The facts that folk dismiss the idea of a new weapon skill line out of hand is truly saddening, its why we can't have nice things on the internet. But better to have posted and lost than never posted at all.... 😏
    Edited by orion_1981usub17_ESO on June 21, 2020 6:23PM
  • orion_1981usub17_ESO
    orion_1981usub17_ESO
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    richo262 wrote: »
    Having a vet trial going off when everyone is frantically running around doing mechanics, and you have some buffoon in the back playing a banjo. No thanks.

    This game often requires running around and being in the right place at the right time. Any skill with a cast time greater than 1 second is a nerf, many mag players use trap over Psijic because of this. I fail to see how a bard could whip out his Symphony and keep moving with the group. If he is still running around while playing his accordion then it would probably look even more stupid than what I'm imagining right now.

    Your closed mindedness is troubling, templar healing ultimate root you to the spot but is still useful in situations. This is a weapon class with one ultimate to choose if that will work for you. You don't have to use weapon ultimates but they each have their purpose. The music ultimate is side varient of war horn, but i guess that flew right over you. It would be designed for either a wipe prevention or an excute buff. Two skills that would excellent for raids. Small minds, a pity.
  • Darkenarlol
    Darkenarlol
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    definitely not "everyone"

    don't like it, don't want to see it. ever.
  • willjones1122
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    What... no bards in tes? Who said that? Bards have been a class in tes until skyrim removed classes.... go look, oblivion bards, morrowind bards, daggerfall bards and arena I never played but likely has bards.

    None of the class work like their tes counterparts. So saying that bards must is silly. Skill trees in eso have little correlation to mainstream tes games because the mechanics are completely different.

    The facts that folk dismiss the idea of a new weapon skill line out of hand is truly saddening, its why we can't have nice things on the internet. But better to have posted and lost than never posted at all.... 😏

    No one is saying you can't rp a bard. But as a class they don't add anything to eso. From a tes stand point bards used illusion magic (the closest we have is nb fear and shade and shadow cloak) speechcraft (intimidate and persuade), they also dabbled in destruction and if i remeber correctly 1h weapons. They never played songs in battle like other mmo/rp bards. Adding a "weapon" of musical instruments isn't something I personally want to see when there is so much room for classes/weapons that could make eso stand out from rather than emulate those other games.
  • khajiitNPC
    khajiitNPC
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    The above poster is correct. We don’t need to emulate cheesy bards from other games. Now if they wanted to add some illusion spells like chameleon, true NpC disposition based upon your actions through out the game (true speechcraft) or some alchemical skills specific to bards, I’d be more than happy to get behind that rally call. There are many things they could do to make bards standout from the other games.

  • orion_1981usub17_ESO
    orion_1981usub17_ESO
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    We don't need to add a class... we need a magicka based weapon thats major purpose is buff/debuff for classes that might not have access to those items and to fill a niche group support, a jack of all trades which has always been the purpose of the bard in all settings, including tes, the bard has a wider variety of skills than most classes. We aren't emulating anything, they exist and always have with in the mechanics of the games and tes lore. The eso class system and skills are all creations for this game... and have only the looses relation to the mechanics in tes.

    Remember we have to acknowledge that eso does not operate like tes and create skill trees that serve a purpose and justify their existence.
    Edited by orion_1981usub17_ESO on June 21, 2020 7:54PM
  • richo262
    richo262
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    richo262 wrote: »
    Having a vet trial going off when everyone is frantically running around doing mechanics, and you have some buffoon in the back playing a banjo. No thanks.

    This game often requires running around and being in the right place at the right time. Any skill with a cast time greater than 1 second is a nerf, many mag players use trap over Psijic because of this. I fail to see how a bard could whip out his Symphony and keep moving with the group. If he is still running around while playing his accordion then it would probably look even more stupid than what I'm imagining right now.

    Your closed mindedness is troubling, templar healing ultimate root you to the spot but is still useful in situations. This is a weapon class with one ultimate to choose if that will work for you. You don't have to use weapon ultimates but they each have their purpose. The music ultimate is side varient of war horn, but i guess that flew right over you. It would be designed for either a wipe prevention or an excute buff. Two skills that would excellent for raids. Small minds, a pity.

    If you had an idea to put a knife in a toaster, and somebody said, no, that is not close mindedness. It is more likely that your idea simply is not a good one.

