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We want Locked-Non-Cp

Cirantille
Cirantille
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Title

This is not an I RP crazy or I die for my faction, loyalist etc thread. People can switch campaigns at the end anyway and we are all adults, so no one shall bully people play in different alliances.

But we would like to be able to feel achievement after investing our real-life hours into a game.

If I am working through my way to a scroll, I would like to be able to feel the sense of achievement, not to wate my time.

Before someone decides to troll with it, before someone decides to switch alliances day and night and prevent people from enjoying gameplay.

So be it, if people want non-locked no cp, they can stay and play there.

But we would like no-cp locked too.

No worries for EU non-cp is full, the campaigns will not be empty :)

If this a game play how you like, you shouldn't take our freedom and choice from us
  • grannas211
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    Cirantille wrote: »
    Title

    This is not an I RP crazy or I die for my faction, loyalist etc thread. People can switch campaigns at the end anyway and we are all adults, so no one shall bully people play in different alliances.

    But we would like to be able to feel achievement after investing our real-life hours into a game.

    If I am working through my way to a scroll, I would like to be able to feel the sense of achievement, not to wate my time.

    Before someone decides to troll with it, before someone decides to switch alliances day and night and prevent people from enjoying gameplay.

    So be it, if people want non-locked no cp, they can stay and play there.

    But we would like no-cp locked too.

    No worries for EU non-cp is full, the campaigns will not be empty :)

    If this a game play how you like, you shouldn't take our freedom and choice from us[/quote]





    Thats literally what faction lock does
    Edited by grannas211 on February 24, 2020 6:18PM
  • Cirantille
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    grannas211 wrote: »
    Cirantille wrote: »
    Title

    This is not an I RP crazy or I die for my faction, loyalist etc thread. People can switch campaigns at the end anyway and we are all adults, so no one shall bully people play in different alliances.

    But we would like to be able to feel achievement after investing our real-life hours into a game.

    If I am working through my way to a scroll, I would like to be able to feel the sense of achievement, not to wate my time.

    Before someone decides to troll with it, before someone decides to switch alliances day and night and prevent people from enjoying gameplay.

    So be it, if people want non-locked no cp, they can stay and play there.

    But we would like no-cp locked too.

    No worries for EU non-cp is full, the campaigns will not be empty :)

    If this a game play how you like, you shouldn't take our freedom and choice from us[/quote]





    Thats literally what faction lock does

    So you will play in non-locked and I will locked

    Everyone is happy :)
  • AhPook_Is_Here
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    It seems like a fair request. You will see people disagree based on a belief there isn't liquidity for 2 no CP servers, but all you need to do is have 2 up for a month to decide which one stays. No-CP is the best PVP imo, so a choice really should exist for those that prefer it.
    “Whatever.”
    -Unknown American
  • Cirantille
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    It seems like a fair request. You will see people disagree based on a belief there isn't liquidity for 2 no CP servers, but all you need to do is have 2 up for a month to decide which one stays. No-CP is the best PVP imo, so a choice really should exist for those that prefer it.

    That is also fair

    If in the end, people enjoy non-locked more and move towards that I myself will move to cp campaign and accept the reality :)

    But I have high doubts as the one non-locked already empty...
  • Commancho
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    It seems they want to discourage people from playing noCP campaign so they have an excuse to close it. Otherwise, I can't figure it out, why for sake someone would have such a terrible idea???
  • skyhawk002
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    I agree 100%. I dislike scroll or daedric artifact trolls who throw them in the river or purposefully give them to the other team.

    This is the internet where people WILL abuse a system if they find a way and theres a solid history of this in cyro.

    Also, its nice to not have people run away from the losing side to join the ever growing zerg in 1st place led by the emperor.

    I 100% support OP for faction lock. Its a real shame its gone and I'm not sure on the reasoning for why they did away with it this patch.

  • Cirantille
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    Commancho wrote: »
    It seems they want to discourage people from playing noCP campaign so they have an excuse to close it. Otherwise, I can't figure it out, why for sake someone would have such a terrible idea???

