Cirantille wrote: »Title
This is not an I RP crazy or I die for my faction, loyalist etc thread. People can switch campaigns at the end anyway and we are all adults, so no one shall bully people play in different alliances.
But we would like to be able to feel achievement after investing our real-life hours into a game.
If I am working through my way to a scroll, I would like to be able to feel the sense of achievement, not to wate my time.
Before someone decides to troll with it, before someone decides to switch alliances day and night and prevent people from enjoying gameplay.
So be it, if people want non-locked no cp, they can stay and play there.
But we would like no-cp locked too.
No worries for EU non-cp is full, the campaigns will not be empty
If this a game play how you like, you shouldn't take our freedom and choice from us[/quote]
Thats literally what faction lock does
grannas211 wrote: »Cirantille wrote: »Title
This is not an I RP crazy or I die for my faction, loyalist etc thread. People can switch campaigns at the end anyway and we are all adults, so no one shall bully people play in different alliances.
But we would like to be able to feel achievement after investing our real-life hours into a game.
If I am working through my way to a scroll, I would like to be able to feel the sense of achievement, not to wate my time.
Before someone decides to troll with it, before someone decides to switch alliances day and night and prevent people from enjoying gameplay.
So be it, if people want non-locked no cp, they can stay and play there.
But we would like no-cp locked too.
No worries for EU non-cp is full, the campaigns will not be empty
If this a game play how you like, you shouldn't take our freedom and choice from us[/quote]
Thats literally what faction lock does
So you will play in non-locked and I will locked
Everyone is happy
AhPook_Is_Here wrote: »It seems like a fair request. You will see people disagree based on a belief there isn't liquidity for 2 no CP servers, but all you need to do is have 2 up for a month to decide which one stays. No-CP is the best PVP imo, so a choice really should exist for those that prefer it.
It seems they want to discourage people from playing noCP campaign so they have an excuse to close it. Otherwise, I can't figure it out, why for sake someone would have such a terrible idea???
skyhawk002 wrote: »I agree 100%. I dislike scroll or daedric artifact trolls who throw them in the river or purposefully give them to the other team.
This is the internet where people WILL abuse a system if they find a way and theres a solid history of this in cyro.
Also, its nice to not have people run away from the losing side to join the ever growing zerg in 1st place led by the emperor.
I 100% support OP for faction lock. Its a real shame its gone and I'm not sure on the reasoning for why they did away with it this patch.
Cirantille wrote: »Title
This is not an I RP crazy or I die for my faction, loyalist etc thread. People can switch campaigns at the end anyway and we are all adults, so no one shall bully people play in different alliances.
But we would like to be able to feel achievement after investing our real-life hours into a game.
If I am working through my way to a scroll, I would like to be able to feel the sense of achievement, not to wate my time.
Before someone decides to troll with it, before someone decides to switch alliances day and night and prevent people from enjoying gameplay.
So be it, if people want non-locked no cp, they can stay and play there.
But we would like no-cp locked too.
No worries for EU non-cp is full, the campaigns will not be empty
Cirantille wrote: »Title
This is not an I RP crazy or I die for my faction, loyalist etc thread. People can switch campaigns at the end anyway and we are all adults, so no one shall bully people play in different alliances.
But we would like to be able to feel achievement after investing our real-life hours into a game.
If I am working through my way to a scroll, I would like to be able to feel the sense of achievement, not to wate my time.
Before someone decides to troll with it, before someone decides to switch alliances day and night and prevent people from enjoying gameplay.
So be it, if people want non-locked no cp, they can stay and play there.
But we would like no-cp locked too.
No worries for EU non-cp is full, the campaigns will not be empty
Honestly, I'd love playing seriously for a faction, I did it for AD before I started switching factions all over the place, but the reason why I stopped is because I felt like everything I was doing is completely useless.
The first step to make people feel like the scroll they just took is useful and they didn't waste all that time playing for their faction is to change the scoring system, while it is in this state, the only faction that will win is the one that play the most during off-hour, and this thought that everything is decide depending on off-hours just discourage me completely to play the campaign seriously.
Don't take me wrong tho, I agree with you, when it comes to play seriously for the faction, faction lock is much more healthy, but I think before that they should make people feel like their actions are relevant for their faction, that's not the case, faction lock is good and healthy in this optic where you play for your faction, but there's near no incentives playing this way rn, that's why while Cyrodiil and the scoring system is in such state, I'd be for non-faction lock, they need to fix that first.
