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There really should be beast race versions of the Blood Scion.

Thevampirenight
Thevampirenight
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Given this is not a True Vampire Lord but a proxy of one. Beast races should be given their unique Blood Scion Models.
I really think they should have that. It was done with the Werewolf Lord. It should be done with the Blood Scion.
PC NA
Please add Fangs to Vampires.
  • RaptorRodeoGod
    RaptorRodeoGod
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    I agree
    Add a Scribing skill that works like Arcanist beam.
    ---
    Veteran players have been alienated and disengaged from Overland since One Tamriel, due to the lack of difficulty, and pushed into dungeons and trials; the minority of content in the Elder Scrolls Online. We can't take the repetition anymore, fix Overland engagement for Vet players. I don't even care if it's not combat related anymore, just make Overland engaging again.
    ---
    Overland difficulty scaling is desperately needed. 10 years. 6 paid expansions. 25 DLCs. 41 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. Make a self debuff mythic. Literally anything at this point.
  • ShadowHvo
    ShadowHvo
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    I don't understand the argument here.

    Similar to lycanthropy, the Vampire Lord, or Blood Scion in this case - is a shapeshifting ability, a transformation.

    The Blood Scion transforms you into a humanoid Bat-like creature, just as lycanthropy would a werewolf, werebear, werelion, werevulture n' more - they take upon the shape of their destined accursed animal.

    Why should the Blood Scion be any different? A breton doesn't turn into a Vampire Breton Lord, nor does the Dunmer, Altmer, Nord, Bosmer, Orcs, Nords and Imperials.

    The beast races, elves and humans are all humanoids, and the Blood Scion reflects that. It is a humanoid transformation into a Vampire Lord, who in previous games have been foretold as an image of Molag Bal himself.

    I just don't see why elves and humans should transform into bats-like creatures, but Khajiit and Argonians shouldn't.
    Nighren - The Shadow Striker
    Leader of Bloodlines
    -- EU --


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  • HoyaCarnosa
    HoyaCarnosa
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    Beast races should be given their unique Blood Scion Models.
    I really think they should have that.

    I agree and you are not alone with this wish, look here:

    https://forums.elderscrollsonline.com/en/discussion/512959/do-you-want-to-see-unique-beast-race-bloodscion-vampire-lord-options


    And since it is stated that Lamae Bal loves her "children" equally i think she should give them their own form, unless she secretly does not love them equally.....


    Offtopic:

    Also as i wrote under feedback for vamp and ww:
    I dont think we should get rid of the increased skill costs for non vampire abilities, BUT i think they should revert how it works, currently "higher flame dmg received", "lower health regeneration" AND "higher non vampire skill costs" all increase with your vampire stage ( 1 is lowest, 4 is highest), so as someone stated in another thread: no one will want to go past stage 1.

    That means no vampire will want to kill innocents to increase their stage ( wow peaceful vampires everywhere), my suggestion: keep the way "higher flame dmg received" and "lower health regeneration" works (well maybe cap "lower health regeneration" at 75% and up the "higher flamedmg received" a bit), let it increase with the stages.

    Now to the "higher skill costs" for non vampire abilities: i think the "higher skill costs for non vampire abilities" should be HIGH ON STAGE 1 and LOW ON STAGE 4, it would make sense: a vampire with stage 1 is weak because he has not "eaten" in a while, so it should be more complicated for him/ her to use the "mortal abilities", while at stage 4 he / she is stronger and has more power to use his"mortal abilities", means if the vampire wants to use the mortal abilities he / she MUST KILL and FEED on innocents ( would make sense for me).


  • devaneiosonho
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    Why? Beast races are bipedal, so are vampire lords. Why would they need a different model? None of the humans or elves have anything to do with bat-like daedra creatures, but the transformation turns them into it. This is just to get a tail, isn't it?
  • HoyaCarnosa
    HoyaCarnosa
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    [/s]
    ShadowHvo wrote: »
    I don't understand the argument here.

