New PvP Healing Strategy with Greymoor Release

Slowbromance
Slowbromance
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Don't.

Equip Stuhn's Favor and lightning staff with lightning enchant.

Kill anyone before they can kill you.

Watch your role become increasingly more irrelevant in PvP.
Edited by Slowbromance on April 24, 2020 2:43PM
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  • kalunte
    kalunte
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    or just be vamp, use blood frenzy which will give you 660 (or even then morph that'll give you up to 1320). keep healing just like you used too. slot few cost reduction glyphs just in case.
    the extra spell power given buy this very skill will outbeat any 10% healing nerf (which some want to believe it's 20% i dont know why..).

    with hots on you at all time you wont even notice any life cost of the skill, simply heal way much stronger than before.
  • Slowbromance
    Slowbromance
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    kalunte wrote: »
    or just be vamp, use blood frenzy which will give you 660 (or even then morph that'll give you up to 1320). keep healing just like you used too. slot few cost reduction glyphs just in case.
    the extra spell power given buy this very skill will outbeat any 10% healing nerf (which some want to believe it's 20% i dont know why..).

    with hots on you at all time you wont even notice any life cost of the skill, simply heal way much stronger than before.

    2 – Adds 129 Weapon Damage
    2 – Adds 129 Spell Damage
    3 – Adds 1487 Physical Penetration
    3 – Adds 1487 Spell Penetration
    4 – Adds 129 Weapon Damage
    4 – Adds 129 Spell Damage
    5 – Increases your Physical and Spell Penetration by 13355 against Off-Balance enemies.

    Simply healing will not successfully mitigate a 14k pen increase. That topped with abilities like elemental drain, crushing, and cp in pen, RIP.

    Speaking of RIP. RIP Spinner's.
    -Shadow hide you
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