ZOS: Don't cave to the rage-mob re: BG queues.

Langeston
Langeston
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Stick it out & ignore the whiners for once — I'd really like to see how this turns out.

There are a lot of people that are very happy with this change, they're just not making endless posts about it. I think it'll be good for BGs.

[Edit] To everyone talking about separate queues: no kidding, that's what I'd like too — but that isn't what this is about. Did any of you read the patch notes where ZOS explained this change? Based on all the outrage, I suspect you haven't.

[edit] Changed title to something less baiting.
Edited by Langeston on February 24, 2020 6:31PM
  • TequilaFire
    TequilaFire
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    Not self centered are we?
    Why does having a choice scare you?
    Having 2 queues satisfies everybody.
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    Not self centered are we?
    Why does having a choice scare you?
    Having 2 queues satisfies everybody.

    It's those few who I've seen screaming across the wider Internet for ZOS to "*remove* solo queues" that many have a problem with.

    Those who are calling for two queues have my full support because I think it would be best too.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Kalik_Gold
    Kalik_Gold
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    Make separate que for groups.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • WhitePawPrints
    WhitePawPrints
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    The change being solo queue only for BG's?

    Sorry, don't really look up the patch notes anymore.
  • FierceSam
    FierceSam
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    Way too early to tell on this one.

    It’s an experiment.

    Don’t be so patronising about people who have a genuine issue (eg they can’t play with friends).

    Having every BG a total random slugfest may not be the solution you are looking for.
  • TequilaFire
    TequilaFire
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    I have seen very few remove solo only queue requests, mainly add group queue requests for those of us that want to fight another organized group in the BG environment.
  • xaraan
    xaraan
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    I'm not sure how one side whining about something vs the other side whining about something is different? Anyway, I think the solo queues are a good idea, and I thought I heard them say they would be interested in having both group and solo queues if the population supported it? Maybe I'm remembering wrong, if I am, then that is what they should be striving for IMO. Offering both options.

    When I'm solo, I don't want to play against groups and when I'm grouped, I don't want to play against a bunch of randoms, so it would be the most competitive way if it's possible.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • StormeReigns
    StormeReigns
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    Really, the only down side to having two queues, solo and group, is the one with the least amount of activity will have the longest wait times.

    There isn't any reason to be negative about it either, other than to troll and be a jerk.
  • BloodMagicLord
    BloodMagicLord
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    Langeston wrote: »
    Stick it out & ignore the whiners for once — I'd really like to see how this turns out.

    A terrible attempt to temper your bigoted statement with open-mindedness; clearly you aren't interested in seeing how it turns out at all, because you call people with different opinions on the topic "whiners and crybabies".
    Removing the ability to queue as a group in an activity that many people played with their friends is simply a terrible idea, and the reason for it is laziness. It doesn't take a genius to work out that this is something that should have both a solo and a group queue, and people are perfectly within their right to complain about this change.
    PC EU | Tank | Immortal Redeemer | Gryphon Heart
    STOP CLASS HOMOGENISATION
  • Langeston
    Langeston
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    Not self centered are we?
    Why does having a choice scare you?
    Having 2 queues satisfies everybody.

    Huh? How am I being self centered? There are a lot of people happy about this change.

    Did you go into the other threads where people are whining about it & tell them that they're being self-centered too? Somehow I doubt it.

    In any case, it's only supposed to be temporary & I just want to see how this pans out. There's no harm in that.
  • PizzaCat82
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    Langeston wrote: »
    Stick it out & ignore the whiners for once — I'd really like to see how this turns out.

    There are a lot of people that are very happy with this change, they're just not making endless posts about it. I think it'll be good for BGs.

    Everyone's opinions are valid and ZOS is fine to keep track of the queues and feedback on this.

    To be honest though I think this is a good think for BGs as well because there has to be a balance between getting stomped by pre-mades and getting to play with your friends in PVP.

    Maybe have a pre-made queue or mode and let the rest have solo Queue.
  • Langeston
    Langeston
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    To everyone talking about separate queues: no kidding, that's what I'd like too — but that isn't what this is about. Did any of you read the patch notes where ZOS explained this change? Based on all the outrage, I suspect you haven't.
  • VaranisArano
    VaranisArano
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    Expect ZOS to try it out for at least an update. Give it a shot and voice your complaints or appreciation.

    And if you try it and don't like it, don't queue for BGs. Voting with your feet hits ZOS right in the metric they rely on to judge whether or not this is a good change: how many more or less players does this attract to Battlegrounds.
  • TequilaFire
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    Could it be how worded your post?
    Just saying.
  • WhitePawPrints
    WhitePawPrints
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    Could it be how worded your post?
    Just saying.

    To be fair, without certain (intentional inflammatory) wording, the thread won't get anywhere near the amount of attention.

    Forum posts that are logical and perceptive are far more often ignored.
  • ManwithBeard9
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    Does anyone really think there's enough groups of 4 queueing for BGs at the same time to make it so you don't end up playing the same groups several times every night? They'd be better off having a "ranked" system and a solo queue instead of a solo and group queue.
  • WhitePawPrints
    WhitePawPrints
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    Does anyone really think there's enough groups of 4 queueing for BGs at the same time to make it so you don't end up playing the same groups several times every night? They'd be better off having a "ranked" system and a solo queue instead of a solo and group queue.

    Now that is what I've been suggesting for the longest time! A league system so that players can be placed into different leagues so newer players aren't wiped over and over and over again by the same meta groups.
  • PizzaCat82
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    Does anyone really think there's enough groups of 4 queueing for BGs at the same time to make it so you don't end up playing the same groups several times every night? They'd be better off having a "ranked" system and a solo queue instead of a solo and group queue.

    I don't think there's enough, but there's still a large advantage to having a premade over anything else. Communication, Strategy, gear optimization, skill optimization, hell, sometimes players just don't accept the invite to BG and you get 3 man or 2 man teams.

    I don't think there's any way to put them against solo or "ranked" people and expect a fair fight. That means yes, you are going to have to play the same group, or go to a more crowded server, or just wait a few hours between matches.

    Or...

    Play solo.
  • Khaleesi8688
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    Why not implement 2 options of BG with different motifs or different rewards (along with the ap) why cant their be 2 types that everyone is encouraged to participate in?
  • Langeston
    Langeston
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    FierceSam wrote: »
    Way too early to tell on this one.

    It’s an experiment.
    I know it's an experiment, that's why I said "I'd really like to see how this turns out." It seems like most of the people complaining about it however, think it's permanent.
    Don’t be so patronising about people who have a genuine issue (eg they can’t play with friends).
    Seriously? My post was the complete opposite of patronising — in fact I just edited it to make it [slightly] less rude. Are you thinking of a different word? In any case, the people that have legitimate issues are not the "crybabies" I was referring to.
    Having every BG a total random slugfest may not be the solution you are looking for.
    Agreed — that's why I said I'd like to see this pan out. If ZOS gets cold feet & caves, (unsure of the likelihood of that) we won't know either way.
    Edited by Langeston on February 24, 2020 6:58PM
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