    Similar to lycanthropy, the Vampire Lord, or Blood Scion in this case - is a shapeshifting ability, a transformation.

    Why should the Blood Scion be any different? A breton doesn't turn into a Vampire Breton Lord, nor does the Dunmer, Altmer, Nord, Bosmer, Orcs, Nords and Imperials.

    The beast races, elves and humans are all humanoids, and the Blood Scion reflects that. It is a humanoid transformation into a Vampire Lord, who in previous games have been foretold as an image of Molag Bal himself.

    I just don't see why elves and humans should transform into bats-like creatures, but Khajiit and Argonians shouldn't.


    The bat-like features could be on argonian and khajiit models as well and as said not often enough: we are no vampire lords our look has nothing to do with the look of vampire lords, the form is created through Lamae Bal and i think she really should stay true to what she said: she loves all her "children" equally.
    Why? Beast races are bipedal, so are vampire lords. Why would they need a different model? None of the humans or elves have anything to do with bat-like daedra creatures, but the transformation turns them into it. This is just to get a tail, isn't it?

    Well and the Bone Goliath is just Bones around our body? yes? Also as Thevampirenight said above: WE are NOT real vampire lords, we are Blood Scions a form that Lamae Bal created for her "children" and not Molag Bal, in real life there are cats without fur and i can imagine that could give us interesting Khajiit Blood Scions and an axolotl has no scales so could the argonian have no scales as Blood Scion. It is about the tail and the face yes, for me and others, the poll made that clear.

    There were some old elder scroll fans that were not happy that they changed how feeding works because of lore reasons, but they did it anyway by rewriting the lore for this strain and there are some old elder scrolls fans that dont want the old vampire lord form to change, they could do it anyway, because the lore says that we are not vampire lords, we are blood scions and that means lore wise it would be possible that Lamae Bal could create them so that argonians and khajiit get some love.

    (i still look at crown crate skins like maromer fish and mireheart scale that have no details on tails and think myself: i payed for them, but i would love some details on the tail, after all argonians and khajiit have a tail, if they dont want to customize tails these races should have no tails, also please dont remove the tails, i just miss some details.)
    Edited by HoyaCarnosa on May 6, 2020 8:51PM
  • Vevvev
    Vevvev
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    ShadowHvo wrote: »
    The Blood Scion transforms you into a humanoid Bat-like creature

    *Wishes the model had wings*
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Paradisius
    Paradisius
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    I dont see the sentiment either, Werewolves dont have something like that, and given that, semantics and "But this new lore" stuff aside. Design wise, Blood Scion is just a neutered Vampire Lord in terms of appearance and functionality, it seems odd to give it a beast race form. Bone Goliath has no excuse given that its, well, just bones. Big bones at that, that fit around the character. We havent had a "Bone Goliath" in other games similar to what that transform is. The new vamp transformation, whatever you want to call it, is its own creature, it isnt tied to any specific race so it doesnt hold their appearance, the only appearance change it does hold is based on gender (And something tells me thats based on the outcry from what was seen on the Pre-PTS, as it had no female form then)
  • WraithShadow13
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    Personally, i fully agree. It would be nice if the Scion form mirrored the races. For those "werewolf" arguments, you're turning into a more powerful vampiric form, with werewolves... you turn, specifically, into a wolf. Were. Wolf. If Vampires were more Bat looking and less generic demon, i could understand the argument, but it's just not there. Even the morphs say you're just hitting a new level of vampirism, meaning your still you just in a much more powerful state.

    And you didn't have to scream for three episodes to do it...