    Indeed.

    I don't understand why one needs to be forsaken for the other.

    CP campaigns have both options, non cp can have that too...
  • Cirantille
    Cirantille
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    skyhawk002 wrote: »
    I agree 100%. I dislike scroll or daedric artifact trolls who throw them in the river or purposefully give them to the other team.

    This is the internet where people WILL abuse a system if they find a way and theres a solid history of this in cyro.

    Also, its nice to not have people run away from the losing side to join the ever growing zerg in 1st place led by the emperor.

    I 100% support OP for faction lock. Its a real shame its gone and I'm not sure on the reasoning for why they did away with it this patch.

    Thank you

    I mean we all want that sweet feeling of achievement right, when you run a dungeon at the end you get your sweet loot and be happy about it or you farm your favourite set from a trial and feel the sense of accomplishment.

    So we would like to feel that too, imagine at the end of a dungeon someone has the right to blow everything you did in the last hour and get that feeling away from you

    Wasted time all it is...
  • YandereGirlfriend
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    Co-Signed!
  • Lybal
    Lybal
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    Cirantille wrote: »
    Title

    This is not an I RP crazy or I die for my faction, loyalist etc thread. People can switch campaigns at the end anyway and we are all adults, so no one shall bully people play in different alliances.

    But we would like to be able to feel achievement after investing our real-life hours into a game.

    If I am working through my way to a scroll, I would like to be able to feel the sense of achievement, not to wate my time.

    Before someone decides to troll with it, before someone decides to switch alliances day and night and prevent people from enjoying gameplay.

    So be it, if people want non-locked no cp, they can stay and play there.

    But we would like no-cp locked too.

    No worries for EU non-cp is full, the campaigns will not be empty :)

    Honestly, I'd love playing seriously for a faction, I did it for AD before I started switching factions all over the place, but the reason why I stopped is because I felt like everything I was doing is completely useless.

    The first step to make people feel like the scroll they just took is useful and they didn't waste all that time playing for their faction is to change the scoring system, while it is in this state, the only faction that will win is the one that play the most during off-hour, and this thought that everything is decide depending on off-hours just discourage me completely to play the campaign seriously.

    Don't take me wrong tho, I agree with you, when it comes to play seriously for the faction, faction lock is much more healthy, but I think before that they should make people feel like their actions are relevant for their faction, that's not the case, faction lock is good and healthy in this optic where you play for your faction, but there's near no incentives playing this way rn, that's why while Cyrodiil and the scoring system is in such state, I'd be for non-faction lock, they need to fix that first.



    However, think that both campaigns will not be empty or that one will be empty because most people either prefer non-locked or locked is completely wrong imo.

    People won't switch campaign depending of if it's locked or unlocked, some might do, but they're a minority, rest of the pvp population just don't chose depending if it's lock or not (it's part of their decision, but they take in account toons of other criteria).
    Most people first want to play pvp, I don't mean player vs player fight, but just a map that is moving, people will always go to the campaign that is the most alive.

    What will happen if you give players the choice is the actual non-cp campaign will always be the first to be chose, because people don't want to swap and spend AP to change campaign, because they know it's alive since they played in it before, because almost everyone else got the same reasoning so people go there, see that there is people and it's alive.

    The other one will just remain dead all day, every day, until primetime come and there might be some players that, either because of the queue or the lag, will start to switch if they really want to.

    That is exactly what happened with cp and the reason why it's empty.
    Edited by Lybal on February 24, 2020 7:09PM
    Out of this game, tired of horrible performance and a lot of changes.
  • JamieAubrey
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    YES BRING IT BACK, LETS ALL COMPLAIN UNTIL THEY ADD IT BACK
  • Karmen
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    YES PLEASE.
    give us our no cp locked campaign.

    OTHERWISE HOW WILL DC DO WITHOUT LOWPOP BONUS ????

