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Any nightblade healers out there?

OWLTHEMAD
OWLTHEMAD
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Mine is almost fully leveled looking for protips and common mistakes to avoid.

Also gear/settup recomendations.
  • Suna_Ye_Sunnabe
    Suna_Ye_Sunnabe
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    Nightblade healers are amazing! Glad to see others out there. Mine has a four man content setup, so I'm not sure if that's what you're looking for.
    Angua Anyammis Ae Sunna
  • Starlock
    Starlock
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    I play to character first and foremost, so I'm by no means the person to ask about this if you want to optimize for anything other than staying true to your character concept. In truth, there's a lot of flexibility in what you can do in building characters if you don't care about healing something like vet trials and some of the vet DLC dungeons. With a bit of gear swapping, I could probably use her to heal some of the more challenging content, but... I just don't care enough to do it... haha.

    At any rate, here are some things I've found interesting and useful playing a character who started off as a bad cat and then turned a new leaf to become a part time healer (when she isn't trying to stab you in the kidneys):
    • A high critical strike rate can be beneficial for a couple reasons, though your mileage may vary depending on your character. First, she's a kitty cat so she gets 10% more healing on critical healing. Second, she uses the set called Spell Power Cure, which procs only on critical healing. Between those two, her heals are stronger and she helps provide some boost to team damage.
    • Most of your heals are going to be heal-over-time. The skill Malevolent Offering is one heck of a powerhouse for giving an ally a giant heal burst if something goes south. I was surprised at how amazing it is when first playing around with it. However, it does hurt you so some mitigation is in order...
    • The Refreshing Path skill will help mitigate the health drain from Malevolent Offering. There are other abilities you can use for this too, but here's the thing - you want to be casting a Shadow ability fairly regularly so you have your Shadow Barrier up (that adds to your defense). If you use Mighty Chudan monster set though you could skip this.
    • Since you are going for a high critical strike rate anyway, Iceheart is pretty cool (pun intended). I use this on her mostly for character reasons, but it is also really great to have a passively-activating damage shield. A dead healer isn't a healing healer, yeah?
    • The skill Debilitate is really great for the minor magickasteal it provides and the damage you do won't be too shabby either.
    • I find occasional use of Sap Essence to be quite handy when I want to contribute a bit more to damage on crowds of enemies while also healing the team. The short range can put you in dangerous spots, though (but hey, that's why cloak was invented - nightblades can be stealth healers!)
    • Other players get really confused by Consuming Darkness and its morphs. It's a great ability, but the problem is that it is colored red. And we are trained to stay out of red circles. It's a big red circle. So many times I have watched players panic and move out of the area instantly when I cast this. Just be aware of that.
    • You can heal without a restoration staff, but you probably won't want to... especially for some of the more challenging content. Nightblade just doesn't have enough in their class kit for healing. I tend to slot Ward Ally and Illustrious Healing (I find I get enough resources using Debilitate so I don't need the magicka return from Healing Springs).
  • Radiance
    Radiance
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    Careful using the Burst heal bc It cost HP you can leave yourself vulnerable if you are not mindful, you can instead alternate casts with that resto Shield skill.

    Orbs, That Destro elemental skill that returns mag on backbar and pair it with a monster helm like Sentinal that restores Resorces to make up for the absence of Temps luminous shards.

    Also that Master restoration staff that restores stamina wouldn't hurt.

    You can use the Resto Life Steal morph that restores mag but I prefer the Undaunted blood fountain bc it has a synergy that allows the group to heal themselves if their HP falls below a certain point and is AOE as opposed to the Resto's Single target. Would also like to make note that these 2 skills shouldn't be used together bc Once Life steal debuff is applied, it's a bit redundant to cast it again and it lessens the effective value of the skill.

    idk the names of skills if you didn't noticed lol.
  • Iskiab
    Iskiab
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    What setting? I’ve played a NB healer in PvE and PvP. Setup depends on the setting.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • OWLTHEMAD
    OWLTHEMAD
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    So, im a nightblade purist. Been maining magblade for years, started tanking withone last year, and now my healer is almost ready.

    She is predominantly going to be endgame pve, trials and pledges, however i will repurpose her for pvp healing occasionally.

