Maintenance for the week of October 12:
• PC/Mac: NA and EU megaservers for maintenance – October 12, 6:00AM EDT (10:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
The Markarth DLC and Update 28 base game patch are now available to test on the PTS! Read the full patch notes here: https://forums.elderscrollsonline.com/en/categories/pts/

I had ZERO problems on Xbox last night

xWarbrain
xWarbrain
✭✭✭✭✭
I was expecting the worst, especially on the day of everyone downloading. I played BGs for like 6 hours, it was awesome. The longest I sat in queue was 7 minutes, I left queue and reentered and got into a game almost immediately. All games were 4v4v4, some games would start one team with 3 but it would fill early in the match and didn't effect the result (I won several games joining late as the 4th player on a losing team early enough in the game to make a come back).

None of the games failed to start or find enough players. MMR was obviously reset, there were a lot more low CP players mixed in than I usually see. I know, CP doesn't count, but between alliance rank symbols and CP levels, you get an idea of overall experience a player has, and it's generally accurate with few exceptions.

My game updated by itself while I was at work. The new load screens and music are great. I honestly didn't notice anything different mechanically at all. Nothing felt different about blocking or stamina in general. I couldn't hit block if I was sprinting, but that isn't important to me, I just lifted my thumb off the joystick to stop running. I can adjust to dismounting without the block button (you can literally hit any other button).

I had zero lag, zero bar swap issues. While waiting in queue I was running around farming materials. I ran into an area where it was raining. There was a slight...blurriness to it, but it was 1000% less choppy during weather effects than I'm used to seeing. "Blurriness" is an overstatement, it was barely noticeable.

I did still get Snipe desynced a few times...but NBs need kills too I guess, even if they aren't legitimate kills ;)

I didn't enter Cyrodiil. I was on a roll in BGs and it was suddenly 6 hours later. I didn't notice any change in load screen times which I'm fine with. I did notice it being a bit smoother after arriving to a wayshrine in a busy area like Grahtwood or Wayrest, less choppiness immediately after loading in.

Honestly, if BGs didn't say "solo queue deathmatch" instead of just "deathmatch", I wouldn't have even known there were any changes. I wasn't even thinking about "game performance" which means they must've done something right. Got up to 3rd place in Deathmatch by the time I logged off (not very humble brag, sorry :D ).

Sorry for anyone having legitimate issues with their game, that is always extremely frustrating. I just thought I'd give credit where it was due. Without trying Cryodiil yet or looking for things to really pick apart, this was in my eyes a success of an update.
XB1 NA
Your nerf suggestion is dumb. Learn to counter other players instead of having the game rebuilt to your ability level.
  • Donny_Vito
    Donny_Vito
    ✭✭✭✭✭
    xWarbrain wrote: »
    I was expecting the worst, especially on the day of everyone downloading. I played BGs for like 6 hours, it was awesome. The longest I sat in queue was 7 minutes, I left queue and reentered and got into a game almost immediately. All games were 4v4v4, some games would start one team with 3 but it would fill early in the match and didn't effect the result (I won several games joining late as the 4th player on a losing team early enough in the game to make a come back).

    None of the games failed to start or find enough players. MMR was obviously reset, there were a lot more low CP players mixed in than I usually see. I know, CP doesn't count, but between alliance rank symbols and CP levels, you get an idea of overall experience a player has, and it's generally accurate with few exceptions.

    My game updated by itself while I was at work. The new load screens and music are great. I honestly didn't notice anything different mechanically at all. Nothing felt different about blocking or stamina in general. I couldn't hit block if I was sprinting, but that isn't important to me, I just lifted my thumb off the joystick to stop running. I can adjust to dismounting without the block button (you can literally hit any other button).

    I had zero lag, zero bar swap issues. While waiting in queue I was running around farming materials. I ran into an area where it was raining. There was a slight...blurriness to it, but it was 1000% less choppy during weather effects than I'm used to seeing. "Blurriness" is an overstatement, it was barely noticeable.

    I did still get Snipe desynced a few times...but NBs need kills too I guess, even if they aren't legitimate kills ;)

    I didn't enter Cyrodiil. I was on a roll in BGs and it was suddenly 6 hours later. I didn't notice any change in load screen times which I'm fine with. I did notice it being a bit smoother after arriving to a wayshrine in a busy area like Grahtwood or Wayrest, less choppiness immediately after loading in.

