I`ll copy/paste my post from the previous thread
I sent ZOS feedback with the following proposal:
Remover the Major Berserker buff and replace it with Unique Damage done modifier that scales down with % of missing health up to 25% of the missing health:
For example
- Healing on 100% health you get the full 25% damage done and 25% damage taken buff/debuff
- Healing on 90% health you get the 15% damage done and 15% damage taken buff/debuff
- Healing below 75% health you get no buff/debuff
It's fine in its current state.
Wolf_Watching wrote: »
Wolf_Watching wrote: »
I'm some guy on the forums. Used this in several duels and in some BG's. I was able to proc it fairly often in BG before basically any engagement. Does it proc in combat as often? No, but it's a heal. The buff is a secondary effect, and shouldn't be looked at as on demand major brutality.
It's situationally strong, and seems in a good spot imo
Wolf_Watching wrote: »
I'm some guy on the forums. Used this in several duels and in some BG's. I was able to proc it fairly often in BG before basically any engagement. Does it proc in combat as often? No, but it's a heal. The buff is a secondary effect, and shouldn't be looked at as on demand major brutality.
It's situationally strong, and seems in a good spot imo
I was able to proc it fairly often in BG before basically any engagement
Yes it´s a heal (which cost almost 6k magicka), which also makes it an already huge trade off to spam while at full HP to gain a powerful damage boost.Does it proc in combat as often? No, but it's a heal.
Doesn´t matter if it´s a secondary effect or not. Why redesign a skill if you´re going to make it almost impossible to reach the right conditions to benefit from them? Even the tiniest DoT, LA or bash will drop you down from 100% HPThe buff is a secondary effect, and shouldn't be looked at as on demand major brutality.
Wolf_Watching wrote: »
I'm some guy on the forums. Used this in several duels and in some BG's. I was able to proc it fairly often in BG before basically any engagement. Does it proc in combat as often? No, but it's a heal. The buff is a secondary effect, and shouldn't be looked at as on demand major brutality.
It's situationally strong, and seems in a good spot imoI was able to proc it fairly often in BG before basically any engagement
And that´s the only occasion which you´ll be able to activate the additional effects from the heal. Unless you´re in a situation with a huge amount of cross healing going on (more or less zerging in Cyrodil), you´ll never meet the conditions to get major berserk. Werewolf is a brawler, not a burst tool, so it makes no sense for a werewolf to only have access to a powerful damage buff (that also comes ith 23% extra damage taken, which is perfectly fine btw) before entering combat. It´s not about having "easy access" to major berserk, it´s about being able to activate it in realistic situations at all. Lowering the proc threshhold to 80-85% would still make it situational, but not impossible to reach.Yes it´s a heal (which cost almost 6k magicka), which also makes it an already huge trade off to spam while at full HP to gain a powerful damage boost.Does it proc in combat as often? No, but it's a heal.Doesn´t matter if it´s a secondary effect or not. Why redesign a skill if you´re going to make it almost impossible to reach the right conditions to benefit from them? Even the tiniest DoT, LA or bash will drop you down from 100% HPThe buff is a secondary effect, and shouldn't be looked at as on demand major brutality.
Hircine´s Rage in it´s current state on PTS will never be used if it goes live like this. Any werewolf player (at least from a PvP perspective) will continue to use Hircine´s Fortitude since it´s vastly superior in every single way compared to rage.
I quite enjoy the lengths you two go to say, I disagree.
I'll keep my reply simple. Seems fine to me.
Wolf_Watching wrote: »I quite enjoy the lengths you two go to say, I disagree.
I'll keep my reply simple. Seems fine to me.
Because we are defending our points. On the other hand. A short response simply means, I don’t know how to respond to that, I don’t know what I’m talking about, or I haven’t done my research. Usually. Not always.
ZOS_TrishM wrote: »Greetings,
We've had to remove a few baiting comments. Please remember that while it’s alright to disagree or even debate with each other, provoking conflict, baiting, inciting, mocking, etc. is never acceptable on our forums.
SGT_Courtney wrote: »Agreed
SGT_Courtney wrote: »Agreed
Wolf_Watching wrote: »
I'm some guy on the forums. Used this in several duels and in some BG's. I was able to proc it fairly often in BG before basically any engagement. Does it proc in combat as often? No, but it's a heal. The buff is a secondary effect, and shouldn't be looked at as on demand major brutality.
It's situationally strong, and seems in a good spot imo
Wolf_Watching wrote: »
I'm some guy on the forums. Used this in several duels and in some BG's. I was able to proc it fairly often in BG before basically any engagement. Does it proc in combat as often? No, but it's a heal. The buff is a secondary effect, and shouldn't be looked at as on demand major brutality.
It's situationally strong, and seems in a good spot imo
You guys are able to get into BG's on the PTS ? I've been in queue for hours and never got any.
Not sure why it has the 100% health proc condition on it.
If there was no negative effect associated with Major Berserk... sure... but as it is now it this effect is as much of a boon for the wolf's enemies as it is for the wolf.
"I Caius have chosen the life as a true Berserker werewolf, my goal is to amplify my killing power at all costs, Hircine's Rage focuses my power into an offensive onslaught an.... oops, must have had a sliver in my paw, didn't take what a crappy morph, time to go back to a target dummy to show off my new leeet dps though"
Not sure why it has the 100% health proc condition on it.
If there was no negative effect associated with Major Berserk... sure... but as it is now it this effect is as much of a boon for the wolf's enemies as it is for the wolf.
"I Caius have chosen the life as a true Berserker werewolf, my goal is to amplify my killing power at all costs, Hircine's Rage focuses my power into an offensive onslaught an.... oops, must have had a sliver in my paw, didn't take what a crappy morph, time to go back to a target dummy to show off my new leeet dps though"
Not sure why it has the 100% health proc condition on it.
If there was no negative effect associated with Major Berserk... sure... but as it is now it this effect is as much of a boon for the wolf's enemies as it is for the wolf.
"I Caius have chosen the life as a true Berserker werewolf, my goal is to amplify my killing power at all costs, Hircine's Rage focuses my power into an offensive onslaught an.... oops, must have had a sliver in my paw, didn't take what a crappy morph, time to go back to a target dummy to show off my new leeet dps though"
Because its designed to be the pve morph where you spent 99% of the time at full health with hots always ticking, and not meant to break werewolves in pvp, where they want you taking the other morph.