Maintenance for the week of July 7:
· [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – July 9, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – July 9, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
· [COMPLETE] ESO Store and Account System for maintenance – July 9, 12:00PM EDT (16:00 UTC) - 3:00PM EDT (19:00 UTC)
The lagg and what ZOS needs to do to change the crash-course the game is on..
To quote myself from earlier, I do think this is one big problem that ZOS needs to realize, they keep trying to improve the game on more then one front, not just improve the actual performance, but they keep breaking the game more then they fix and it needs to stop, they have to start reverting changes they make thats breaking the game instead of trying to "fix" it..
The really weird thing is, they keep trying to fix it, but its mouse steps. And behind the scenes they keep making changes that they prioritize just as much as fixing the lagg, but these fixes keep making the lagg worse. Like the removal of animation canceling that opened a brand new problem of skill lagg and desyncs wich only keeps making the actual lagg feel 10x worse then it used to be. 2 steps forward, but 5 steps backwards.
The kicker is, they refuse to revert these "improvements" that breaks the game even more and steam on ahead trying to fix problems that they create along the way, its a trainwreck thats still moving and it dont know its already crashed. Dangerous tracks..
PC EU
PvP only