    Edited by Karmen on February 24, 2020 7:13PM
    I am Carmen.
    For Bosmers, war is only a sport
  • Cirantille
    Cirantille
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    Lybal wrote: »
    Cirantille wrote: »
    Title

    This is not an I RP crazy or I die for my faction, loyalist etc thread. People can switch campaigns at the end anyway and we are all adults, so no one shall bully people play in different alliances.

    But we would like to be able to feel achievement after investing our real-life hours into a game.

    If I am working through my way to a scroll, I would like to be able to feel the sense of achievement, not to wate my time.

    Before someone decides to troll with it, before someone decides to switch alliances day and night and prevent people from enjoying gameplay.

    So be it, if people want non-locked no cp, they can stay and play there.

    But we would like no-cp locked too.

    No worries for EU non-cp is full, the campaigns will not be empty :)

    Honestly, I'd love playing seriously for a faction, I did it for AD before I started switching factions all over the place, but the reason why I stopped is because I felt like everything I was doing is completely useless.

    The first step to make people feel like the scroll they just took is useful and they didn't waste all that time playing for their faction is to change the scoring system, while it is in this state, the only faction that will win is the one that play the most during off-hour, and this thought that everything is decide depending on off-hours just discourage me completely to play the campaign seriously.

    Don't take me wrong tho, I agree with you, when it comes to play seriously for the faction, faction lock is much more healthy, but I think before that they should make people feel like their actions are relevant for their faction, that's not the case, faction lock is good and healthy in this optic where you play for your faction, but there's near no incentives playing this way rn, that's why while Cyrodiil and the scoring system is in such state, I'd be for non-faction lock, they need to fix that first.



    However, think that both campaigns will not be empty or that one will be empty because most people either prefer non-locked or locked is completely wrong imo.

    People won't switch campaign depending of if it's locked or unlocked, some might do, but they're a minority, rest of the pvp population just don't chose depending if it's lock or not (it's part of their decision, but they take in account toons of other criteria).
    Most people first want to play pvp, I don't mean player vs player fight, but just a map that is moving, people will always go to the campaign that is the most alive.

    What will happen is the actual non-cp campaign will always be the first to be chose, because people don't want to swap and spend AP to change campaign, because they know it's alive since they played in it before, because almost everyone else got the same reasoning so people go there, see that there is people and it's alive.

    The other one will just remain dead all day, every day, until primetime come and there might be some players that, either because of the queue or the lag, will start to switch if they really want to.

    That is exactly what happened with cp and the reason why it's empty.

    You are a good scroll runner indeed :joy:

    I think the only time I cared about results was when I first joined Cyrodiil as I wanted to see what happens when you win: absolutely nothing other than 10k gold and purple champions chest. Gold mats given even if your alliance is in 2nd or 3rd place anyway even then it is not super motivating tbh, because they are decon material at this point. So I play for the sake of pvp at the moment while doing best I can for the people playing there and it is like you said, PvDoor anyway :D

    Like I said I am not going to rp or die-for-faction kind of attitude here I just want to feel that achievement feeling without being hindered. Otherwise it is ok even if my alliance loses, I like AD, my guild and my friends there:)
  • Cirantille
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    YES BRING IT BACK, LETS ALL COMPLAIN UNTIL THEY ADD IT BACK

    * angry GoA noises * :joy:
  • VaranisArano
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    grannas211 wrote: »
    Thats literally what faction lock does

    Except, rather obviously, the OP is asking for the choice to have both types of campaigns available. If you prefer the Standard No CP, you'd still have that option.
  • Crixus8000
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    I hate faction lock since it means not being able to play with who I want for a full 30 days and it can be very annoying when you log in to see your faction has capped the entire map so you have to wait hours to be able to play again.

    I don't understant the argument about being loyal to your faction and feeling a sense of achievment though, like why does it matter if some choose to swap factions ? There are many players that also choose to stay and be loyal, people should be able to do whatever they want, choice is good. Also the factions being locked won't stop people from doing any trolling, it's not like everyone becomes a loyalist just because they can't swap when they want.

