Three separate times at three separate digs now, someone has come up to the same dig while being chased by an enemy, and that enemy's area attack has knocked me out of excavation. I could tell it was an area attack because I've come out of a finished excavation before while someone was fighting something that didn't have an area attack and clearly it didn't affect me, but the things that did pull me out of the middle of an excavation were a crocodile, a bat, and some sort of spellcaster. Each time this happened, I was unable to hit E to go back into the excavation and had to reload ui. It did allow me to go back into the excavation without losing my progress, thank goodness, but it is nervewracking and really screws with concentration and strategy. Not sure what ZOS can do about that, but it needs to be addressed. People are going to continue to ignore being chased by enemies on their way to digs and only turn to fight them when they are on top of other players, that's just the way people are. So some sort of mechanic needs to change...maybe temporarily make diggers immune to enemies aggro'd by other players but only after they've already engaged with the dig?