    So if it is relevant to the role of healer, regardless of context, its relevant to me. Ive not really done healing before, but am exceedingly familiar with the class and tool kit.
  • Iskiab
    Iskiab
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    Ah okay. For PvE I use mother’s sorrow and Master Architect Resto/lightning, think I use Iceheart still. Then I spam resto Ult for the crit buff and use Invig drain to increase my Ult gen.

    Bar setup is something like:
    Healthy Offering, radiating regen, combat prayer, refreshing path, Sap Essence - resto Ult
    Ele drain, blockade, damage orbs, Invig drain, impale - soul harvest

    That’s for dungeons, I haven’t updated it in a while because I don’t do them often but it’s more than enough for all dungeons including HM DLC vets.

    For BG pvp I like mixing damage and healing, NBs aren’t the best pvp healers but it works okayish. With a random queue you have to build to be self sufficient because some games you’ll need to carry your team. In a sweaty match I’ll usually end up 400k damage and 700k healing with a good KvD (maybe 8-2 in a lopsided game). Rarely break 1 million healing in this setup, and the last time I did a warden on another team broke 2 million.

    5 cal - 5 Darloc - 2 1 piece stat pieces in my monster slots.
    Merciless - Impale - fear traps - swallow soul - RAT - meteor
    Healthy Offering - Radiating regen - ward ally - concealed - cloak - temporal guard

    Cyrodiil I dropped NB altogether. When I did do large scale pvp I used meritorious service, seducer, and bloodspawn in 5L. NBs aren’t really competitive in larger groups healing though, better to be a templar. The trick is 3x infused mag regen jewellery, ritual mundus and as much healing done modifiers as you can get. Healthy Offering’s health drain only scales with max mag and spell power, so healing done and crit can be added to increase healing without increasing the self dot. You can also get cleanse up to 8% per negative effect healed.
    Edited by Iskiab on May 6, 2020 5:26PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Olen_Mikko
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    Ahoy hoy!

    Nightblade healer here! I have my build video, if you'd like to watch it

    https://youtu.be/KeC6hXNfqU8

    I use Chokethorn as a monster set, Kagrenac's hope 5 set, willpower jewelry and any resto staff with spell damage or magicka 2 set bonus.

    Awesome healing, nice damage and survivability on solo play!
    Edited by Olen_Mikko on May 6, 2020 8:53PM
    NB enthusiastic:
    1. Woodhippie stamblade - DW hard-hitter / PvE
    2. Know-it-all elf Magblade - Healer / PvE & PvP
    3. Hate-them-all elf Magblade - Destrostaff AoE monster / PvE
    4. Cyrodiil-Refugee stamblade - Stamina Tank / PvE

    Go dominion or go home

    Nightblade-Hipster. I played Nightblade before it was cool - from 1.5 onwards.
  • OWLTHEMAD
    OWLTHEMAD
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    Iskiab wrote: »
    Ah okay. For PvE I use mother’s sorrow and Master Architect Resto/lightning, think I use Iceheart still. Then I spam resto Ult for the crit buff and use Invig drain to increase my Ult gen.

    Bar setup is something like:
    Healthy Offering, radiating regen, combat prayer, refreshing path, Sap Essence - resto Ult
    Ele drain, blockade, damage orbs, Invig drain, impale - soul harvest

    That’s for dungeons, I haven’t updated it in a while because I don’t do them often but it’s more than enough for all dungeons including HM DLC vets.

    For BG pvp I like mixing damage and healing, NBs aren’t the best pvp healers but it works okayish. With a random queue you have to build to be self sufficient because some games you’ll need to carry your team. In a sweaty match I’ll usually end up 400k damage and 700k healing with a good KvD (maybe 8-2 in a lopsided game). Rarely break 1 million healing in this setup, and the last time I did a warden on another team broke 2 million.

    5 cal - 5 Darloc - 2 1 piece stat pieces in my monster slots.
    Merciless - Impale - fear traps - swallow soul - RAT - meteor
    Healthy Offering - Radiating regen - ward ally - concealed - cloak - temporal guard

    Cyrodiil I dropped NB altogether. When I did do large scale pvp I used meritorious service, seducer, and bloodspawn in 5L. NBs aren’t really competitive in larger groups healing though, better to be a templar. The trick is 3x infused mag regen jewellery, ritual mundus and as much healing done modifiers as you can get. Healthy Offering’s health drain only scales with max mag and spell power, so healing done and crit can be added to increase healing without increasing the self dot. You can also get cleanse up to 8% per negative effect healed.

