Maintenance for the week of July 13:
• PC/Mac: No maintenance – July 13
The issues on the North American and European PlayStation® megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Well it's one o those rare things that is understandable. How many times you dumped meteor on rat or other creature? Maybe it's made like this to prioritize important combat targets. I'm not sure though would it prioritize monster over a creature... Just trying to understand it.
"We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available."
— They always claim they’re “investigating” the causes, but in reality they’re just waiting until the PC EU players go to bed. Once that happens, you can suddenly log in again and they happily mark the issue as Fixed.
It's one if the most annoying things in this game. The targeting is a load of rubbish. The invisible hit boxes of random stuff is always blocking what you want to see.
i think the targeting Radius in the game is to big. like there should be a function that allows you to adjust how Pin point you want the targeting to be or not be
It's more then just the size of the hit box. When fighting enemies your "un-aimed" attacks will go towards the target with the highest % of health. Not the highest actual health, the highest % of health. So if a boss is at 25% health with 100, 000 of actual health, your "un-aimed" attacked will hit that rabbit that just ran by because it is at 100% health with 100 actual health. Having your ult or execute go off target is intended.