However, think that both campaigns will not be empty or that one will be empty because most people either prefer non-locked or locked is completely wrong imo.
People won't switch campaign depending of if it's locked or unlocked, some might do, but they're a minority, rest of the pvp population just don't chose depending if it's lock or not (it's part of their decision, but they take in account toons of other criteria).
Most people first want to play pvp, I don't mean player vs player fight, but just a map that is moving, people will always go to the campaign that is the most alive.
What will happen is the actual non-cp campaign will always be the first to be chose, because people don't want to swap and spend AP to change campaign, because they know it's alive since they played in it before, because almost everyone else got the same reasoning so people go there, see that there is people and it's alive.
The other one will just remain dead all day, every day, until primetime come and there might be some players that, either because of the queue or the lag, will start to switch if they really want to.
That is exactly what happened with cp and the reason why it's empty.
JamieAubrey wrote: »YES BRING IT BACK, LETS ALL COMPLAIN UNTIL THEY ADD IT BACK
grannas211 wrote: »Thats literally what faction lock does
AhPook_Is_Here wrote: »It seems like a fair request. You will see people disagree based on a belief there isn't liquidity for 2 no CP servers, but all you need to do is have 2 up for a month to decide which one stays. No-CP is the best PVP imo, so a choice really should exist for those that prefer it.
Crixus8000 wrote: »I hate faction lock since it means not being able to play with who I want for a full 30 days and it can be very annoying when you log in to see your faction has capped the entire map so you have to wait hours to be able to play again.
I don't understant the argument about being loyal to your faction and feeling a sense of achievment though, like why does it matter if some choose to swap factions ? There are many players that also choose to stay and be loyal, people should be able to do whatever they want, choice is good. Also the factions being locked won't stop people from doing any trolling, it's not like everyone becomes a loyalist just because they can't swap when they want.
Crixus8000 wrote: »I hate faction lock since it means not being able to play with who I want for a full 30 days and it can be very annoying when you log in to see your faction has capped the entire map so you have to wait hours to be able to play again.
I don't understant the argument about being loyal to your faction and feeling a sense of achievment though, like why does it matter if some choose to swap factions ? There are many players that also choose to stay and be loyal, people should be able to do whatever they want, choice is good. Also the factions being locked won't stop people from doing any trolling, it's not like everyone becomes a loyalist just because they can't swap when they want.
You say choice is good and then argue against having a second campaign.....
Im just gonna have my screencap ready for the trolls, I am not going to suffer their nonsense in chat like we had before campaign locks. If they are jerks , racist, whatever in chat, I am gonna take a pic and send it in to zos. 100 percent tired of these half developed jerks.
Crixus8000 wrote: »You say choice is good and then argue against having a second campaign.....
Im just gonna have my screencap ready for the trolls, I am not going to suffer their nonsense in chat like we had before campaign locks. If they are jerks , racist, whatever in chat, I am gonna take a pic and send it in to zos. 100 percent tired of these half developed jerks.
Well I wasn't exactly arguing against a second campaign, I just don't see it being possible and it's more likely that they would just lock our current one again.
If we could have one locked campaign and one unlocked campaign then cool but I doubt we have the population for that.
Crixus8000 wrote: »I hate faction lock since it means not being able to play with who I want for a full 30 days and it can be very annoying when you log in to see your faction has capped the entire map so you have to wait hours to be able to play again.
I don't understant the argument about being loyal to your faction and feeling a sense of achievment though, like why does it matter if some choose to swap factions ? There are many players that also choose to stay and be loyal, people should be able to do whatever they want, choice is good. Also the factions being locked won't stop people from doing any trolling, it's not like everyone becomes a loyalist just because they can't swap when they want.
Cirantille wrote: »Cirantille wrote: »Title
This is not an I RP crazy or I die for my faction, loyalist etc thread. People can switch campaigns at the end anyway and we are all adults, so no one shall bully people play in different alliances.
But we would like to be able to feel achievement after investing our real-life hours into a game.
If I am working through my way to a scroll, I would like to be able to feel the sense of achievement, not to wate my time.
Before someone decides to troll with it, before someone decides to switch alliances day and night and prevent people from enjoying gameplay.
So be it, if people want non-locked no cp, they can stay and play there.
But we would like no-cp locked too.