    Honestly, if BGs didn't say "solo queue deathmatch" instead of just "deathmatch", I wouldn't have even known there were any changes. I wasn't even thinking about "game performance" which means they must've done something right. Got up to 3rd place in Deathmatch by the time I logged off (not very humble brag, sorry :D ).

    Sorry for anyone having legitimate issues with their game, that is always extremely frustrating. I just thought I'd give credit where it was due. Without trying Cryodiil yet or looking for things to really pick apart, this was in my eyes a success of an update.

    lol succes of a patch, try playing cyro during primetime without feeling suicidal urges lol

    I haven't been in Cyrodiil yet, but I am going to hop in tonight and see how it is. But to the OPs point, I had a similar experience last night. Usually patch day is horrible for me, but yesterday was a breath of fresh air. Hoping it continues for the rest of the week.
  • Sandman929
    Sandman929
    ✭✭✭✭✭
    ✭✭✭✭
    Good to hear. I didn't go into Cyro last night either, but will tonight. I'm just wondering if players are ever going to realize that the only way to improve their Cyrodiil experience is to stop piling into one campaign during prime time. Seems like that's never going to happen though.
    Daggerfall Covenant - Xbox One NA
  • snoozy
    snoozy
    ✭✭✭✭✭
    good for you
    PC EU
  • carlos424
    carlos424
    ✭✭✭✭
    I was parsing for a few hours and did not notice any issues at first, but the longer I went the more issues I was having with skills not firing. I didn’t see any issues with bar swapping. It got progressively worse, to where it was happening every parse, so finally just had to stop.
    Edited by carlos424 on March 11, 2020 2:25PM
  • Mister_DMC
    Mister_DMC
    ✭✭✭✭✭
    Turning in writs was super laggy last night...
  • Neoauspex
    Neoauspex
    ✭✭✭✭✭
    I didn't have any significant performance issues, although I was only in Cyrodill for 20 min or so. Did get the blocking visual stuck on me once while running around Hew's Bane. Overall I agree.

    And the new dungeons are sick.
  • Frilleon
    Frilleon
    ✭✭
    xWarbrain wrote: »
    I was expecting the worst, especially on the day of everyone downloading. I played BGs for like 6 hours, it was awesome. The longest I sat in queue was 7 minutes, I left queue and reentered and got into a game almost immediately. All games were 4v4v4, some games would start one team with 3 but it would fill early in the match and didn't effect the result (I won several games joining late as the 4th player on a losing team early enough in the game to make a come back).

    None of the games failed to start or find enough players. MMR was obviously reset, there were a lot more low CP players mixed in than I usually see. I know, CP doesn't count, but between alliance rank symbols and CP levels, you get an idea of overall experience a player has, and it's generally accurate with few exceptions.

    My game updated by itself while I was at work. The new load screens and music are great. I honestly didn't notice anything different mechanically at all. Nothing felt different about blocking or stamina in general. I couldn't hit block if I was sprinting, but that isn't important to me, I just lifted my thumb off the joystick to stop running. I can adjust to dismounting without the block button (you can literally hit any other button).

    I had zero lag, zero bar swap issues. While waiting in queue I was running around farming materials. I ran into an area where it was raining. There was a slight...blurriness to it, but it was 1000% less choppy during weather effects than I'm used to seeing. "Blurriness" is an overstatement, it was barely noticeable.

    I did still get Snipe desynced a few times...but NBs need kills too I guess, even if they aren't legitimate kills ;)

    I didn't enter Cyrodiil. I was on a roll in BGs and it was suddenly 6 hours later. I didn't notice any change in load screen times which I'm fine with. I did notice it being a bit smoother after arriving to a wayshrine in a busy area like Grahtwood or Wayrest, less choppiness immediately after loading in.

    Honestly, if BGs didn't say "solo queue deathmatch" instead of just "deathmatch", I wouldn't have even known there were any changes. I wasn't even thinking about "game performance" which means they must've done something right. Got up to 3rd place in Deathmatch by the time I logged off (not very humble brag, sorry :D ).

    Sorry for anyone having legitimate issues with their game, that is always extremely frustrating. I just thought I'd give credit where it was due. Without trying Cryodiil yet or looking for things to really pick apart, this was in my eyes a success of an update.

