codierussell wrote: »Twenty0zTsunami wrote: »
right and again if you'd actually read more thant he last post in the entire thread, there is a simple, logical process by which this would likely increase playerbase and as a result profits in the end.
What world do you live in that the number of subscriptions would go down if people could utilize their sub across different platforms? Explain your logic.
Well considering everyone that has multiple subs currently the profit goes down. You are making an assumption that allowing cross platform subs would increase the subs because of new players starting, but, have you seen the completion rate of the main questlines on console? On PS4 something like 60% of people don't even complete the 3rd main quest. Those people aren't buying subs. So for instance if you brought 5 people to the game via what you are proposing, which would be a decent number. 3 of those players based off the PS4 numbers won't complete more than the 3rd quest. Which leaves two people to possibly sub. But they also lose a subscription from you making the net of one new sub, and that is being generous with the numbers.
Out of all my friends that also have a PS4 I have only been able to talk one person into buying the game, even though it has been the only game I have played for the past 5 years. That one person that has bought it only turn it on once, and never even played with me. At the end of the day ZOS would have to spend lots of time (which they don't have) and pay a lot of money (which they don't have) to implement something that really is a long shot to actually net them more subs.
TequilaFire wrote: »
That is because everyone buys carries in Skyreach these days to fast level and don't play the main game.
Well, Zenimax is no CD Projekt. Some publishers and developers understand what properly serving your customers looks like. Zenimax does not and has been getting increasingly hostile to their customer’s best interest. If they won’t do the right thing, don’t pay them a gods damned dime. That anyone pays for multiple accounts for this game is simply befuddling.
codierussell wrote: »TequilaFire wrote: »
That is because everyone buys carries in Skyreach these days to fast level and don't play the main game.
So new players that have never played the game before know how to get to craglorn then ask in zone chat to buy skyreach carries?
Only 20% of people on PS4 have gotten to level 50 to get that trophy so that is not the case. I can't speak to people on PC, but on console the majority of players do not stick around that long.
codierussell wrote: »Well, Zenimax is no CD Projekt. Some publishers and developers understand what properly serving your customers looks like. Zenimax does not and has been getting increasingly hostile to their customer’s best interest. If they won’t do the right thing, don’t pay them a gods damned dime. That anyone pays for multiple accounts for this game is simply befuddling.
I don't know when you started playing but since launch they have improved in my eyes. ESO+ never used to have a craft bag, after players made their case ZOS added it. Also you used to have to sub to play the game, now you do not.
codierussell wrote: »Well, Zenimax is no CD Projekt. Some publishers and developers understand what properly serving your customers looks like. Zenimax does not and has been getting increasingly hostile to their customer’s best interest. If they won’t do the right thing, don’t pay them a gods damned dime. That anyone pays for multiple accounts for this game is simply befuddling.
I don't know when you started playing but since launch they have improved in my eyes. ESO+ never used to have a craft bag, after players made their case ZOS added it. Also you used to have to sub to play the game, now you do not.
I’ll confess I find it a little hard to believe you are oblivious to the significant increase in predatory monetization methods. Especially after the present “event” where it is straight up impossible for players go actually get all the event rewards by playing instead of paying.
ManwithBeard9 wrote: »codierussell wrote: »Well, Zenimax is no CD Projekt. Some publishers and developers understand what properly serving your customers looks like. Zenimax does not and has been getting increasingly hostile to their customer’s best interest. If they won’t do the right thing, don’t pay them a gods damned dime. That anyone pays for multiple accounts for this game is simply befuddling.
I don't know when you started playing but since launch they have improved in my eyes. ESO+ never used to have a craft bag, after players made their case ZOS added it. Also you used to have to sub to play the game, now you do not.
I’ll confess I find it a little hard to believe you are oblivious to the significant increase in predatory monetization methods. Especially after the present “event” where it is straight up impossible for players go actually get all the event rewards by playing instead of paying.
Welcome to games as a service. The cost of a game hasn't increased in years. The cost to produce and develop has increased astronomically. If you don't have extra revenue coming in on a live service game, the servers would shut down quickly. Don't like it? Go play one and done single player games.
Twenty0zTsunami wrote: »ManwithBeard9 wrote: »codierussell wrote: »Well, Zenimax is no CD Projekt. Some publishers and developers understand what properly serving your customers looks like. Zenimax does not and has been getting increasingly hostile to their customer’s best interest. If they won’t do the right thing, don’t pay them a gods damned dime. That anyone pays for multiple accounts for this game is simply befuddling.
I don't know when you started playing but since launch they have improved in my eyes. ESO+ never used to have a craft bag, after players made their case ZOS added it. Also you used to have to sub to play the game, now you do not.