    I swear, you are in every nightblade related thread i post or participate in lol.


    For theme and function i was going to be using hollowfang thirst (most people i run with are magicka anyhow) but my second set is a bit of a toss up. I had thought about using twilight remedy to really up the sustain game and get more healing and a group friendly burst. But id like something with a bit more offensive umph to it.

    On the other hand with the vampire changes and thrassian strangler set coming next patch i thought doubling down on damage mitigation with inventors guard and the bolstering darkness ult might be the way to go, at least for four man. Still leaves the trial setuup in the air though, and everyone has ollorime so i was wondering what else could fill that spot.

    For pvp i was thinking about an in and out of stealth pocket healer for small group play.

    In my experience killing the healer in a group is usually the first step to victory so if youve got a healer who can pop in and out strategically for your small group that seems like it would be a good strategy. I have no idea what gear id run to optimize this playstyle though, or how nice the different heals and set bonuses would play with cloak.
  • OWLTHEMAD
    OWLTHEMAD
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    Olen_Mikko wrote: »
    Ahoy hoy!

    Nightblade healer here! I have my build video, if you'd like to watch it

    https://youtu.be/KeC6hXNfqU8

    I use Chokethorn as a monster set, Kagrenac's hope 5 set, willpower jewelry and any resto staff with spell damage or magicka 2 set bonus.

    Awesome healing, nice damage and survivability on solo play!

    I like the kags here. That would definitely come in handy, especially if its still possible to stealth res.

    Is that still possible? I havent been to cyro in awhile and bgs are too frantic for it to be relevant.
  • Iskiab
    Iskiab
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    OWLTHEMAD wrote: »
    Iskiab wrote: »
    Ah okay. For PvE I use mother’s sorrow and Master Architect Resto/lightning, think I use Iceheart still. Then I spam resto Ult for the crit buff and use Invig drain to increase my Ult gen.

    Bar setup is something like:
    Healthy Offering, radiating regen, combat prayer, refreshing path, Sap Essence - resto Ult
    Ele drain, blockade, damage orbs, Invig drain, impale - soul harvest

    That’s for dungeons, I haven’t updated it in a while because I don’t do them often but it’s more than enough for all dungeons including HM DLC vets.

    For BG pvp I like mixing damage and healing, NBs aren’t the best pvp healers but it works okayish. With a random queue you have to build to be self sufficient because some games you’ll need to carry your team. In a sweaty match I’ll usually end up 400k damage and 700k healing with a good KvD (maybe 8-2 in a lopsided game). Rarely break 1 million healing in this setup, and the last time I did a warden on another team broke 2 million.

    5 cal - 5 Darloc - 2 1 piece stat pieces in my monster slots.
    Merciless - Impale - fear traps - swallow soul - RAT - meteor
    Healthy Offering - Radiating regen - ward ally - concealed - cloak - temporal guard

    Cyrodiil I dropped NB altogether. When I did do large scale pvp I used meritorious service, seducer, and bloodspawn in 5L. NBs aren’t really competitive in larger groups healing though, better to be a templar. The trick is 3x infused mag regen jewellery, ritual mundus and as much healing done modifiers as you can get. Healthy Offering’s health drain only scales with max mag and spell power, so healing done and crit can be added to increase healing without increasing the self dot. You can also get cleanse up to 8% per negative effect healed.

    I swear, you are in every nightblade related thread i post or participate in lol.


    For theme and function i was going to be using hollowfang thirst (most people i run with are magicka anyhow) but my second set is a bit of a toss up. I had thought about using twilight remedy to really up the sustain game and get more healing and a group friendly burst. But id like something with a bit more offensive umph to it.

    On the other hand with the vampire changes and thrassian strangler set coming next patch i thought doubling down on damage mitigation with inventors guard and the bolstering darkness ult might be the way to go, at least for four man. Still leaves the trial setuup in the air though, and everyone has ollorime so i was wondering what else could fill that spot.

    For pvp i was thinking about an in and out of stealth pocket healer for small group play.

