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Blood Frenzy 6.03 change
The increase heath cost per 1s is pretty daunting. This skill encourages the macro application to cast/toggle macro to maximize the skill use without being overly sapped by the health loss tax. The skill oddly becomes more cost effective at higher vampire stage than lower levels with three Infused tri-cost reduction glyphs so you begin with a lower multiplicative start point than at the lower stage vampire. This skill outside macro use gets clunky to toggle on/off to reset the tick cost increase, and the risk reward is too high in open world PVP engagements. It's do-able but the window is small.
Is this skill designed for macro keyboard usage?
Edited by Sahidom on May 13, 2020 12:38AM