  • x48rph
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    It seems like a fair request. You will see people disagree based on a belief there isn't liquidity for 2 no CP servers, but all you need to do is have 2 up for a month to decide which one stays. No-CP is the best PVP imo, so a choice really should exist for those that prefer it.

    I had a thread about this (that got closed eventually due to trolls)when it was first announced on PTS. I really don't think we have the population for two no cp campaigns but I really wish we had a choice. There are plenty of us who like the faction lock and are very sad to see it go.
  • SpiderCultist
    SpiderCultist
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    I FEEL YOU BRO
    GOT 12 EP LOYAL CHARACTERS

    ALL HAIL THE FACTION LOCK
    PC | EU
    Ashlander and Mephala worshipper.
    "You are just another breed of domestic animal, grazing stupidly while higher beings plot your slaughter."
  • TheFM
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    Crixus8000 wrote: »
    I hate faction lock since it means not being able to play with who I want for a full 30 days and it can be very annoying when you log in to see your faction has capped the entire map so you have to wait hours to be able to play again.

    I don't understant the argument about being loyal to your faction and feeling a sense of achievment though, like why does it matter if some choose to swap factions ? There are many players that also choose to stay and be loyal, people should be able to do whatever they want, choice is good. Also the factions being locked won't stop people from doing any trolling, it's not like everyone becomes a loyalist just because they can't swap when they want.

    You say choice is good and then argue against having a second campaign.....

    Im just gonna have my screencap ready for the trolls, I am not going to suffer their nonsense in chat like we had before campaign locks. If they are jerks , racist, whatever in chat, I am gonna take a pic and send it in to zos. 100 percent tired of these half developed jerks.
  • Karmen
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    Crixus8000 wrote: »
    I hate faction lock since it means not being able to play with who I want for a full 30 days and it can be very annoying when you log in to see your faction has capped the entire map so you have to wait hours to be able to play again.

    I don't understant the argument about being loyal to your faction and feeling a sense of achievment though, like why does it matter if some choose to swap factions ? There are many players that also choose to stay and be loyal, people should be able to do whatever they want, choice is good. Also the factions being locked won't stop people from doing any trolling, it's not like everyone becomes a loyalist just because they can't swap when they want.

    it's not a question of loyalty, but a question of zerg.
    When you have a faction losing keeps on keeps :
    - with faction lock they stay online and try to defend/attack or they go offline/pve.
    - with faction unlock they join the actual best faction with bigger zerg and the situation is worst than before.
    I am Carmen.
    For Bosmers, war is only a sport
  • Crixus8000
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    TheFM wrote: »
    You say choice is good and then argue against having a second campaign.....

    Im just gonna have my screencap ready for the trolls, I am not going to suffer their nonsense in chat like we had before campaign locks. If they are jerks , racist, whatever in chat, I am gonna take a pic and send it in to zos. 100 percent tired of these half developed jerks.

    Well I wasn't exactly arguing against a second campaign, I just don't see it being possible and it's more likely that they would just lock our current one again.

    If we could have one locked campaign and one unlocked campaign then cool but I doubt we have the population for that.
  • TheFM
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    Crixus8000 wrote: »
    TheFM wrote: »
    You say choice is good and then argue against having a second campaign.....

    Im just gonna have my screencap ready for the trolls, I am not going to suffer their nonsense in chat like we had before campaign locks. If they are jerks , racist, whatever in chat, I am gonna take a pic and send it in to zos. 100 percent tired of these half developed jerks.

    Well I wasn't exactly arguing against a second campaign, I just don't see it being possible and it's more likely that they would just lock our current one again.

    If we could have one locked campaign and one unlocked campaign then cool but I doubt we have the population for that.

    No risk, no reward is what i always say. Unless you are lagging, then just hope for the best xD. : cough : lotus fan : cough :
    Edited by TheFM on February 24, 2020 7:35PM
  • Cirantille
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    Crixus8000 wrote: »
    I hate faction lock since it means not being able to play with who I want for a full 30 days and it can be very annoying when you log in to see your faction has capped the entire map so you have to wait hours to be able to play again.