    In my experience killing the healer in a group is usually the first step to victory so if youve got a healer who can pop in and out strategically for your small group that seems like it would be a good strategy. I have no idea what gear id run to optimize this playstyle though, or how nice the different heals and set bonuses would play with cloak.

    I’ve never tried that set, Idk if it’s any good. In general I don’t like ground effects, I like a high mobile fast group and hit and run tactics.

    If you’re with all mag I’m not sure how to adapt skills, but for sets it sounds like you’d like Darloc. You get the health, mag and stam from being crouched and not stealthed, and heals and buffs don’t take you out of crouch..

    It takes a lot of micro management but it’s worth getting used to. Taking damage and using a damage ability takes you out of crouch, but I like a full 5 piece Darloc on my healing bar and doing my thing healing or whatever in crouch the entire time. The mag sustain ends up being equivalent to ~1200 or so mag regen which lets me use all spell power glyphs. The stam sustain is great too which lets me dodge roll a lot.

    Come to think of it, in an all mag group everyone will be running RAT for cc immunity so refreshing path will be useless, but an ice staff with wall of elements could be good. Break Darloc on your front bar with the maelstrom staff maybe... mag don’t have good damage pvp staves really.

    It sounds like what you want is similar to my playstyle. Heal (in crouch) and then when cal is off cooldown go and merc someone, go back to healing, etc... high speed with evasiveness using that healthy offering doesn’t need line of sight so healing through walls, around corners, etc... I also run 3x swift jewellery.

    For max HPS if you’re full healing the best set is pelinals using radiating regen and echoing vigor, but the damage really sucks. I was hitting 1.5 million healing in some BGs but switched out of it, the damage wasn’t there and I don’t like being reliant on good team mates to win. I prefer having burst in my builds because of the random queue so I’m not stuck always healing.
    Edited by Iskiab on May 7, 2020 2:24AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • OWLTHEMAD
    OWLTHEMAD
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    Just to clarify, the first half of that was reffering to pve
  • Olen_Mikko
    Olen_Mikko
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    OWLTHEMAD wrote: »
    Olen_Mikko wrote: »
    Ahoy hoy!

    Nightblade healer here! I have my build video, if you'd like to watch it

    https://youtu.be/KeC6hXNfqU8

    I use Chokethorn as a monster set, Kagrenac's hope 5 set, willpower jewelry and any resto staff with spell damage or magicka 2 set bonus.

    Awesome healing, nice damage and survivability on solo play!

    I like the kags here. That would definitely come in handy, especially if its still possible to stealth res.

    Is that still possible? I havent been to cyro in awhile and bgs are too frantic for it to be relevant.

    Dunno about that, but with kagrenac and pvp skill resurrect passives, it is really fast anyway
    NB enthusiastic:
    1. Woodhippie stamblade - DW hard-hitter / PvE
    2. Know-it-all elf Magblade - Healer / PvE & PvP
    3. Hate-them-all elf Magblade - Destrostaff AoE monster / PvE
    4. Cyrodiil-Refugee stamblade - Stamina Tank / PvE

    Go dominion or go home

    Nightblade-Hipster. I played Nightblade before it was cool - from 1.5 onwards.
  • Ventru7
    Ventru7
    I did most of the vet trials as my nb so I can give some tips about skills and sets.
    Nb healer has lots of healing power but their group buffs are kinda bad and they have no synergy in their basic powers.So I recommend more crit chance than other healers since refreshing path is also a strong heal over time same with radiating regen, orbs and illustrious healing.

    As I said they lack synergies so you need synergy skills from undaunted skilline more than other common healers. I recommend getting blood altar and bone surge. If the other healer you paired with is not a warden you should be the one using blood altar and the other healer can use ele drain if your party has mag users.

    From class skills I recommend using Healthy offering and Siphoning Attacks. You need at least one Siphoning skill in your each bar for Magicka Flood passive so. I usually don't recommend using Funnel Health especially if you are new. You already have enough skills to cast, Funnel Health will usually drain your magicka fast and it is not a strong heal unlike your other healing powers. Instead of casting this I think using Healthy Offering now and then to activate your Transfer passive is more beneficial since offering also gives minor mending.