I’ll confess I find it a little hard to believe you are oblivious to the significant increase in predatory monetization methods. Especially after the present “event” where it is straight up impossible for players go actually get all the event rewards by playing instead of paying.
Welcome to games as a service. The cost of a game hasn't increased in years. The cost to produce and develop has increased astronomically. If you don't have extra revenue coming in on a live service game, the servers would shut down quickly. Don't like it? Go play one and done single player games.
Not true. Have you ever played diablo? ***, diablo 2 servers are still up and running.
Twenty0zTsunami wrote: »ManwithBeard9 wrote: »codierussell wrote: »Well, Zenimax is no CD Projekt. Some publishers and developers understand what properly serving your customers looks like. Zenimax does not and has been getting increasingly hostile to their customer’s best interest. If they won’t do the right thing, don’t pay them a gods damned dime. That anyone pays for multiple accounts for this game is simply befuddling.
I don't know when you started playing but since launch they have improved in my eyes. ESO+ never used to have a craft bag, after players made their case ZOS added it. Also you used to have to sub to play the game, now you do not.
I’ll confess I find it a little hard to believe you are oblivious to the significant increase in predatory monetization methods. Especially after the present “event” where it is straight up impossible for players go actually get all the event rewards by playing instead of paying.
Welcome to games as a service. The cost of a game hasn't increased in years. The cost to produce and develop has increased astronomically. If you don't have extra revenue coming in on a live service game, the servers would shut down quickly. Don't like it? Go play one and done single player games.
Not true. Have you ever played diablo? ***, diablo 2 servers are still up and running.
I believe Diablo 2's quarterly content releases are the envy of the genre !
Twenty0zTsunami wrote: »Twenty0zTsunami wrote: »ManwithBeard9 wrote: »codierussell wrote: »Well, Zenimax is no CD Projekt. Some publishers and developers understand what properly serving your customers looks like. Zenimax does not and has been getting increasingly hostile to their customer’s best interest. If they won’t do the right thing, don’t pay them a gods damned dime. That anyone pays for multiple accounts for this game is simply befuddling.
I don't know when you started playing but since launch they have improved in my eyes. ESO+ never used to have a craft bag, after players made their case ZOS added it. Also you used to have to sub to play the game, now you do not.
I’ll confess I find it a little hard to believe you are oblivious to the significant increase in predatory monetization methods. Especially after the present “event” where it is straight up impossible for players go actually get all the event rewards by playing instead of paying.
Welcome to games as a service. The cost of a game hasn't increased in years. The cost to produce and develop has increased astronomically. If you don't have extra revenue coming in on a live service game, the servers would shut down quickly. Don't like it? Go play one and done single player games.
Not true. Have you ever played diablo? ***, diablo 2 servers are still up and running.
I believe Diablo 2's quarterly content releases are the envy of the genre !
Diablo 3 also has no monetization. The point I was replying to was the statement that games that don't monetize die. And my point that is if it's a title that sells well t hat is not true.
People that don't play ESO aren't envious of the updates. What world do you live in?
Well, Zenimax is no CD Projekt. Some publishers and developers understand what properly serving your customers looks like. Zenimax does not and has been getting increasingly hostile to their customer’s best interest. If they won’t do the right thing, don’t pay them a gods damned dime. That anyone pays for multiple accounts for this game is simply befuddling.
Who will pay Microsoft and PS for the copy of the game? They need their cut.
Well, Zenimax is no CD Projekt. Some publishers and developers understand what properly serving your customers looks like. Zenimax does not and has been getting increasingly hostile to their customer’s best interest. If they won’t do the right thing, don’t pay them a gods damned dime. That anyone pays for multiple accounts for this game is simply befuddling.
Hostile? I ask that you explain yourself?
Making changes to the one does not like is not being hostile. If a company running a GaaS was truly being hostile players would be running for the exit. As someone who does disagree with the management style of Zos and Matt I will attest they are not being hostile.
Twenty0zTsunami wrote: »Twenty0zTsunami wrote: »ManwithBeard9 wrote: »codierussell wrote: »Well, Zenimax is no CD Projekt. Some publishers and developers understand what properly serving your customers looks like. Zenimax does not and has been getting increasingly hostile to their customer’s best interest. If they won’t do the right thing, don’t pay them a gods damned dime. That anyone pays for multiple accounts for this game is simply befuddling.
I don't know when you started playing but since launch they have improved in my eyes. ESO+ never used to have a craft bag, after players made their case ZOS added it. Also you used to have to sub to play the game, now you do not.
I’ll confess I find it a little hard to believe you are oblivious to the significant increase in predatory monetization methods. Especially after the present “event” where it is straight up impossible for players go actually get all the event rewards by playing instead of paying.
Welcome to games as a service. The cost of a game hasn't increased in years. The cost to produce and develop has increased astronomically. If you don't have extra revenue coming in on a live service game, the servers would shut down quickly. Don't like it? Go play one and done single player games.
