relentless_turnip wrote: »It is a knowledge gap, like many have said...
If the mechanics were taught to players rather than being treated like a dirty secret there would definitely be less outrage from those under performing.
A lot of players end up outraged at light attack weaving, block cancelling(RIP). When it isn't something taught or owned within the game. Upon it's discovery people believe it to be an exploit. It isn't and the developers have frequently supported its existence and even created many sets to support weaving and even bash weaving.
A developer told a streamer(I can't remember which one, it was a couple of weeks a go) that 30% of the games population don't use food!?
Do we need to nerf food or teach players to eat? I have myself tried to help a player and advised them to use buff food, to which I was basically told to *** off
Some people don't want to be taught and feel condescended regardless of how it is worded. This is in part the fault of the anti noob culture present in a lot of games, especially those with a lot to learn...
If the game however gave out this information more obviously and purposely than there would be far less upset at the "skill gap".
I wholeheartedly believe that most games if not all games reward players for pressing buttons quickly and efficiently.
What this means is they pressed the right buttons, in the right order, at the right time. Try to imagine a game where this isn't the case...
Weaving, eating, mundus this could all be taught within the game and not get well into CP before you realise all are part of the basic mechanics.
This I believe would stop people getting so far into the game and feeling left behind or knowing it early enough to decide whether they like all elements of the game or not.
Maybe you have to have passed the tutorials/tests to get a forum pass? That would be my personal input though...
Septimus_Magna wrote: »Yes, something needs to be done, no idea what.
Queuing as a tank is painful, healer’s fine for easy stuff. I think the average player qualifies as a fake dps these days.
I’d like to be able to queue as a tank and not look at 10k group dps. I won’t play one because of it.
Tell me about it, as a tank my Elemental Blockade sometimes deals 25% of the group dps.
For regular vet dungeons I am willing to be patient, explain mechanics and stuff but often people just dont want to hear it.
The game needs to have either an Undaunted College to teach people how to perform their role.
Or form groups based on CP, gear quality or something else.
I completely agree that there is a big skill gap, some of this can be reduced by making HA stronger but that wont solve it.
Teach players in-game how to perform the core mechanics of their role and everyone will be happier.
Give a man a fish and you feed him for a day; teach a man to fish and you feed him for a lifetime
-Maimonides
what sucks is that there are a whole lot of youtubers that create guides that do simply nothing but misinform you because they don't understand the game themselves. i honestly had this problem for the longest time until i just figured out the game and then once i did i never needed . and no the current changes will actually cause a bashweave LA meta not a HA meta which will cause the skillgap to skyrocket. you need to research this game better man but you will get it eventually. the way zenimax needs to improve is they need to be the ones explaining how their game mechanics work.