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ZOS, what have you done?

fred4
fred4
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2:45pm in Cyrodiil on PC EU, no one around for miles at Alessia, duelling another player. Major skill delay! Completely unplayable on both sides. Red: two bars, yellow three bars, blue: full. He was yellow, I was red, near a yellow keep that was not under attack. Frame rate: fine, around 70 on my old machine. Skill lag: insane.

This is not normal! ZOS, ostensibly you changed block, because it was causing a lot of server messages. I took this to mean the refactoring of that code was the beginning of performance fixes. At this stage I'm just flabbergasted. How could you get it so wrong? At this hour of the day and with this low activity, how could there be this much lag? I don't know how you've done it, but you really screwed up combat!

I was on my DK, fighting a stamcro. Yeah, we both survived. It wasn't life and death on those classes. It was just frustrating, cause we literally couldn't do anything to finish each other off. In the end we just stopped and talked. He went off, hoping for less lag at Alessia bridge. I am writing this post. ZOS, we literally stopped playing, because your game doesn't work, not because of the tank meta or anything like that.

Incidentally I was wearing Unchained Aggressor for the first time. I was hoping to test it, but how can you test it when it takes 6 seconds to activate Dragon Leap, huh? Riddle me that, ZOS! I am exaggerating only slightly.
  • Muffinman
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    *** happens. Things like this are not seen until you get many players in game, something you can't replicate on the test servers. It's not like they're purposely slowing the game down
  • ArchMikem
    ArchMikem
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    I dont think this is a patch issue, i was getting severe input lag on Console yesterday as well.

    Edited by ArchMikem on March 7, 2020 9:04PM
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
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