    I don't understant the argument about being loyal to your faction and feeling a sense of achievment though, like why does it matter if some choose to swap factions ? There are many players that also choose to stay and be loyal, people should be able to do whatever they want, choice is good. Also the factions being locked won't stop people from doing any trolling, it's not like everyone becomes a loyalist just because they can't swap when they want.

    Like I said on my first sentence this is not about faction loyalty.

    I do not mind people switching alliances and playing for them. They do that anyway and no one bothers because they play like a normal person.

    Sense of achievement is the reason we play the game. We want a result for our actions, we want to be rewarded. We do not want to waste of our time. I do not want to run a dungeon to be hindered at the end by a person, or run a trial and the result depending on other people's fun.

    On my limited time, I want to have fun, I want to feel the achievement and I want to feel like what I am doing give some results. :)

    There is nothing fun, if I am investing my time for an hour and some people decide that it is fun for them and ruins it by switching alliance then hinders our way or takes the scroll I was making a way for and trolls with it.
  • Lybal
    Lybal
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    Cirantille wrote: »
    Lybal wrote: »
    Cirantille wrote: »
    Title

    This is not an I RP crazy or I die for my faction, loyalist etc thread. People can switch campaigns at the end anyway and we are all adults, so no one shall bully people play in different alliances.

    But we would like to be able to feel achievement after investing our real-life hours into a game.

    If I am working through my way to a scroll, I would like to be able to feel the sense of achievement, not to wate my time.

    Before someone decides to troll with it, before someone decides to switch alliances day and night and prevent people from enjoying gameplay.

    So be it, if people want non-locked no cp, they can stay and play there.

    But we would like no-cp locked too.

    No worries for EU non-cp is full, the campaigns will not be empty :)

    Honestly, I'd love playing seriously for a faction, I did it for AD before I started switching factions all over the place, but the reason why I stopped is because I felt like everything I was doing is completely useless.

    The first step to make people feel like the scroll they just took is useful and they didn't waste all that time playing for their faction is to change the scoring system, while it is in this state, the only faction that will win is the one that play the most during off-hour, and this thought that everything is decide depending on off-hours just discourage me completely to play the campaign seriously.

    Don't take me wrong tho, I agree with you, when it comes to play seriously for the faction, faction lock is much more healthy, but I think before that they should make people feel like their actions are relevant for their faction, that's not the case, faction lock is good and healthy in this optic where you play for your faction, but there's near no incentives playing this way rn, that's why while Cyrodiil and the scoring system is in such state, I'd be for non-faction lock, they need to fix that first.



    However, think that both campaigns will not be empty or that one will be empty because most people either prefer non-locked or locked is completely wrong imo.

    People won't switch campaign depending of if it's locked or unlocked, some might do, but they're a minority, rest of the pvp population just don't chose depending if it's lock or not (it's part of their decision, but they take in account toons of other criteria).
    Most people first want to play pvp, I don't mean player vs player fight, but just a map that is moving, people will always go to the campaign that is the most alive.

    What will happen is the actual non-cp campaign will always be the first to be chose, because people don't want to swap and spend AP to change campaign, because they know it's alive since they played in it before, because almost everyone else got the same reasoning so people go there, see that there is people and it's alive.

    The other one will just remain dead all day, every day, until primetime come and there might be some players that, either because of the queue or the lag, will start to switch if they really want to.

    That is exactly what happened with cp and the reason why it's empty.

