I think it is only a feature of Shadowy Disguise (not invisibility you get from potions). But cloak is bugged, so yeah... (everything, including DOTs breaks it).@Dracane
I wouldn't even say unfair I'd say though that its introducing yet another broken mechanic.
They dont play their own game to realize how broken this really "could" end up being.
Most players do not have the capability to keep up and reveal an invisible enemy over and over in order to catch them.
I hope they at least make it so that you must not take damage for 6 seconds or so in order to become invisible.
It will be probably like invisible potions.
If you take damage you instantly get revealed.
Invisible potions aren't spammed because it's not that strong in game .
I see that passive a good thing for those hwo don't wanna play "I am a tank with crazy damage meta."
And for how long can you keep this up? The ressource cost to chase them+keeping them revealed every few seconds stands in no relation.
A simple dot ticking on them is enough
You do realize DOTs dont break invisibility as we know it now; right?
@Dracane
I wouldn't even say unfair I'd say though that its introducing yet another broken mechanic.
They dont play their own game to realize how broken this really "could" end up being.
Most players do not have the capability to keep up and reveal an invisible enemy over and over in order to catch them.
I hope they at least make it so that you must not take damage for 6 seconds or so in order to become invisible.
It will be probably like invisible potions.
If you take damage you instantly get revealed.
Invisible potions aren't spammed because it's not that strong in game .
I see that passive a good thing for those hwo don't wanna play "I am a tank with crazy damage meta."
And for how long can you keep this up? The ressource cost to chase them+keeping them revealed every few seconds stands in no relation.
A simple dot ticking on them is enough
You do realize DOTs dont break invisibility as we know it now; right?
Avran_Sylt wrote: »Well, I'd actually like this change (which generally means that it's not a good idea). As a StamNB Ganker (trying to, my god has it been gutted over the years), one large issue I have is being invisible and getting up close to enemies if I want to try and 2H Slam BAM (In any reasonable amount of time, that is). I mean there's always Snipe + Ambush, but I like to be up close and personal.
I wonder if you can cast abilities like the Wardens Shalk while running invisible. That'd be a nasty Shalk + Dizzy + Onslaught + Velidreth + Executioner. Might even be better than the MagNBs Proxy Det + CW + Soul Harvet + Caluurion.
I should really download the PTS and give it a try.
If it left as it is, then NB class sounds pretty pointless... so we have a dilemma...This passive sounds pretty pointless if it was only out of combat.
Honestly, the whole thing looks like a repeat of the WW buff/nerf cycle we had before. They will release it with vampires being stupidly OP, same as when they made the WW changes, and then they will spend the next year or so nerfing it into oblivion so not even the most devoted fan will choose to still be a vamp.
Wolf_Watching wrote: »Honestly, the whole thing looks like a repeat of the WW buff/nerf cycle we had before. They will release it with vampires being stupidly OP, same as when they made the WW changes, and then they will spend the next year or so nerfing it into oblivion so not even the most devoted fan will choose to still be a vamp.
WW wasn’t OP when it came out just good. If you don’t believe me. You haven’t played one when it counted.
Wolf_Watching wrote: »Honestly, the whole thing looks like a repeat of the WW buff/nerf cycle we had before. They will release it with vampires being stupidly OP, same as when they made the WW changes, and then they will spend the next year or so nerfing it into oblivion so not even the most devoted fan will choose to still be a vamp.
WW wasn’t OP when it came out just good. If you don’t believe me. You haven’t played one when it counted.
What the hell are you smoking I want some....
You dont remember packs of wolves with pocket healers and how ridiculously strong that was??
Wolf_Watching wrote: »Wolf_Watching wrote: »Honestly, the whole thing looks like a repeat of the WW buff/nerf cycle we had before. They will release it with vampires being stupidly OP, same as when they made the WW changes, and then they will spend the next year or so nerfing it into oblivion so not even the most devoted fan will choose to still be a vamp.
WW wasn’t OP when it came out just good. If you don’t believe me. You haven’t played one when it counted.
What the hell are you smoking I want some....
You dont remember packs of wolves with pocket healers and how ridiculously strong that was??
You, clap, did, clap, not, clap, play, clap, WW,
clap, before, clap, or, clap, after, clap, that, clap. Literally don’t know what your talking about. Honestly don’t respond to me unless you have a current 1 v x video on people that aren’t 310 or lower to show me rn.