A full set of impenetrable still grants 18% crit damage reduction. Making it still, by far, the very best trait and no other trait comes remotely close to this.
I had hoped impenetrable would be reduced enough to actually open up choices. But I would be a fool to trade 18% crit resistence for 1k magicka or so.
leepalmer95 wrote: »A full set of impenetrable still grants 18% crit damage reduction. Making it still, by far, the very best trait and no other trait comes remotely close to this.
I had hoped impenetrable would be reduced enough to actually open up choices. But I would be a fool to trade 18% crit resistence for 1k magicka or so.
Depends on the base resist tbh. If its like 1k i may give up like 3 piece for well fitted or something. Too bad they never buffed that trait that gives all 3 regen too a useful value.
Who knows, have to playtest it. I’m thinking impen on the small pieces and infused on the big pieces as a starting spot.
A full set of impenetrable still grants 18% crit damage reduction. Making it still, by far, the very best trait and no other trait comes remotely close to this.
I had hoped impenetrable would be reduced enough to actually open up choices. But I would be a fool to trade 18% crit resistence for 1k magicka or so.
silver1surfer69 wrote: »A full set of impenetrable still grants 18% crit damage reduction. Making it still, by far, the very best trait and no other trait comes remotely close to this.
I had hoped impenetrable would be reduced enough to actually open up choices. But I would be a fool to trade 18% crit resistence for 1k magicka or so.
1x imp 258
7x imp 1806
68 imp =1% crit dmg reduction
thus
1806/68=26,5% crit red
silver1surfer69 wrote: »A full set of impenetrable still grants 18% crit damage reduction. Making it still, by far, the very best trait and no other trait comes remotely close to this.
I had hoped impenetrable would be reduced enough to actually open up choices. But I would be a fool to trade 18% crit resistence for 1k magicka or so.
1x imp 258
7x imp 1806
68 imp =1% crit dmg reduction
thus
1806/68=26,5% crit red
We are talking about the pts, genius.
silver1surfer69 wrote: »A full set of impenetrable still grants 18% crit damage reduction. Making it still, by far, the very best trait and no other trait comes remotely close to this.
I had hoped impenetrable would be reduced enough to actually open up choices. But I would be a fool to trade 18% crit resistence for 1k magicka or so.
1x imp 258
7x imp 1806
68 imp =1% crit dmg reduction
thus
1806/68=26,5% crit red
it will depends on malacath's band popularity.
Only those who build with Dmg Proc sets will have a use of this ring. if they become the majority, then the base impen will probably be enough and ppl will have to put other traits on gear (infused for overall efficiency, reinforced/nirn for def, wellfited/sturdy for utility, or even divine why not).
in CP campaign, Crits will always be better for dmg, and since crit also includes healing (while malacaths care only about dmg) lowering your crit because of malacath's will also reduce your surviability..
basically, @Iskiab is right, we'll have to playtest it.
leepalmer95 wrote: »silver1surfer69 wrote: »A full set of impenetrable still grants 18% crit damage reduction. Making it still, by far, the very best trait and no other trait comes remotely close to this.
I had hoped impenetrable would be reduced enough to actually open up choices. But I would be a fool to trade 18% crit resistence for 1k magicka or so.
1x imp 258
7x imp 1806
68 imp =1% crit dmg reduction
thus
1806/68=26,5% crit red
Also 3300 crit res is 50% crit dmg reduction so your number is wrong.
leepalmer95 wrote: »silver1surfer69 wrote: »A full set of impenetrable still grants 18% crit damage reduction. Making it still, by far, the very best trait and no other trait comes remotely close to this.
I had hoped impenetrable would be reduced enough to actually open up choices. But I would be a fool to trade 18% crit resistence for 1k magicka or so.
1x imp 258
7x imp 1806
68 imp =1% crit dmg reduction
thus
1806/68=26,5% crit red
Also 3300 crit res is 50% crit dmg reduction so your number is wrong.
Because 66 crit resistence is 1%, not 68%. His answer was insulting in so many ways.
Out of place and wrong.
leepalmer95 wrote: »
MurderMostFoul wrote: »leepalmer95 wrote: »silver1surfer69 wrote: »A full set of impenetrable still grants 18% crit damage reduction. Making it still, by far, the very best trait and no other trait comes remotely close to this.
I had hoped impenetrable would be reduced enough to actually open up choices. But I would be a fool to trade 18% crit resistence for 1k magicka or so.
1x imp 258
7x imp 1806
68 imp =1% crit dmg reduction
thus
1806/68=26,5% crit red
Also 3300 crit res is 50% crit dmg reduction so your number is wrong.
Because 66 crit resistence is 1%, not 68%. His answer was insulting in so many ways.
Out of place and wrong.
According to:
https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-updated-for-morrowind-new-calculator/p1
68 impen = 1% crit damage reduction. That's the number I've always gone by. It can be confused with 660 resistance = 1% damage reduction.
Taleof2Cities wrote: »A lot of forum-goers pulling numbers out of thin air in this thread.
You can’t do any effective theorycrafting or testing without the crit resist baseline.
Hoping ZOS doesn’t forget it for this week’s patch note iteration.
MurderMostFoul wrote: »leepalmer95 wrote: »silver1surfer69 wrote: »A full set of impenetrable still grants 18% crit damage reduction. Making it still, by far, the very best trait and no other trait comes remotely close to this.
I had hoped impenetrable would be reduced enough to actually open up choices. But I would be a fool to trade 18% crit resistence for 1k magicka or so.
1x imp 258
7x imp 1806
68 imp =1% crit dmg reduction
thus
1806/68=26,5% crit red
Also 3300 crit res is 50% crit dmg reduction so your number is wrong.
Because 66 crit resistence is 1%, not 68%. His answer was insulting in so many ways.
Out of place and wrong.
According to:
https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-updated-for-morrowind-new-calculator/p1
68 impen = 1% crit damage reduction. That's the number I've always gone by. It can be confused with 660 resistance = 1% damage reduction.
But 990 crit, which is what sturdy warhorn grants, is 15%. Just like aggressive warhorn is 15% crit damage.
I admit, I am always confused whether it is 68 or 66. But I have found that 66 seems to be the logical one. 68 ends on odd values.
leepalmer95 wrote: »silver1surfer69 wrote: »A full set of impenetrable still grants 18% crit damage reduction. Making it still, by far, the very best trait and no other trait comes remotely close to this.
I had hoped impenetrable would be reduced enough to actually open up choices. But I would be a fool to trade 18% crit resistence for 1k magicka or so.
1x imp 258
7x imp 1806
68 imp =1% crit dmg reduction
thus
1806/68=26,5% crit red
Also 3300 crit res is 50% crit dmg reduction so your number is wrong.
Because 66 crit resistence is 1%, not 68%. His answer was insulting in so many ways.
Out of place and wrong.
leepalmer95 wrote: »silver1surfer69 wrote: »A full set of impenetrable still grants 18% crit damage reduction. Making it still, by far, the very best trait and no other trait comes remotely close to this.
I had hoped impenetrable would be reduced enough to actually open up choices. But I would be a fool to trade 18% crit resistence for 1k magicka or so.
1x imp 258
7x imp 1806
68 imp =1% crit dmg reduction
thus
1806/68=26,5% crit red
Also 3300 crit res is 50% crit dmg reduction so your number is wrong.
Because 66 crit resistence is 1%, not 68%. His answer was insulting in so many ways.
Out of place and wrong.
Unless things have changed since last August, 68 crit resist = 1%.
Source: Damage Mitigation: Explanation UPDATED 15/07/2019