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Illusion skill tree idea

Kombinator
Kombinator
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Would be taught in the mage guild, if you have at least 5 level in the guild. Available to everyone.

Ultimate: Superior muffled Chameleon. Makes you undetectable. Does not end unless you attack, or use any ability, that affects anyone, but yourself. Lasts 60 seconds.
Morph1: cheap muffled invisibility. Reduce cost drastically, gives simple invisibility for 10 seconds.
Morph2: Shadow Shroud. Makes you, and teammates close to you entirely undetectable. Lasts 60 seconds. Ends, if you, or any affected person uses any ability, that affects anyone but themselves/yourself.

1: Distract. Makes NPCs rotate to target location for 5 seconds
morph1: loud distracts. Increased radius, and npcs might run to target location to investigate.
morph2: silent distract. Changes to target skill. Target npc will not detect you at all. Does not count as attack, can place maximum 3 at a time. Lasts 5 seconds

2: Fury. Make target NPC attack everyone. Does only work on normal NPC. Can only affect one target at a time. Lasts 10 seconds. Once used enemy gets immune to it for 30 seconds.
morph1: Strong Fury. Makes it work on elite npcs, but not bosses.
motph2: AOE fury. Turns into aoe skill, and allow to affect any number of npc. Casting it while active will dispell all active ones.

3: Calm. Target NPC will not engage in combat unless attacked first. Does not work on enemy, that is already in combat. Can affect one enemy at a time. Lasts 10 seconds. Bosses are immune.
Combat Calm. Work on normal npcs already in combat. Be warned, that damage over time effects can end it instantly.
Multi-calm. Can place up to 3 npc.

4: Charm. Takes 5 second channel. Channel instantly interrupted, if you take any damage. Makes target NPC fight for you for 30 seconds. Cannot be used in combat. Only works on normal npcs. Charmed NPC will NOT be protected. But you can heal/buff it.
morph1: combat charm. Makes it work during combat.
morph2: perfect charm. Increase duration to infinite.

5: Muffle. Erase all sounds during sneak.
morph1. Agile muffle. Also erase sneaking movement penalty.
morph2. Light muffle. Also erase stamina cost of sneaking.

No passives on this skill tree.
Edited by Kombinator on February 27, 2020 9:56AM
  • Tommy_The_Gun
    Tommy_The_Gun
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    This ult would make NB kinda obsolete, don't you think ? Invisiblity is the only thing left that makes NB... a NB. Grim focus was copy-paste to sorcs, fear added to fighters guild (in fact in a better variant lol) and teleport strike gap-closer was added to one of dual wield skills morphs.

    With ulti like this you would make other classes being able te become better assains / gankers than NB... Warden, Necro, Stam sorc or stamplar with invisiblity...
    Edited by Tommy_The_Gun on February 27, 2020 10:11AM
  • Kombinator
    Kombinator
    ✭✭✭
    This ult would make NB kinda obsolete, don't you think ? Invisiblity is the only thing left that makes NB... a NB. Grim focus was copy-paste to sorcs, fear added to fighters guild (in fact in a better variant lol) and teleport strike gap-closer was added to one of dual wield skills morphs.

    With ulti like this you would make other classes being able te become better assains / gankers than NB... Warden, Necro, Stam sorc or stamplar with invisiblity...

    Except, that ultimate does not come from nothing. You need to work for it. Also you can't really multi-cast it. So you could attack once, then for quite a time not-available. The other morph would let you go more often, but for shorter time. Not really good for skipping mobs.

    Also it is an ULTIMATE. NB invisibility is just a regular skill. You can go with other ultimates while equipped. This one would sacrifice an ultimate, that could be used for other purpose.
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