    Good for you buddy! You’ve played the game on patch day 1 when so many people are still downloading that the server load is probably at an all time low. PC has already warned that the big issues surfaced a few days in. But by all means my guy, be one of those who does his thing early and doesn’t gaf about anyone else’s experience bc u got urs. Coming on here like this and trying to overshadow everyone’s attempts to get problems fixed by shouting out BUT I GOT MINE!!!
    Anyone who plays full game content knows there are big issues with roll dodge, block, skills firing and latency in pvp. You & people like you who don’t bother testing all aspects of the game are a huge part of problem fella, you’re blocking the rest of us & obv don’t give an ish bc hey, it doesn’t affect you!
  • markulrich1966
    markulrich1966
    ✭✭✭✭✭
    1.) loading screens quicker. As I moved the game from xbox one S to an external SSD, the gain from the patch is not so huge, but it is noticable. The SSD made a huge difference, the patch a small. Feels snappier.

    2.) playing on NA I had some noticable framedrops and minor to medium lag firing skills in summerset delves. After a reboot this seems to be ok now, but I will observe it as I had massive lag when elsweyr was released (2 weeks earlier). Wayshrine crash at the stitches was not fixed, still occurs. No crash in summerset though, but maybe just luck. Logging out a character causes a freeze now and then.

    Have been playing 6 hours on NA and EU, mostly delves/overland, cyro just 20 minutes (cyro was smooth and no crash, but not many players). Apart from the loading screens I see no improvements, but those are a good improvement, and I am extremely happy that I did not encounter the horror many PC users reported. So for now it is ok for me, not "great", not "sucks".
  • Raudgrani
    Raudgrani
    ✭✭✭✭✭
    Didn't exactly play last night, logged in an game was in german, the suggested "fix" didn't work for me, so I couldn't bother playing. I noticed block is wonky now. Very long "pause" if you swap bars while blocking. And lightly tapping LT doesn't dismount you any more, like it used to. You have to PRESS it, in order for it to dismount you. I predict tanks getting a lot of problem due to this. Needs to be reverted or reworked.
  • Frilleon
    Frilleon
    ✭✭
    Sandman929 wrote: »
    Frilleon wrote: »
    xWarbrain wrote: »
    I was expecting the worst, especially on the day of everyone downloading. I played BGs for like 6 hours, it was awesome. The longest I sat in queue was 7 minutes, I left queue and reentered and got into a game almost immediately. All games were 4v4v4, some games would start one team with 3 but it would fill early in the match and didn't effect the result (I won several games joining late as the 4th player on a losing team early enough in the game to make a come back).

    None of the games failed to start or find enough players. MMR was obviously reset, there were a lot more low CP players mixed in than I usually see. I know, CP doesn't count, but between alliance rank symbols and CP levels, you get an idea of overall experience a player has, and it's generally accurate with few exceptions.

    My game updated by itself while I was at work. The new load screens and music are great. I honestly didn't notice anything different mechanically at all. Nothing felt different about blocking or stamina in general. I couldn't hit block if I was sprinting, but that isn't important to me, I just lifted my thumb off the joystick to stop running. I can adjust to dismounting without the block button (you can literally hit any other button).

    I had zero lag, zero bar swap issues. While waiting in queue I was running around farming materials. I ran into an area where it was raining. There was a slight...blurriness to it, but it was 1000% less choppy during weather effects than I'm used to seeing. "Blurriness" is an overstatement, it was barely noticeable.

    I did still get Snipe desynced a few times...but NBs need kills too I guess, even if they aren't legitimate kills ;)

    I didn't enter Cyrodiil. I was on a roll in BGs and it was suddenly 6 hours later. I didn't notice any change in load screen times which I'm fine with. I did notice it being a bit smoother after arriving to a wayshrine in a busy area like Grahtwood or Wayrest, less choppiness immediately after loading in.

    Honestly, if BGs didn't say "solo queue deathmatch" instead of just "deathmatch", I wouldn't have even known there were any changes. I wasn't even thinking about "game performance" which means they must've done something right. Got up to 3rd place in Deathmatch by the time I logged off (not very humble brag, sorry :D ).

    Sorry for anyone having legitimate issues with their game, that is always extremely frustrating. I just thought I'd give credit where it was due. Without trying Cryodiil yet or looking for things to really pick apart, this was in my eyes a success of an update.

    Good for you buddy! You’ve played the game on patch day 1 when so many people are still downloading that the server load is probably at an all time low. PC has already warned that the big issues surfaced a few days in. But by all means my guy, be one of those who does his thing early and doesn’t gaf about anyone else’s experience bc u got urs. Coming on here like this and trying to overshadow everyone’s attempts to get problems fixed by shouting out BUT I GOT MINE!!!
    Anyone who plays full game content knows there are big issues with roll dodge, block, skills firing and latency in pvp. You & people like you who don’t bother testing all aspects of the game are a huge part of problem fella, you’re blocking the rest of us & obv don’t give an ish bc hey, it doesn’t affect you!

