Other people are better at PvP than I
Ye_Olde_Crowe wrote: »I have no dedicated Cyro character... my main solo PvE sorc tank does pretty much everything, Cyro included, but he's neither built nor dressed for the occasion. That's why he dies in most confrontations. But he loves scouting a lot and thus remains unseen most of the time.
So actually he doesn't die 30 times per half hour - he probably dies once every two hours which still means 'every time he meets enemy player characters'.
I once vowed that I would build a dedicated Cyro char once my main hit 810 CP. He did so recently, and I started to craft (very basic) Cyro stuff for my future Cyro guy.
I usually die at the speed of 4, or sometimes 5 FPS.THEDKEXPERIENCE wrote: »Why are you dying in Cyrodiil at the speed you do on Average?
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
barney2525 wrote: »well, IMHO, in a game - Any Game - where Roles determine How the character is geared and skills predominantly used, there is always going to be the quick dying and the impossible to kill.
Unless a game is designed so that every base character has a limit to the amount of offense, and the same applies to defense, where the real differences are style and cosmetics ( fire mage/ dual weapon/ 2 H weapon/ electric mage/ etc) - so that there are No one-shots - so that no defense is so high, Any opponent can inflict some damage - There will Always be the glass canons and the unkillable tanks.
The concept of tank is to be unkillable but not be able to put out much damage. But That gets to be old and unsatisfying after awhile. Same with Healer, as we have all seen the many threads of healers being treated as second class citizens since they are not supposed to be dishing out damage. Glass canons get all the press and the glory, like the quarterback who never mentions the effort of his offensive line.
This IS the game we signed on to play, and this style of gameplay (tank/healer/dps) is what it is all about. No sense complaining about it. If your character dies quickly, so be it. It should be able to kill other characters quickly as well. If your character never dies, don't expect to rack up a lot of kills.
But we knew all this before we loaded the game for the first time. None of this is a shock to anyone.
Why try to make an issue of it now?
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
20k resists and 0k crit resist, no "magic" full self heals ive seen others somehow have, and people auto focus Nightblades.