Overall it’s not that dire. There is two pressing issues although they are major.
1) Server/client stability and performance.
We all know the problems. So let’s move on.
2) Combat.
Combat has turned bland overall with watered down abilities.
Race passives are a mess.
And animation canceling has gone from something only the high end players used, to a standard tool that the new vet dungeons (and maybe even normal versions) are designed with in mind. This creates a two tiered combat system that is restricting content to a great proportion of the players.
In short, combat is a mess.
But...
The chapters are interesting, and the game looks great.
Overall it’s not that dire. There is two pressing issues although they are major.
1) Server/client stability and performance.
We all know the problems. So let’s move on.
2) Combat.
Combat has turned bland overall with watered down abilities.
Race passives are a mess.
And animation canceling has gone from something only the high end players used, to a standard tool that the new vet dungeons (and maybe even normal versions) are designed with in mind. This creates a two tiered combat system that is restricting content to a great proportion of the players.
In short, combat is a mess.
But...
The chapters are interesting, and the game looks great.
I just knew A/C would be brought up! PIN YOUR EARS BACK!!! MAJORITY of players WANT A/C! [snip] Combat IS a mess but its not due to A/C! Nothing is unavailable as everyone can learn how to dps if they CHOOSE to!
Also i agree with point 1.
[Edit for bait.]
Overall it’s not that dire. There is two pressing issues although they are major.
1) Server/client stability and performance.
We all know the problems. So let’s move on.
2) Combat.
Combat has turned bland overall with watered down abilities.
Race passives are a mess.
And animation canceling has gone from something only the high end players used, to a standard tool that the new vet dungeons (and maybe even normal versions) are designed with in mind. This creates a two tiered combat system that is restricting content to a great proportion of the players.
In short, combat is a mess.
But...
The chapters are interesting, and the game looks great.
I just knew A/C would be brought up! PIN YOUR EARS BACK!!! MAJORITY of players WANT A/C! Stop moaning about it! Combat IS a mess but its not due to A/C! Nothing is unavailable as everyone can learn how to dps if they CHOOSE to!
Also i agree with point 1.
Sigh. First what is your source if AC is wanted by the majority? Did you mean majority of forum posters? Because there is no other way to measure it.
Second, making dungeons and pvp the realms of a minority of players is not winning strategy. We don’t get a lot of new pvp areas or trials. Why? Because not many people use them. And if you have to wait a long time for one of the new dungeons (like mazz) it’s because they are not really that popular either.
AC has been in the game since it began. The percentage of players using it now is what it’s going to be. Zos is not going to make content for a minority of players. What is new is that content is depending players to know it. So don’t expect more pvp maps, just a single trial per year. And Just a few dungeons because (I believe) the player base can’t keep up.
However expect at least two houses per quarter, and a ton more costumes and furniture packs. Because guess what the “majority” of players want?
Jesus!
Every possible measure that can be carried out shows the majority use and want A/C fast based combat not turn based animation watching like Final fantasy. But yes as you said only forum can really be done so every forum post has shown the majority WANT A/C.
Dungeons and pvp are available to everybody!
The reason this game is in decline is the majority of talented people have been pushed to ES6, ESO is just getting milked for the last bit of $$ now hence the houses and all that stuff so people buy crown stuff etc.
But this game is dying now so whatever happens it dont matter, it will never be good again, every patch it gets worse and worse and more bugs and crashes are introduced.
Whats with the super exaggeration that without AC it becomes turn-based seems a bit extreme, I recently came back and don't AC game doesn't feel slow to me =S
Overall it’s not that dire. There is two pressing issues although they are major.
1) Server/client stability and performance.
We all know the problems. So let’s move on.
2) Combat.
Combat has turned bland overall with watered down abilities.
Race passives are a mess.
And animation canceling has gone from something only the high end players used, to a standard tool that the new vet dungeons (and maybe even normal versions) are designed with in mind. This creates a two tiered combat system that is restricting content to a great proportion of the players.
In short, combat is a mess.
But...
The chapters are interesting, and the game looks great.
I just knew A/C would be brought up! PIN YOUR EARS BACK!!! MAJORITY of players WANT A/C! Stop moaning about it! Combat IS a mess but its not due to A/C! Nothing is unavailable as everyone can learn how to dps if they CHOOSE to!
Also i agree with point 1.
Sigh. First what is your source if AC is wanted by the majority? Did you mean majority of forum posters? Because there is no other way to measure it.
Second, making dungeons and pvp the realms of a minority of players is not winning strategy. We don’t get a lot of new pvp areas or trials. Why? Because not many people use them. And if you have to wait a long time for one of the new dungeons (like mazz) it’s because they are not really that popular either.