    You are a good scroll runner indeed :joy:

    I think the only time I cared about results was when I first joined Cyrodiil as I wanted to see what happens when you win: absolutely nothing other than 10k gold and purple champions chest. Gold mats given even if your alliance is in 2nd or 3rd place anyway even then it is not super motivating tbh, because they are decon material at this point. So I play for the sake of pvp at the moment while doing best I can for the people playing there and it is like you said, PvDoor anyway :D

    Like I said I am not going to rp or die-for-faction kind of attitude here I just want to feel that achievement feeling without being hindered. Otherwise it is ok even if my alliance loses, I like AD, my guild and my friends there:)

    Sure, you take fun winning little daily moves with scrolls or look at what you're doing individually, and don't look at the big picture which is that PvDoor is the only way to win the campaign, and for sure for that some trolls might ruin your moves.

    My point is that by putting faction lock, you ruin the fun of a lot of people that wants to play all their different characters in Cyro, and with their friends in different factions, as you said "I don't understand why one needs to be forsaken for the other."
    There is always one side that is going to suffer while the other one is happy, and give both options will not change that, as I explained.

    And while there's no real incentive for people to play for their faction, it'd be better to stay with faction unlock, not because most people prefer faction unlock, we can't know that anyway, but because people that dislike faction lock suffer from it much more that people who dislike faction unlocked, it's much more frustrating for them to be able to play very few characters and with 1/3 of their friendlist than a troll from time to time.

    The most logical reasoning I can get is to try to get as few frustrated people as possible depending on the amount of people for / not for faction lock.
    Unfortunately, there's no stat for that, and I don't think none will ever do it, the closer we can get is those poll on forums that are biased af, and from your pov, probably almost everyone that you talk / play with likes faction lock while from mine almost every person I know dislike it.

    You didn't respond on my point about the fact that put 2 campaigns with same choice is completely useless and the only campaign that will remain is the actual one where people play tho.


    Karmen wrote: »
    Crixus8000 wrote: »
    I hate faction lock since it means not being able to play with who I want for a full 30 days and it can be very annoying when you log in to see your faction has capped the entire map so you have to wait hours to be able to play again.

    I don't understant the argument about being loyal to your faction and feeling a sense of achievment though, like why does it matter if some choose to swap factions ? There are many players that also choose to stay and be loyal, people should be able to do whatever they want, choice is good. Also the factions being locked won't stop people from doing any trolling, it's not like everyone becomes a loyalist just because they can't swap when they want.

    it's not a question of loyalty, but a question of zerg.
    When you have a faction losing keeps on keeps :
    - with faction lock they stay online and try to defend/attack or they go offline/pve.
    - with faction unlock they join the actual best faction with bigger zerg and the situation is worst than before.

    I can also argue that with faction lock, people log off, and the dominant faction stay the dominant faction until primetime while with faction unlock, people can switch to the underdog faction to help rebalance the map.

    Do you have stat, examples, numbers ? Me either, we can't argue with that.




    No matter how I look at it, it just feels to me that faction lock vs faction unlock is a debate without end, just cause both sides just wants to play the way they prefer and none can argue on which side is better overall for the most people due to the lack of stats.
    Edited by Lybal on February 24, 2020 7:53PM
    Out of this game, tired of horrible performance and a lot of changes.
  • Crixus8000
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    Cirantille wrote: »
    Crixus8000 wrote: »
    I hate faction lock since it means not being able to play with who I want for a full 30 days and it can be very annoying when you log in to see your faction has capped the entire map so you have to wait hours to be able to play again.

    I don't understant the argument about being loyal to your faction and feeling a sense of achievment though, like why does it matter if some choose to swap factions ? There are many players that also choose to stay and be loyal, people should be able to do whatever they want, choice is good. Also the factions being locked won't stop people from doing any trolling, it's not like everyone becomes a loyalist just because they can't swap when they want.

    Like I said on my first sentence this is not about faction loyalty.

    I do not mind people switching alliances and playing for them. They do that anyway and no one bothers because they play like a normal person.

    Sense of achievement is the reason we play the game. We want a result for our actions, we want to be rewarded. We do not want to waste of our time. I do not want to run a dungeon to be hindered at the end by a person, or run a trial and the result depending on other people's fun.

