I mean, really, this is not even a PTS bug. It's an intended behaviour that's out there for years just aimed at impeaching hybrid tanking.
Blood Mist is not exactly giving CC immunity, Immovable doesn't exactly give Immovability and so on. Maybe in PvP it works, but why are PvE monsters, and not just bosses, just designed to take us out of these ?
I mean ok, this is a rant, but how many of you aren't just sick of this ? Skills made to be disfunctional in PVE ?
I mean if it says "immunity to all disabling and immobilisation effects" it should be exactly as it says.
If it says "immunity to knockback to knockback and disabling effects" it should be exactly as it says.
Both cost a lot of magicka and a lot of stamina. And I understand Zenimax is in the process of nerfing everything. But how about a little FAIRNESS ?
"Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!
I was a vampire like you, but then I took an idea to the head...