AC has been in the game since it began. The percentage of players using it now is what it’s going to be. Zos is not going to make content for a minority of players. What is new is that content is depending players to know it. So don’t expect more pvp maps, just a single trial per year. And Just a few dungeons because (I believe) the player base can’t keep up.
However expect at least two houses per quarter, and a ton more costumes and furniture packs. Because guess what the “majority” of players want?
Jesus!
Every possible measure that can be carried out shows the majority use and want A/C fast based combat not turn based animation watching like Final fantasy. But yes as you said only forum can really be done so every forum post has shown the majority WANT A/C.
Dungeons and pvp are available to everybody!
The reason this game is in decline is the majority of talented people have been pushed to ES6, ESO is just getting milked for the last bit of $$ now hence the houses and all that stuff so people buy crown stuff etc.
But this game is dying now so whatever happens it dont matter, it will never be good again, every patch it gets worse and worse and more bugs and crashes are introduced.
Quoted post has been removed.
Overall it’s not that dire. There is two pressing issues although they are major.
1) Server/client stability and performance.
We all know the problems. So let’s move on.
2) Combat.
Combat has turned bland overall with watered down abilities.
Race passives are a mess.
And animation canceling has gone from something only the high end players used, to a standard tool that the new vet dungeons (and maybe even normal versions) are designed with in mind. This creates a two tiered combat system that is restricting content to a great proportion of the players.
In short, combat is a mess.
But...
The chapters are interesting, and the game looks great.
I just knew A/C would be brought up! PIN YOUR EARS BACK!!! MAJORITY of players WANT A/C! Stop moaning about it! Combat IS a mess but its not due to A/C! Nothing is unavailable as everyone can learn how to dps if they CHOOSE to!
Also i agree with point 1.
Sigh. First what is your source if AC is wanted by the majority? Did you mean majority of forum posters? Because there is no other way to measure it.
Second, making dungeons and pvp the realms of a minority of players is not winning strategy. We don’t get a lot of new pvp areas or trials. Why? Because not many people use them. And if you have to wait a long time for one of the new dungeons (like mazz) it’s because they are not really that popular either.
AC has been in the game since it began. The percentage of players using it now is what it’s going to be. Zos is not going to make content for a minority of players. What is new is that content is depending players to know it. So don’t expect more pvp maps, just a single trial per year. And Just a few dungeons because (I believe) the player base can’t keep up.
However expect at least two houses per quarter, and a ton more costumes and furniture packs. Because guess what the “majority” of players want?
Jesus!
Every possible measure that can be carried out shows the majority use and want A/C fast based combat not turn based animation watching like Final fantasy. But yes as you said only forum can really be done so every forum post has shown the majority WANT A/C.
Dungeons and pvp are available to everybody!
The reason this game is in decline is the majority of talented people have been pushed to ES6, ESO is just getting milked for the last bit of $$ now hence the houses and all that stuff so people buy crown stuff etc.
But this game is dying now so whatever happens it dont matter, it will never be good again, every patch it gets worse and worse and more bugs and crashes are introduced.
So no source, got it.
And saying dungeons are available to everybody is not the point. The point is is that they are not popular. If they were we would see a trial dlc or another pvp based dlc. But we don’t. And why are they not popular? Because the average player can’t do the dps required. It’s not rocket science.Quoted post has been removed.
[snip]
[Edit for bait.]
Overall it’s not that dire. There is two pressing issues although they are major.
1) Server/client stability and performance.
We all know the problems. So let’s move on.
2) Combat.
Combat has turned bland overall with watered down abilities.
Race passives are a mess.
And animation canceling has gone from something only the high end players used, to a standard tool that the new vet dungeons (and maybe even normal versions) are designed with in mind. This creates a two tiered combat system that is restricting content to a great proportion of the players.
In short, combat is a mess.
But...
The chapters are interesting, and the game looks great.
I think the best way to take the first steps to fixing this game and getting some hope back from the customers if lead managers are replaced. it should have happened a while back, now it is a must.
[snip]
[Edit for bashing.]
Overall it’s not that dire. There is two pressing issues although they are major.
1) Server/client stability and performance.
We all know the problems. So let’s move on.
2) Combat.
Combat has turned bland overall with watered down abilities.
Race passives are a mess.
And animation canceling has gone from something only the high end players used, to a standard tool that the new vet dungeons (and maybe even normal versions) are designed with in mind. This creates a two tiered combat system that is restricting content to a great proportion of the players.
In short, combat is a mess.
But...
The chapters are interesting, and the game looks great.
Its sad they tweak game around AC lol...
FinneganFroth wrote: »I suggest an animation cancel CANCEL. That's right for those players that don't want to animation cancel, they can hit an extra key to cancel the animation cancel so their cancel is canceled. That way, they don't have to worry about the animation cancel cancelling their way towards victory.