    On my limited time, I want to have fun, I want to feel the achievement and I want to feel like what I am doing give some results. :)

    There is nothing fun, if I am investing my time for an hour and some people decide that it is fun for them and ruins it by switching alliance then hinders our way or takes the scroll I was making a way for and trolls with it.

    That's fair :) But yeah it would be great if they could have 2 campaigns with good enough population for everyone to have fun.

    There is a current thread with the idea of a rogue faction type. And I would honestly love that. If done correctly it could probably please everyone, or at least most. Because then I don't think many would mind a lock, if they wasn't in a faction to begin with, people could group with friends, have more fights ect, then also less trolls in factions.



    Edited by Crixus8000 on February 24, 2020 7:43PM
  • Rianai
    Rianai
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    As if "scroll trolling" didn't happen on a daily basis in the locked campaign ...

    And taking scrolls is rarely an "achivement" worth mentioning, considering it mostly happens at times of significant population disparities and/or during orange/purple/green situations, which also result in a numerical advantage.

    But things that can be considered an actual accomplishement - such as winning a difficult fight - is something nobody can take away from you, regardless of locks or not.

  • Imryll
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    What's special about ESO PvP is the campaign. It's not that they have the best, most balanced combat combat design leading to "good fights." For me it's about faction loyalty and being able to have an impact on the map. For me to continue to spend significant time in Cyrodiil, I need to feel that what I do there has meaning--and it just doesn't if folks are switching sides at will. I'll admit that affection for my guild (Tamriel Fluffy Bunnies) goes a long way, but ever since it was announced that we'd be losing our faction-locked no-CP campaign, I've been playing ESO less and less (and Wizardry 8 more and more :D). I'm not going to play CP because my character is under 810 (although over 700, so not that far from max), because I want to assign CP based on what's best for PvE, and because I think no-CP combat is more interesting. If ZOS implemented dual spec it would certainly help, but even if they did, and I leveled a bit more, there's still the difference in combat style, although I suppose that could changed too when ZOS implements whatever "the new CP" turns out to be.

    I agree with Lybal off-hours play is an issue. Maybe if point-gains (not individual AP, since some folks can only play at off-hours), but faction points were proportional to total Cyrodiil population (all Alliances), it would help? I also agree that rewards need improvement. I've been PvPing in Bahlok EU for less than a year, and already there's very little in either the rewards for the worthy or the end of campaign rewards that I'll actually use.

    Edit: As a player who lives in North America and has occasional insomnia, I've played off-hours a bit myself, not regularly, but occasionally. And as I think about it more, I think individual AP earnings could stand to be normalized a bit. When a couple folks take a keep unopposed at night, they earn a lot more AP than they would taking the same keep when more folks are around. I was sort of appalled when I realized this last time I played at night, because it's potentially such a motivator. Not only does playing off-hours diminish the impact of peak play, but it has a major (and not necessarily desirable) impact on leaderboards. Maybe individual AP needs to be normalized so that you earn about the same regardless of when you play? I don't mean that everyone should earn the same, but that someone with similar skills contributing in similar ways should earn about the same.
    Edited by Imryll on February 24, 2020 8:20PM
  • idk
    idk
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    Cirantille wrote: »
    If this a game play how you like, you shouldn't take our freedom and choice from us

    At the end of the day, I really do not care because I do not see a problem either way. However, when asking for faction lock one is asking for a reduced ability to choose as we are locked in. That is the opposite of freedom of choice.

    Edit: And OP is not speaking for all of us. It is merely a subset of the population they are speaking of when they say "we"
    Edited by idk on February 24, 2020 8:02PM
  • iCaliban
    iCaliban
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    "We" do not want to faction locks. Thanks
  • AlnilamE
    AlnilamE
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    Yeah, I'm really disappointed that they removed the locked no-CP option. I pretty much only seriously PvP for EP and the no-CP allows me to bring in different characters at will without having to redistribute their CP every time. Just change gear and skills and I'm good to go.

    I do hope they add a locked no-CP campaign again.
    The Moot Councillor
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