I have no real way of knowing but I am guessing you are in the minority when wanting hair to clip though a hat.
Ten hairstyles and ten hats. That is 100 unique looks that must be created. The hair disappears because basically the hat replaces the hair.
I have no real way of knowing but I am guessing you are in the minority when wanting hair to clip though a hat.
Ten hairstyles and ten hats. That is 100 unique looks that must be created. The hair disappears because basically the hat replaces the hair.
I have no real way of knowing but I am guessing you are in the minority when wanting hair to clip though a hat.
Unfortunately, most of this is true. I personally used to mesh hairs for Skyrim and I'd often get requests to make them work with headwear compatibility and clipping. The thing is, for one hairstyle one has to go through every single piece of headwear to make it look decent. It may not seem like much of an issue, but there's more that goes into it than just clicking and moving parts of the mesh. UV unwrapping is rather time consuming, especially if you have to do it by hand.
It's not laziness that's stopping them, it's the fact that there's 112 hairstyles in the game for Man/Mer/Beast races with 9 of them unreleased. That's a lot to sift through just for someone who doesn't like that a particular headwear doesn't show their hair compared to the sheer number of articles of headwear out there. I'd flat out hand in my resignation if someone gave me that task this late in the game's life.
Ten hairstyles and ten hats. That is 100 unique looks that must be created. The hair disappears because basically the hat replaces the hair.
I have no real way of knowing but I am guessing you are in the minority when wanting hair to clip though a hat.
Unfortunately, most of this is true. I personally used to mesh hairs for Skyrim and I'd often get requests to make them work with headwear compatibility and clipping. The thing is, for one hairstyle one has to go through every single piece of headwear to make it look decent. It may not seem like much of an issue, but there's more that goes into it than just clicking and moving parts of the mesh. UV unwrapping is rather time consuming, especially if you have to do it by hand.
It's not laziness that's stopping them, it's the fact that there's 112 hairstyles in the game for Man/Mer/Beast races with 9 of them unreleased. That's a lot to sift through just for someone who doesn't like that a particular headwear doesn't show their hair compared to the sheer number of articles of headwear out there. I'd flat out hand in my resignation if someone gave me that task this late in the game's life.
Deving for a paycheck is what devs do.
If the job required you to work on details you didn't feel like doing - you'd quit?