No worries for EU non-cp is full, the campaigns will not be empty
Honestly, I'd love playing seriously for a faction, I did it for AD before I started switching factions all over the place, but the reason why I stopped is because I felt like everything I was doing is completely useless.
The first step to make people feel like the scroll they just took is useful and they didn't waste all that time playing for their faction is to change the scoring system, while it is in this state, the only faction that will win is the one that play the most during off-hour, and this thought that everything is decide depending on off-hours just discourage me completely to play the campaign seriously.
Don't take me wrong tho, I agree with you, when it comes to play seriously for the faction, faction lock is much more healthy, but I think before that they should make people feel like their actions are relevant for their faction, that's not the case, faction lock is good and healthy in this optic where you play for your faction, but there's near no incentives playing this way rn, that's why while Cyrodiil and the scoring system is in such state, I'd be for non-faction lock, they need to fix that first.
However, think that both campaigns will not be empty or that one will be empty because most people either prefer non-locked or locked is completely wrong imo.
People won't switch campaign depending of if it's locked or unlocked, some might do, but they're a minority, rest of the pvp population just don't chose depending if it's lock or not (it's part of their decision, but they take in account toons of other criteria).
Most people first want to play pvp, I don't mean player vs player fight, but just a map that is moving, people will always go to the campaign that is the most alive.
What will happen is the actual non-cp campaign will always be the first to be chose, because people don't want to swap and spend AP to change campaign, because they know it's alive since they played in it before, because almost everyone else got the same reasoning so people go there, see that there is people and it's alive.
The other one will just remain dead all day, every day, until primetime come and there might be some players that, either because of the queue or the lag, will start to switch if they really want to.
That is exactly what happened with cp and the reason why it's empty.
You are a good scroll runner indeed
I think the only time I cared about results was when I first joined Cyrodiil as I wanted to see what happens when you win: absolutely nothing other than 10k gold and purple champions chest. Gold mats given even if your alliance is in 2nd or 3rd place anyway even then it is not super motivating tbh, because they are decon material at this point. So I play for the sake of pvp at the moment while doing best I can for the people playing there and it is like you said, PvDoor anyway
Like I said I am not going to rp or die-for-faction kind of attitude here I just want to feel that achievement feeling without being hindered. Otherwise it is ok even if my alliance loses, I like AD, my guild and my friends there:)
Crixus8000 wrote: »I hate faction lock since it means not being able to play with who I want for a full 30 days and it can be very annoying when you log in to see your faction has capped the entire map so you have to wait hours to be able to play again.
I don't understant the argument about being loyal to your faction and feeling a sense of achievment though, like why does it matter if some choose to swap factions ? There are many players that also choose to stay and be loyal, people should be able to do whatever they want, choice is good. Also the factions being locked won't stop people from doing any trolling, it's not like everyone becomes a loyalist just because they can't swap when they want.
it's not a question of loyalty, but a question of zerg.
When you have a faction losing keeps on keeps :
- with faction lock they stay online and try to defend/attack or they go offline/pve.
- with faction unlock they join the actual best faction with bigger zerg and the situation is worst than before.
Cirantille wrote: »Crixus8000 wrote: »I hate faction lock since it means not being able to play with who I want for a full 30 days and it can be very annoying when you log in to see your faction has capped the entire map so you have to wait hours to be able to play again.
I don't understant the argument about being loyal to your faction and feeling a sense of achievment though, like why does it matter if some choose to swap factions ? There are many players that also choose to stay and be loyal, people should be able to do whatever they want, choice is good. Also the factions being locked won't stop people from doing any trolling, it's not like everyone becomes a loyalist just because they can't swap when they want.
Like I said on my first sentence this is not about faction loyalty.
I do not mind people switching alliances and playing for them. They do that anyway and no one bothers because they play like a normal person.
Sense of achievement is the reason we play the game. We want a result for our actions, we want to be rewarded. We do not want to waste of our time. I do not want to run a dungeon to be hindered at the end by a person, or run a trial and the result depending on other people's fun.
On my limited time, I want to have fun, I want to feel the achievement and I want to feel like what I am doing give some results.
There is nothing fun, if I am investing my time for an hour and some people decide that it is fun for them and ruins it by switching alliance then hinders our way or takes the scroll I was making a way for and trolls with it.
Cirantille wrote: »If this a game play how you like, you shouldn't take our freedom and choice from us