Overall it’s not that dire. There is two pressing issues although they are major.
1) Server/client stability and performance.
We all know the problems. So let’s move on.
2) Combat.
Combat has turned bland overall with watered down abilities.
Race passives are a mess.
And animation canceling has gone from something only the high end players used, to a standard tool that the new vet dungeons (and maybe even normal versions) are designed with in mind. This creates a two tiered combat system that is restricting content to a great proportion of the players.
In short, combat is a mess.
But...
The chapters are interesting, and the game looks great.
I just knew A/C would be brought up! PIN YOUR EARS BACK!!! MAJORITY of players WANT A/C! [snip] Combat IS a mess but its not due to A/C! Nothing is unavailable as everyone can learn how to dps if they CHOOSE to!
Also i agree with point 1.
[Edit for bait.]
Sigh. First what is your source if AC is wanted by the majority? Did you mean majority of forum posters? Because there is no other way to measure it.
Second, making dungeons and pvp the realms of a minority of players is not winning strategy. We don’t get a lot of new pvp areas or trials. Why? Because not many people use them. And if you have to wait a long time for one of the new dungeons (like mazz) it’s because they are not really that popular either.
AC has been in the game since it began. The percentage of players using it now is what it’s going to be. Zos is not going to make content for a minority of players. What is new is that content is depending players to know it. So don’t expect more pvp maps, just a single trial per year. And Just a few dungeons because (I believe) the player base can’t keep up.
However expect at least two houses per quarter, and a ton more costumes and furniture packs. Because guess what the “majority” of players want?
Jesus!
Every possible measure that can be carried out shows the majority use and want A/C fast based combat not turn based animation watching like Final fantasy. But yes as you said only forum can really be done so every forum post has shown the majority WANT A/C.
Dungeons and pvp are available to everybody!
The reason this game is in decline is the majority of talented people have been pushed to ES6, ESO is just getting milked for the last bit of $$ now hence the houses and all that stuff so people buy crown stuff etc.
But this game is dying now so whatever happens it dont matter, it will never be good again, every patch it gets worse and worse and more bugs and crashes are introduced.
So no source, got it.
And saying dungeons are available to everybody is not the point. The point is is that they are not popular. If they were we would see a trial dlc or another pvp based dlc. But we don’t. And why are they not popular? Because the average player can’t do the dps required. It’s not rocket science.rager82b14_ESO wrote: »
Jesus!
Every possible measure that can be carried out shows the majority use and want A/C fast based combat not turn based animation watching like Final fantasy. But yes as you said only forum can really be done so every forum post has shown the majority WANT A/C.
Dungeons and pvp are available to everybody!
The reason this game is in decline is the majority of talented people have been pushed to ES6, ESO is just getting milked for the last bit of $$ now hence the houses and all that stuff so people buy crown stuff etc.
But this game is dying now so whatever happens it dont matter, it will never be good again, every patch it gets worse and worse and more bugs and crashes are introduced.
Gw2 has a better combat system, and has very little AC. ESO developers could learn from them.
Go play it.
Thats a great way to get players involved in ESO.
Yes, the only source we have available! So 100% accurate as there is no other measure, you get that?
IF players cant do the dps required as the game currently stands when you can do 30k dps with just heavy attacks and the right gear also many many vids on how to 'git gud' at dps then they will never be able to do this content. But there are new dungeons with every single dlc, i dont know what you are talking about.
As i said this game is dying and is being milked for final bit of $$ from crown store, hopefully we can lay it to rest some time soon.
As for the other guy we were just trolling each other on another thread nothing serious.
If there may be any questions in regards to the rules, please feel free to take a few moments to review them here.Trolling or Baiting: The act of trolling is defined as something that is created for the intent to provoke conflict, shock others, or to elicit a strong negative or emotional reaction. It’s okay and very normal to disagree with others, and even to debate, but provoking conflict, baiting, inciting, mocking, etc. is never acceptable in the official The Elder Scrolls Online community. If you do not have something constructive or meaningful to add to a discussion, we strongly recommend you refrain from posting in that thread, and find another discussion to participate in instead. It is also not constructive or helpful to publicly call out others and accuse them of trolling, or call them a troll—please refrain from doing so. If you genuinely believe someone is trolling, please report the post or thread to the ESO Team, and leave it at that.
Overall it’s not that dire. There is two pressing issues although they are major.
1) Server/client stability and performance.
We all know the problems. So let’s move on.
2) Combat.
Combat has turned bland overall with watered down abilities.
Race passives are a mess.
And animation canceling has gone from something only the high end players used, to a standard tool that the new vet dungeons (and maybe even normal versions) are designed with in mind. This creates a two tiered combat system that is restricting content to a great proportion of the players.
In short, combat is a mess.
But...
The chapters are interesting, and the game looks great.