    Wow...this one is angry that you enjoyed the first night.

    Naw bro, I’m annoyed that anyone would come on and say that this is a great patch without fully exploring the game. U can’t do one small part of the game and call the patch a success when the rest of the player base across all platforms is crying foul, it’s not a full spectrum opinion and therefore it has no place here.
  • Sandman929
    Sandman929
    ✭✭✭✭✭
    ✭✭✭✭
    Frilleon wrote: »
    Sandman929 wrote: »
    Frilleon wrote: »
    xWarbrain wrote: »
    I was expecting the worst, especially on the day of everyone downloading. I played BGs for like 6 hours, it was awesome. The longest I sat in queue was 7 minutes, I left queue and reentered and got into a game almost immediately. All games were 4v4v4, some games would start one team with 3 but it would fill early in the match and didn't effect the result (I won several games joining late as the 4th player on a losing team early enough in the game to make a come back).

    None of the games failed to start or find enough players. MMR was obviously reset, there were a lot more low CP players mixed in than I usually see. I know, CP doesn't count, but between alliance rank symbols and CP levels, you get an idea of overall experience a player has, and it's generally accurate with few exceptions.

    My game updated by itself while I was at work. The new load screens and music are great. I honestly didn't notice anything different mechanically at all. Nothing felt different about blocking or stamina in general. I couldn't hit block if I was sprinting, but that isn't important to me, I just lifted my thumb off the joystick to stop running. I can adjust to dismounting without the block button (you can literally hit any other button).

    I had zero lag, zero bar swap issues. While waiting in queue I was running around farming materials. I ran into an area where it was raining. There was a slight...blurriness to it, but it was 1000% less choppy during weather effects than I'm used to seeing. "Blurriness" is an overstatement, it was barely noticeable.

    I did still get Snipe desynced a few times...but NBs need kills too I guess, even if they aren't legitimate kills ;)

    I didn't enter Cyrodiil. I was on a roll in BGs and it was suddenly 6 hours later. I didn't notice any change in load screen times which I'm fine with. I did notice it being a bit smoother after arriving to a wayshrine in a busy area like Grahtwood or Wayrest, less choppiness immediately after loading in.

    Honestly, if BGs didn't say "solo queue deathmatch" instead of just "deathmatch", I wouldn't have even known there were any changes. I wasn't even thinking about "game performance" which means they must've done something right. Got up to 3rd place in Deathmatch by the time I logged off (not very humble brag, sorry :D ).

    Sorry for anyone having legitimate issues with their game, that is always extremely frustrating. I just thought I'd give credit where it was due. Without trying Cryodiil yet or looking for things to really pick apart, this was in my eyes a success of an update.

    Good for you buddy! You’ve played the game on patch day 1 when so many people are still downloading that the server load is probably at an all time low. PC has already warned that the big issues surfaced a few days in. But by all means my guy, be one of those who does his thing early and doesn’t gaf about anyone else’s experience bc u got urs. Coming on here like this and trying to overshadow everyone’s attempts to get problems fixed by shouting out BUT I GOT MINE!!!
    Anyone who plays full game content knows there are big issues with roll dodge, block, skills firing and latency in pvp. You & people like you who don’t bother testing all aspects of the game are a huge part of problem fella, you’re blocking the rest of us & obv don’t give an ish bc hey, it doesn’t affect you!

    Wow...this one is angry that you enjoyed the first night.

    Naw bro, I’m annoyed that anyone would come on and say that this is a great patch without fully exploring the game. U can’t do one small part of the game and call the patch a success when the rest of the player base across all platforms is crying foul, it’s not a full spectrum opinion and therefore it has no place here.

    Any comment about the patch has to consider Cyrodiil, IC, BGs, material farming, crafting, guild store issues, in-game chat channels, UI issues, set balance, class balance, the champion system, quests, dungeons, delves, mini-trials, full trials, housing issues, grouping issues, etc, etc, etc.
    Full spectrum is a lot of stuff. I guess anyone who's going to report their experience had best get typing soon.
    Daggerfall Covenant - Xbox One NA
  • Frilleon
    Frilleon
    ✭✭
    xWarbrain wrote: »
    Frilleon wrote: »
    xWarbrain wrote: »
    I was expecting the worst, especially on the day of everyone downloading. I played BGs for like 6 hours, it was awesome. The longest I sat in queue was 7 minutes, I left queue and reentered and got into a game almost immediately. All games were 4v4v4, some games would start one team with 3 but it would fill early in the match and didn't effect the result (I won several games joining late as the 4th player on a losing team early enough in the game to make a come back).