    There are many skills in the game that force a stop or a slowdown. I literally addressed one and stated people shy away from using them, ie barb over psijic in many mag builds. The templar skill you are referring to does not involve a banjo. The templar skill you are referring to is also not commonly used by templar healers over horn, barrier, etc as they provide a group buff without stopping the player. You'll rarely find a trial (especially vet) with an experienced templar healer running it because the loss of mobility can be fatal in certain mechanics, and alternatives are simply better.
  • willjones1122
    willjones1122
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    We don't need to add a class... we need a magicka based weapon thats major purpose is buff/debuff for classes that might not have access to those items and to fill a niche group support, a jack of all trades which has always been the purpose of the bard in all settings, including tes, the bard has a wider variety of skills than most classes. We aren't emulating anything, they exist and always have with in the mechanics of the games and tes lore. The eso class system and skills are all creations for this game... and have only the looses relation to the mechanics in tes.

    Remember we have to acknowledge that eso does not operate like tes and create skill trees that serve a purpose and justify their existence.

    Not saying eso operates like tes. It does however stick to the same basic structure/rules of "physics" albeit a bit more rigidly. Magical flutes as a weapon are not something I want to see in any elder scrolls game. Yes bards as a class have existed in lore and reality forever, but as an mmo/rpg class they step into very cartoonish territory. You keep saying you don't want them as a class but as a weapon skill line... it would fit the world better as a class (illusion magic, alchemy as an offensive skill, etc.) but there is no need for them in eso. Hybrids have a very rough time of it and a class that is basically just a buff machine would have to bring something op to replace a tank/heal/dps in a raid let alone a 4 man dungeon where we already don't always need a healer or tank.
    The game does need a new magika weapon skill line but imo musical instruments aren't it. Something that would fit the world and lore much better and could fill the gaps you mention without being a replica of final fantasy. There are a great number of amazing suggestions on this forum for those as well. i understand you put a lot of time, effort, and thought into your suggestions and i respect that. But for me magical lutes as a weapon is a hard no.
  • tsaescishoeshiner
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    What... no bards in tes? Who said that? Bards have been a class in tes until skyrim removed classes.... go look, oblivion bards, morrowind bards, daggerfall bards and arena I never played but likely has bards.

    None of the class work like their tes counterparts. So saying that bards must is silly. Skill trees in eso have little correlation to mainstream tes games because the mechanics are completely different.

    The facts that folk dismiss the idea of a new weapon skill line out of hand is truly saddening, its why we can't have nice things on the internet. But better to have posted and lost than never posted at all.... 😏

    Many people want a new Magicka skill line, but we don't want a gimicky and cartoony class mechanic.

    Like yes, some of the Necromancer skills are a bit cheesy (Graveyard tombstones), but it's not out of the character of TES or ESO. TES has a pretty serious approach to magic that isn't whimsical. There are plenty of NPC skills & archetypes that could be turned into classes. The Southern Elsweyr acrobatics/monk-like magic, for example.

    If you want a musical instrument skill, use War Horn.
    PC-NA
    in-game: @tsaescishoeshiner
  • Tessitura
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    Not everyone, I don't love Bards, nor do I like them. I am fine with them not being a thing, especially since TES does not have bard magic, it just has bards that can do magic. I'd be fine with a FFXiV style music system, but not weapons.
  • Tryxus
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    My Blade of Woe likes bards so much, it likes to go right for the source of their voices... >:)

    Hail Sithis!
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Freakin_Hytte
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    Uuuuugh, I truly hope they won't add bard. I'm actually a gay guy and even I think bard is gay
  • FrancisCrawford
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    My main in LOTRO was a minstrel, and I wasn't particularly thrilled with the combat instrument power fantasy.

    Alan Dean Foster's Spellsinger books were meh -- more about Furry fantasies than anything else.

    So no -- we don't need such things.
  • Aigym_Hlervu
    Aigym_Hlervu
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    Musical weapons?.. How did you ever come up to that idea, OP? Is that the triumph of El Mariachi that made you still remember those fight scenes in almost 30 years ;)?


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  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Bards are awesome...

    My Vampire thinks they taste great
  • willjones1122
    willjones1122
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    Bards are awesome...

    My Vampire thinks they taste great

    Everybody knows they're less filling.
  • Hapexamendios
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    Sorry, I hate bards. The one outside the Flaming Nix deserves death.
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