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https://forums.elderscrollsonline.com/en/discussion/696147/playstation-5-patch-error-issue

Ultimate cost increase with vampire issue

butterrum222
butterrum222
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The utli price increase with vampire effects incap weird, when I get above 120 it becomes unusable until about 140. It kinda sucks
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Yep this is a big issue, I noticed it myself.
  • SshadowSscale
    SshadowSscale
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    Also noticed and needs a fix plz
  • Malkorga
    Malkorga
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    The new vampire passive states it increases all skill costs, including passives. This was discussed on PTS
  • Hotdog_23
    Hotdog_23
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    Not much point in stamina players being a vampire.
  • butterrum222
    butterrum222
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    Hotdog_23 wrote: »
    Not much point in stamina players being a vampire.
    Lol
  • butterrum222
    butterrum222
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    Ganking bro!
  • hakan
    hakan
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    Hotdog_23 wrote: »
    Not much point in stamina players being a vampire.

    sprint reduction and invis after that and wd/sd buff after that plus damage reduction plus mist form plus sated fury.

    can you guys quit jumping bandwagon and at least try? then say it isnt worth or not?
  • Vevvev
    Vevvev
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    hakan wrote: »

    sprint reduction and invis after that and wd/sd buff after that plus damage reduction plus mist form plus sated fury.

    can you guys quit jumping bandwagon and at least try? then say it isnt worth or not?

    Even with those buffs they're at a disadvantage when compared to magicka vamps which get the vampire spammable. Can you do it? Sure, but it'd be nice if the spammable scaled with max stats or had a stamina morph.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • butterrum222
    butterrum222
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    Does anyone know if this is a glitch or intended as a built in draw back? I’m guessing a glitch because it has to do with the bonus stun on incap
  • Nova_J
    Nova_J
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    The utli price increase with vampire effects incap weird, when I get above 120 it becomes unusable until about 140. It kinda sucks

    What stage is your vamp in? The increase cost to abilities goes towards ults as well.
    hakan wrote: »
    Hotdog_23 wrote: »
    Not much point in stamina players being a vampire.

    sprint reduction and invis after that and wd/sd buff after that plus damage reduction plus mist form plus sated fury.

    can you guys quit jumping bandwagon and at least try? then say it isnt worth or not?

    Lmaoo if you actually go all the way to stage 4 with just to make a bomb build (that's all you can do with a stam vamp), then you better hope you actually kill your target. Because if you dont you are dead. And I personally LOVE when people pop frenzy while fighting me lol it almost gaurentees their death.
  • butterrum222
    butterrum222
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    The problem is only with incap as far as I can tell. The cost increase creates the no mans land between 120 ulti and about 140 where the ability becomes greyed out and unusable. And yes I am stage 4 vamp.
  • redspecter23
    redspecter23
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    The problem is only with incap as far as I can tell. The cost increase creates the no mans land between 120 ulti and about 140 where the ability becomes greyed out and unusable. And yes I am stage 4 vamp.

    Regardless of how anyone feels about the viability of vampire, this should be the focus. The ability is active, then goes inactive during this window, then becomes active again. To me, this is a clear bug and probably just an oversight with how the cost increase was coded.
  • butterrum222
    butterrum222
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    I never did bug report this, maybe I should have started with that🤣
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