    None of the games failed to start or find enough players. MMR was obviously reset, there were a lot more low CP players mixed in than I usually see. I know, CP doesn't count, but between alliance rank symbols and CP levels, you get an idea of overall experience a player has, and it's generally accurate with few exceptions.

    My game updated by itself while I was at work. The new load screens and music are great. I honestly didn't notice anything different mechanically at all. Nothing felt different about blocking or stamina in general. I couldn't hit block if I was sprinting, but that isn't important to me, I just lifted my thumb off the joystick to stop running. I can adjust to dismounting without the block button (you can literally hit any other button).

    I had zero lag, zero bar swap issues. While waiting in queue I was running around farming materials. I ran into an area where it was raining. There was a slight...blurriness to it, but it was 1000% less choppy during weather effects than I'm used to seeing. "Blurriness" is an overstatement, it was barely noticeable.

    I did still get Snipe desynced a few times...but NBs need kills too I guess, even if they aren't legitimate kills ;)

    I didn't enter Cyrodiil. I was on a roll in BGs and it was suddenly 6 hours later. I didn't notice any change in load screen times which I'm fine with. I did notice it being a bit smoother after arriving to a wayshrine in a busy area like Grahtwood or Wayrest, less choppiness immediately after loading in.

    Honestly, if BGs didn't say "solo queue deathmatch" instead of just "deathmatch", I wouldn't have even known there were any changes. I wasn't even thinking about "game performance" which means they must've done something right. Got up to 3rd place in Deathmatch by the time I logged off (not very humble brag, sorry :D ).

    Sorry for anyone having legitimate issues with their game, that is always extremely frustrating. I just thought I'd give credit where it was due. Without trying Cryodiil yet or looking for things to really pick apart, this was in my eyes a success of an update.

    Good for you buddy! You’ve played the game on patch day 1 when so many people are still downloading that the server load is probably at an all time low. PC has already warned that the big issues surfaced a few days in. But by all means my guy, be one of those who does his thing early and doesn’t gaf about anyone else’s experience bc u got urs. Coming on here like this and trying to overshadow everyone’s attempts to get problems fixed by shouting out BUT I GOT MINE!!!
    Anyone who plays full game content knows there are big issues with roll dodge, block, skills firing and latency in pvp. You & people like you who don’t bother testing all aspects of the game are a huge part of problem fella, you’re blocking the rest of us & obv don’t give an ish bc hey, it doesn’t affect you!

    You don't know who you are talking to. I'm not a "let's all pick flowers and go fishing" type of player. I'm as vocal about the issues in this game as anyone. They effect me. I was pointing out to people that not ALL issues effect ALL players and that not ALL content is broken to the point of being unplayable.

    The forums aren't just for complaints (I know, crazy). Battlegrounds, their performance and the changes to queue, were a point of contention for a lot of people. Nothing you said in your post describes me or the point I was making at all.

    L2Read.

    BRO, you played one part of the game one DAY 1!!
    You’re absolutely amolaying the pick me card, you’re also damaging the attempts of others to get legitimate problems fixed with your attempts to woo the devs with sunshine and daisies. It’s like saying the game is working great after only redesigning your outfit. Go play some 12 man content, go hit the dummy for a couple hours, play the patch for a week before giving your opinion bc less than a full day in is not a full spectrum opinion & it’s damaging.
  • TheFM
    TheFM
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    ✭✭
    Sandman929 wrote: »
    Good to hear. I didn't go into Cyro last night either, but will tonight. I'm just wondering if players are ever going to realize that the only way to improve their Cyrodiil experience is to stop piling into one campaign during prime time. Seems like that's never going to happen though.

    Yet pre elsweyr when it was pop locked it was very playable. Hell there were even large 30v30 rights that had 0 lag back then. And now you can't even attack an empty keep without mega lag.
  • Sandman929
    Sandman929
    ✭✭✭✭✭
    ✭✭✭✭
    TheFM wrote: »
    Sandman929 wrote: »
    Good to hear. I didn't go into Cyro last night either, but will tonight. I'm just wondering if players are ever going to realize that the only way to improve their Cyrodiil experience is to stop piling into one campaign during prime time. Seems like that's never going to happen though.

    Yet pre elsweyr when it was pop locked it was very playable. Hell there were even large 30v30 rights that had 0 lag back then. And now you can't even attack an empty keep without mega lag.

