Very "helpful", really - considering what the OP has said:CMDR_Un1k0rn wrote: »My advice is to use a PvP build.
A well-rounded build too.
But I am big believer in solo single player aspects of games; no PVP at all; no hate; just not my thing.
For moving around, it helps to use the same kind of build you'd use for the Dark Brotherhood sacraments.good stuff major lag...
thankfully not to many folks use magelight or detect pots...
I've tried using invisibility potions with my non nightblades without a whole lot of success...with all the NPCs there it seemed easy to get pulled out of stealth...
I end up needing more stam pots than anything for my magicka toons in IC...lots and lots of crouching when moving around...
The problem isn't with the trashmobs, they are roughly the same as generic Craglorn trash in terms of amount of HP and difficulty. Which is to say, a complete joke when using any halfway viable PvE build (or any viable PvP build, for that matter.trash mobs encountered during the quests die fast even without divines
For moving around, it helps to use the same kind of build you'd use for the Dark Brotherhood sacraments.
IIRC it's something like 3pc Night Terror, 4pc Darloc's, 5pc Night's Silence.
This works great even on magicka characters, if you put some stam regen enchants on jewelry. Your offensive stats wil be garbage, but that's not a build for fighting with.
With such a setup, you need to be closer than approx. 2 or 3 meters to an NPC to get detected - it's like they are deaf and blind
Actually, the quest progression is extremely lenient - clearing any single door permanently marks it as cleared, so even if you die you never have to redo it again.driosketch wrote: »Nobles, nor sure how I beat it. I might have had some allies with me. In any case, I think this might be the hardest currently with regards to other players being around because it has multiple waves at multiple doors and it'll reset on you.
Pretty much, yes.Dagoth_Rac wrote: »For moving around, it helps to use the same kind of build you'd use for the Dark Brotherhood sacraments.
IIRC it's something like 3pc Night Terror, 4pc Darloc's, 5pc Night's Silence.
This works great even on magicka characters, if you put some stam regen enchants on jewelry. Your offensive stats wil be garbage, but that's not a build for fighting with.
With such a setup, you need to be closer than approx. 2 or 3 meters to an NPC to get detected - it's like they are deaf and blind
If you do those 3 sets on a Khajiit, will your detection radius be so small that you basically can't be detected short of bumping into the enemy?
I am very new to Elder Scrolls Online but have played it for some 10+ a day on average due to being otherwise stuck at home long before all of this virus nonsense. I have previously spent years playing Fallout 4 and Skyrim using mods but recently decided to try ESO. I went all in; bought everything. But I am big believer in solo single player aspects of games; no PVP at all; no hate; just not my thing. But the Imperial City has Zone Story like all the other zones. But it can only be entered via Campaign and I can’t seem to get through any significant mission battles because as soon as I am battling Daedra or just trying to get to the next objective i am mobbed by 2 or more enemy players if I am not simply killed from behind before I even know someone is there.
So my question is this. Is it just nearly impossible to do the Story Zone missions unless a player can figure out how to avoid every other player? Are these story missions I just wasted money on? I am just trying to see if I am missing something that would make it possible to just complete the solo components of this DLC.
Thank you for any information.