Anyone who has played PvP for the last patch has experienced what people have been predicted ever since Necromancer launched:
The second blastbones will be fixed stamina necromancer will dominate both defensive but more importantly offensive wise.
Every other source of major defile that is not linked to a Cooldown be it from a set, via the use of ults like soul harvest or DKs standard.
The only other "spammable" sources require you to play WW which spoiler will be an issue next patch and Dark flare which is basically the old lethal arrow and should have died along with it or at least be made useable without the major defile.
All that aside using any of those sources comes at a high price for the best offensive debuff you can have vs 11 out of 12 specs with magsorc being less affected due to shields.
A debuff so powerful that it shapes the whole meta around it fueled even further in CP and by the 20% heal reduction next patch.
It is time to remove major defile from blighted blastbones to finally bring stamina necromancers a bit down.
Afterwards, start reworking both warden and necromancer entirely because the 1 tank, 1 heal and 1 damage skill line attempt has proven to be bad for 3 years now on both ends being completely overtuned and lacking.
@Zos_BrianWheeler ,
@Zos_Gilliam