    Also I know I recommended using healty offering but remember that it is not your main heal whatsoever in a trial environment. You will probably want to use Combat Prayer or Radiating Regeneration as a burst heal, offering is there for Transfer and Magicka Flood passives and minor mending buff.

    As ults you will probably want to use Aggressive Horn and either morph of Barrier. You can use Sap Essence and Lotus Fan in trash fights if your team needs them. If your team doesn't have another nightblade and your team is stam heavy you can slot Incapacitating Strike ult or either morph of Blur to give them Hemorrhage passive.

    Skills to avoid as I said Funnel Health and probably Debilitate .Honestly you are better off using Ele Drain than Debilitate if your group really need the magicka buff since Ele requires no magicka and lasts way longer.

    For sets I can only recommend meta sets since your team will really look for them. So depending on the fights Olorime , Hollowfang and Jorvulds are probably best sets. Also unlike some healer classes Jorvulds actually give some duration to your important skills other than Aggressive Horn.
    Edited by Ventru7 on May 7, 2020 5:27PM
  • OWLTHEMAD
    OWLTHEMAD
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    Ventru7 wrote: »
    I did most of the vet trials as my nb so I can give some tips about skills and sets.
    Nb healer has lots of healing power but their group buffs are kinda bad and they have no synergy in their basic powers.So I recommend more crit chance than other healers since refreshing path is also a strong heal over time same with radiating regen, orbs and illustrious healing.

    As I said they lack synergies so you need synergy skills from undaunted skilline more than other common healers. I recommend getting blood altar and bone surge. If the other healer you paired with is not a warden you should be the one using blood altar and the other healer can use ele drain if your party has mag users.

    From class skills I recommend using Healthy offering and Siphoning Attacks. You need at least one Siphoning skill in your each bar for Magicka Flood passive so. I usually don't recommend using Funnel Health especially if you are new. You already have enough skills to cast, Funnel Health will usually drain your magicka fast and it is not a strong heal unlike your other healing powers. Instead of casting this I think using Healthy Offering now and then to activate your Transfer passive is more beneficial since offering also gives minor mending.

    Also I know I recommended using healty offering but remember that it is not your main heal whatsoever in a trial environment. You will probably want to use Combat Prayer or Radiating Regeneration as a burst heal, offering is there for Transfer and Magicka Flood passives and minor mending buff.

    As ults you will probably want to use Aggressive Horn and either morph of Barrier. You can use Sap Essence and Lotus Fan in trash fights if your team needs them. If your team doesn't have another nightblade and your team is stam heavy you can slot Incapacitating Strike ult or either morph of Blur to give them Hemorrhage passive.

    Skills to avoid as I said Funnel Health and probably Debilitate .Honestly you are better off using Ele Drain than Debilitate if your group really need the magicka buff since Ele requires no magicka and lasts way longer.

    For sets I can only recommend meta sets since your team will really look for them. So depending on the fights Olorime , Hollowfang and Jorvulds are probably best sets. Also unlike some healer classes Jorvulds actually give some duration to your important skills other than Aggressive Horn.

    Mind elaborating on the jorvaulds bit?
  • Chelo
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    OWLTHEMAD wrote: »
    Mine is almost fully leveled looking for protips and common mistakes to avoid.

    Also gear/settup recomendations.

    First mistake was leveling a NB healer in the first place hahaha 🤣👌🏿 just kidding.

    But honestly, NBs are so down in the class tier list, that I feel sorry for new players. I've been a NB since close beta, is the only character I have (put around 158 days in this character), and I don't recommend new players to level a NB for "serious" content.

    If you are planning on role play, doing overland content, doing normal dungeons or veteran dungeons (not achievement runs), I guess is fine, but the moment you want to do something "serious", you will have to put an extensive amount of work in the NB to make it work (like I did), or just roll another class and everything will become easier.
  • Iskiab
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    Yea, there isn’t much that’s good about magblade. Cloak and maybe Ult gen, resto Ult spam in dungeons is good but it breaks down a bit once you do harder content like some of the HM vet DLC bosses. They can be chaotic so you can’t Invig drain consistently. In easier content it’s good though, soul harvest plus Invig drain can get you good Ult gen. It’s usually about twice the uptime as warhorn.
    Edited by Iskiab on May 7, 2020 9:35PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • OWLTHEMAD
    OWLTHEMAD
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    Chelo wrote: »
    OWLTHEMAD wrote: »
    Mine is almost fully leveled looking for protips and common mistakes to avoid.