Not true. Have you ever played diablo? ***, diablo 2 servers are still up and running.
I believe Diablo 2's quarterly content releases are the envy of the genre !
Diablo 3 also has no monetization. The point I was replying to was the statement that games that don't monetize die. And my point that is if it's a title that sells well t hat is not true.
People that don't play ESO aren't envious of the updates. What world do you live in?
The real one.
The point you were replying to was the one that said the cost of producing and developing games has increased astronomically. Obviously, it's a lot cheaper just to maintain the servers on an old game that isn't being further developed.
Twenty0zTsunami wrote: »Well, Zenimax is no CD Projekt. Some publishers and developers understand what properly serving your customers looks like. Zenimax does not and has been getting increasingly hostile to their customer’s best interest. If they won’t do the right thing, don’t pay them a gods damned dime. That anyone pays for multiple accounts for this game is simply befuddling.
Hostile? I ask that you explain yourself?
Making changes to the one does not like is not being hostile. If a company running a GaaS was truly being hostile players would be running for the exit. As someone who does disagree with the management style of Zos and Matt I will attest they are not being hostile.
an assumption based on the fact that networking works. I can't be the only person who would gladly switch over to another format to play the game with my friends who only have console. I also can't be the only person who has friends that they'd urge to buy and play the game in order to experience it with friends.
The fact that you're arguing against this is sad, really. There's no harm whatsoever to you, or the game.
I’ll confess I find it a little hard to believe you are oblivious to the significant increase in predatory monetization methods. Especially after the present “event” where it is straight up impossible for players go actually get all the event rewards by playing instead of paying.
Twenty0zTsunami wrote: »Twenty0zTsunami wrote: »Twenty0zTsunami wrote: »ManwithBeard9 wrote: »codierussell wrote: »Well, Zenimax is no CD Projekt. Some publishers and developers understand what properly serving your customers looks like. Zenimax does not and has been getting increasingly hostile to their customer’s best interest. If they won’t do the right thing, don’t pay them a gods damned dime. That anyone pays for multiple accounts for this game is simply befuddling.
I don't know when you started playing but since launch they have improved in my eyes. ESO+ never used to have a craft bag, after players made their case ZOS added it. Also you used to have to sub to play the game, now you do not.
I’ll confess I find it a little hard to believe you are oblivious to the significant increase in predatory monetization methods. Especially after the present “event” where it is straight up impossible for players go actually get all the event rewards by playing instead of paying.
Welcome to games as a service. The cost of a game hasn't increased in years. The cost to produce and develop has increased astronomically. If you don't have extra revenue coming in on a live service game, the servers would shut down quickly. Don't like it? Go play one and done single player games.
Not true. Have you ever played diablo? ***, diablo 2 servers are still up and running.
I believe Diablo 2's quarterly content releases are the envy of the genre !
Diablo 3 also has no monetization. The point I was replying to was the statement that games that don't monetize die. And my point that is if it's a title that sells well t hat is not true.
People that don't play ESO aren't envious of the updates. What world do you live in?
The real one.
The point you were replying to was the one that said the cost of producing and developing games has increased astronomically. Obviously, it's a lot cheaper just to maintain the servers on an old game that isn't being further developed.
No, the post ing eneral made that point but I was specifically responding to the point I mentioned. Reading comprehension is key.
Twenty0zTsunami wrote: »Twenty0zTsunami wrote: »ManwithBeard9 wrote: »codierussell wrote: »Well, Zenimax is no CD Projekt. Some publishers and developers understand what properly serving your customers looks like. Zenimax does not and has been getting increasingly hostile to their customer’s best interest. If they won’t do the right thing, don’t pay them a gods damned dime. That anyone pays for multiple accounts for this game is simply befuddling.
I don't know when you started playing but since launch they have improved in my eyes. ESO+ never used to have a craft bag, after players made their case ZOS added it. Also you used to have to sub to play the game, now you do not.
I’ll confess I find it a little hard to believe you are oblivious to the significant increase in predatory monetization methods. Especially after the present “event” where it is straight up impossible for players go actually get all the event rewards by playing instead of paying.
Welcome to games as a service. The cost of a game hasn't increased in years. The cost to produce and develop has increased astronomically. If you don't have extra revenue coming in on a live service game, the servers would shut down quickly. Don't like it? Go play one and done single player games.
Not true. Have you ever played diablo? ***, diablo 2 servers are still up and running.
I believe Diablo 2's quarterly content releases are the envy of the genre !
Diablo 3 also has no monetization. The point I was replying to was the statement that games that don't monetize die. And my point that is if it's a title that sells well t hat is not true.
People that don't play ESO aren't envious of the updates. What world do you live in?