    To be honest, given all of the wereforms that ARE canonically in Elder Scrolls, you would think they WOULD allow other beast forms for transformations. There are a lot of great options for that, and it would add more variety for going the Were route in game.
  • Faulgor
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    The Werewolf Lord Polymorph has beast race versions, so I don't see why they shouldn't create them for the Blood Scion ultimate.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • navystylz_ESO
    navystylz_ESO
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    Personally, i fully agree. It would be nice if the Scion form mirrored the races. For those "werewolf" arguments, you're turning into a more powerful vampiric form, with werewolves... you turn, specifically, into a wolf. Were. Wolf. If Vampires were more Bat looking and less generic demon, i could understand the argument, but it's just not there. Even the morphs say you're just hitting a new level of vampirism, meaning your still you just in a much more powerful state.

    And you didn't have to scream for three episodes to do it...


    To be honest, given all of the wereforms that ARE canonically in Elder Scrolls, you would think they WOULD allow other beast forms for transformations. There are a lot of great options for that, and it would add more variety for going the Were route in game.

    You're arguing semantics. Vampire Lord doesn't have forms for beat races. You can also say werewolf is a more powerful werewolf form. You are a werewolf whether you shift into your bestial form or not. It's makes zero sense to have a beast form when it's the vampiric infection in your blood shaped by Lamae Bal that gives the form. It's not just calling on your blood to boost your power--frenzy does that and you just get an aura but become more powerful. It's shifting you into another form that has nothing to do with your race.

    Next you will be asking for different types of bats around you, or different type of mist that's related to the race--how about icy fog for Nord and swamp gas for Argonian. But no, those transformations are abilities reflected by beng a vampire, not by the race of the vampire.
  • HoyaCarnosa
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    Vampire Lord doesn't have forms for beat races.

    Yeah there is the problem (again): we are not vampire lords, we are a new form of vampire, stronger than a normal vampire but still no vampire lord (why do players still think we get a vampire lord transform when even the description states that we are just a stronger form of normal vampires? Maybe because they wish they could be real vampire lords, i dont know. ) , thats one of the reasons we dont have the vampire lord model that many wish for, just the npc vampire lord got the lord model because he is a true vampire lord.

    Werewolfes on the other hand, like said above are werewolfes, Lycanthropy=Lycan = wolf, Sanies Lupinus = Lupus = latin for wolf, lupo = italian for wolf, so no get around that this curse is all about turning into a wolf. If we want other werecreature transformations we need new shrines, new enemies, a new curse, no way that the werewolfes would turn you into a werelion, werebear, wereboar, wereshark or werecrocodile.

    They dont need to change the whole body model, because as someone stated argonians and khajiit have a humanoid model, so all they would need to do is design a tail for each race and a different head, the body itself can stay the same, even the skin of this model would fit onto a tail and the heads for khajiit / argonains, after all this transformation has no scales or fur, so obviously we would lose our scales and fur while transformed. ( i mean look at some crown crate skins, why would a mer or man get scales like the bright throat tribe? Oh yes, because they want to treat player races equally and i like that).

    The vampire curse does not state anything about turning into a human model, if we would turn into a true vampire lord i could understand the sentimental, nostalgic "NO, we dont want a beast race model, no vampire lords are a human like transformation", but as it is now i cant really understand that some players dont want these models, yes it is a lot of (really good) work from the devs to create 2 extra heads and 2 extra tails for the model, but overall we are no old existing elder scrolls monster, we are created from scratch, a monster new to the elder scrolls universe.

    That is the reason i sometimes think other players (that play mer or men) just dont want the players that play argonians or khajiit to get their own pice of cake, even if this cake is new, it seems the taste of this new cake reminds them of the old cake that they had some years ago and thus they dont want to change the flavour even when in reality it is a new flavour. (yes i brought a cake reference and now i want cake :D ).
  • Charon_on_Vacation
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    there's an easy explanation why there aren't beast forms.
    it would have been more work, and zos likes the barebones approach as long as it's not for the crown store.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Your transform 100% into another creature, when in your Blood Scion form you are not an Argonian/Dunmer/Breton/Nord/Khajiit but a Blood Scion and Blood Scions do not have tails.

    Do you expect that when a Vampire turns into a Bat that the Bat would have features reminiscent of whatever it was?
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