    Also gear/settup recomendations.

    First mistake was leveling a NB healer in the first place hahaha 🤣👌🏿 just kidding.

    But honestly, NBs are so down in the class tier list, that I feel sorry for new players. I've been a NB since close beta, is the only character I have (put around 158 days in this character), and I don't recommend new players to level a NB for "serious" content.

    If you are planning on role play, doing overland content, doing normal dungeons or veteran dungeons (not achievement runs), I guess is fine, but the moment you want to do something "serious", you will have to put an extensive amount of work in the NB to make it work (like I did), or just roll another class and everything will become easier.

    I have over an embarrasing amount of time in on my main. Several thousand hours at least. I have done emergency off healing with him in groups that didnt have a healer or enough healers. I recognise that my dedicated healer will require significantly more effort and skill to be viable compared to the other classes and im okay with that. Im not a new player but I do intend to make her work for serious content. Im a nightblade devotee after all.

    I was going to level her anyway though, ive been slowly and systematically leveling 4 toons for each class. I then intend to teach myself how to use all of them for max flexibility.

    However, at the end of the day ill always comeback to my nightblades no matter how bad they get, until zos decides to delete them altogether.
  • Iskiab
    Iskiab
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    OWLTHEMAD wrote: »
    Chelo wrote: »
    OWLTHEMAD wrote: »
    Mine is almost fully leveled looking for protips and common mistakes to avoid.

    Also gear/settup recomendations.

    First mistake was leveling a NB healer in the first place hahaha 🤣👌🏿 just kidding.

    But honestly, NBs are so down in the class tier list, that I feel sorry for new players. I've been a NB since close beta, is the only character I have (put around 158 days in this character), and I don't recommend new players to level a NB for "serious" content.

    If you are planning on role play, doing overland content, doing normal dungeons or veteran dungeons (not achievement runs), I guess is fine, but the moment you want to do something "serious", you will have to put an extensive amount of work in the NB to make it work (like I did), or just roll another class and everything will become easier.

    I have over an embarrasing amount of time in on my main. Several thousand hours at least. I have done emergency off healing with him in groups that didnt have a healer or enough healers. I recognise that my dedicated healer will require significantly more effort and skill to be viable compared to the other classes and im okay with that. Im not a new player but I do intend to make her work for serious content. Im a nightblade devotee after all.

    I was going to level her anyway though, ive been slowly and systematically leveling 4 toons for each class. I then intend to teach myself how to use all of them for max flexibility.

    However, at the end of the day ill always comeback to my nightblades no matter how bad they get, until zos decides to delete them altogether.

    Well NBs aren’t that bad really. Issue is moreso once they made restoration staves abilities relatively weaker than class abilities it hurt them. The only class ability that’s required is healthy offering, everything else can be done just as well with weapon or guild skills. The siphon passive for extra healing per ability is good though and one of the best healing passives. Crit from assassination abilities is good too, but it’s impossible to make a healer build to take advantage of it.

    It’s not like other classes where you’re getting big plus’ on top of using the guild/weapon skills, but really it’s just a handful of really powerful class abilities or passives that makes other classes better.

    Most people think NB healers are worse than they are mainly because they try to use funnel health (one of the worst abilities in the game) or equate NB with assassin and Templar with priest and don’t know what they’re talking about. Overcoming new player perceptions is a big hurdle to playing one, most people are new or bad so expect resistance, especially from under CP810. They tend to be try hards and pretty clueless.
    Edited by Iskiab on May 8, 2020 12:04AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • OWLTHEMAD
    OWLTHEMAD
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    I think funnel health is a great skill that just needs slight tweaks. It should either heal more or hit a smidge harder.

    I use it in l'eau of a shield in pve on my dps and its great and gives cross healing too boot. I see ticks going off on my teammates for 5k or 6k healing, but because of lack of damage stats on a healer build i could totally see it being trash on a NB healer.
  • Hotdog_23
    Hotdog_23
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    Nightblade make great healers. Once I started using them awhile back, never realized how strong they can be compared to the other classes. Really enjoy playing one.
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