    Ok, but that was then. I can't remember a time when the "main" campaign was playable by my standards during prime time NA, which is why I only play there during off peak hours.
    Daggerfall Covenant - Xbox One NA
  • Blinkin8r
    Blinkin8r
    ✭✭✭✭✭
    Been playing BDO until this patch hoping they would fix some things. Logged in yesterday for the first time since Midyear Mayhem, game played like ***. Back to BDO.
    II Blinkin II
    Xbox 1 NA
    "A man without the sauce is lost, but the same man can become lost in the sauce."
  • HEBREWHAMMERRR
    HEBREWHAMMERRR
    ✭✭✭✭✭
    Didn’t try cyro yet. BGs were a blast but my ques took slightly longer than yours unfortunately on Xbox NA.
  • gabijoe21
    gabijoe21
    I wish I could say the same. Unfortunately in cyro its still awful. And last night I was murdering someone for the Dark Brotherhood and when I used the Blade of Woe 'someone' saw me and I had a bounty on my head. Only problem was that there wasn't anyone around. I didn't have to run away from anyone, but I still had a bounty.
    Xbox NA | Dragonknight | Daggerfall Covenant
  • ArchMikem
    ArchMikem
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    ✭✭✭✭✭
    I queued for norm Unhallowed Grave, then ran it again solo, both times had absolutely no lag or stutter, and Rawlkha did seem to render almost immediately when i logged in. Didnt crash or disconnect, besides the one time i tested the block spam issue. Oh and the Xbox client size dropped by nearly 40 GB. Thats incredible.
    CP1,200+ Master Explorer - AvA Praetorian - Console Peasant
  • Sandman929
    Sandman929
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    ✭✭✭✭
    ArchMikem wrote: »
    I queued for norm Unhallowed Grave, then ran it again solo, both times had absolutely no lag or stutter, and Rawlkha did seem to render almost immediately when i logged in. Didnt crash or disconnect, besides the one time i tested the block spam issue. Oh and the Xbox client size dropped by nearly 40 GB. Thats incredible.

    I tried the block spam thing too, but didn't disconnect. Maybe I spammed wrong. I found barswap cancelling pretty clunky more than anything else.
    Edited by Sandman929 on March 11, 2020 3:18PM
    Daggerfall Covenant - Xbox One NA
  • Raammzzaa
    Raammzzaa
    ✭✭✭✭
    Thanks for the reports on BGs playing well. I’ll have to give them a try tonight. I jumped in Cyrodiil last night with our guild group and found both of the 30 day CP campaigns to have serious issues. I look forward to trying out the updated BGs though.
  • Neoauspex
    Neoauspex
    ✭✭✭✭✭
    So much shade being thrown... I wonder if the two sides of this debate are divided squarely between the people with a One X/SSD and the people with hardware from 2013.
  • MentalxHammer
    MentalxHammer
    ✭✭✭✭✭
    Neoauspex wrote: »
    So much shade being thrown... I wonder if the two sides of this debate are divided squarely between the people with a One X/SSD and the people with hardware from 2013.

    I play with a One X and a Corsair SSD, I uninstalled yesterday because skill delay/misfires were so rampant that winning a fight felt like rng.
  • xWarbrain
    xWarbrain
    ✭✭✭✭✭
    I'm glad the game is working for you. But to be honest, you said you didn't feel anything mechanically different about blocking?? As someone that has mastered block cancelling I feel like I'm playing underwater. This statement sort of diminishes your credibility, as it is obvious that you aren't mechanically talented enough to animation cancel properly.

    It was weird because I was expecting a mess. I logged in and the first thing I did was try to block cancel my abilities. I thought to myself "maybe the patch didn't install and I don't have the changes yet?" before quickly realizing I wouldn't be standing in Grahtwood if that were the case.

    Without really even having to think about it, I successfully block canceled everything I tried. Magdens have some pretty dramatic animations (does that make it easier, more of a window?).

    I swear I was trying to find an issue, it felt fine to me. I ani cancel as second nature, I didn't notice a difference. I don't even notice I'm doing it anymore I've been doing it for so long, it's just "the way" I cast abilities. Almost every skill happens with bar swap or block cancel and I'm constantly using block as intended as well as roll dodging more than any Mag character probably normally does. My stamina use is a huge part of my playstyle on Magden. I didn't have any of the regen issues some people are having either.
    XB1 NA
    Your nerf suggestion is dumb. Learn to counter other players instead of having the game rebuilt to your ability level.
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