Magicka still best for any PvP but solo.
Alchimiste1 wrote: »
You think so ?
I think you’d need to go much higher in quantity for mag to be better (large scale group)
Any combination of stamcro stamden and stamplar is going to destroy mag groups of four imo
You can say same for if 4 mags run radiating regen on top of every other heal mag has access to as all are group focused and all stack and radiating is 72% stronger than echoing.
Narvuntien wrote: »I wish more classes had a class purge because it can bedifficult to breakfree on Mag in PVP.
Narvuntien wrote: »I wish more classes had a class purge because it can bedifficult to breakfree on Mag in PVP.
How does that help you break free?
Narvuntien wrote: »I wish more classes had a class purge because it can bedifficult to breakfree on Mag in PVP.
How does that help you break free?
Break free is unreliable in cyrodiil. It’s far more effective to cleanse negative effects.
Break free = 4k stam to do nothing
Cleanse = 6k mag to remove 18 negative effects from the group plus heal
Narvuntien wrote: »I wish more classes had a class purge because it can bedifficult to breakfree on Mag in PVP.
How does that help you break free?
Break free is unreliable in cyrodiil. It’s far more effective to cleanse negative effects.
Break free = 4k stam to do nothing
Cleanse = 6k mag to remove 18 negative effects from the group plus heal
That's not a self thing though nor is it restricted to class. And efficient purge is more like 4500. It really should be closer to the ER around 4200 though and require a synergy for that reason. Cleanse could stay the same cost and require a synergy
Narvuntien wrote: »I wish more classes had a class purge because it can bedifficult to breakfree on Mag in PVP.
How does that help you break free?
Break free is unreliable in cyrodiil. It’s far more effective to cleanse negative effects.
Break free = 4k stam to do nothing
Cleanse = 6k mag to remove 18 negative effects from the group plus heal
That's not a self thing though nor is it restricted to class. And efficient purge is more like 4500. It really should be closer to the ER around 4200 though and require a synergy for that reason. Cleanse could stay the same cost and require a synergy
Without cleanse, or if it required a synergy, cyrodiil would be completely broken. Cleanse is all that’s holding it somewhat together so it’s somewhat playable.
First basics of the game need to work properly before removing what makes things sorta work.
Narvuntien wrote: »I wish more classes had a class purge because it can bedifficult to breakfree on Mag in PVP.
How does that help you break free?
Break free is unreliable in cyrodiil. It’s far more effective to cleanse negative effects.
Break free = 4k stam to do nothing
Cleanse = 6k mag to remove 18 negative effects from the group plus heal
That's not a self thing though nor is it restricted to class. And efficient purge is more like 4500. It really should be closer to the ER around 4200 though and require a synergy for that reason. Cleanse could stay the same cost and require a synergy
Without cleanse, or if it required a synergy, cyrodiil would be completely broken. Cleanse is all that’s holding it somewhat together so it’s somewhat playable.
First basics of the game need to work properly before removing what makes things sorta work.
Plenty of people do fine without it. Only people benefitting from it are groups with a couple people or more spamming it because that's the payoff you mention. Effectively 18 negative effects removed at the touch of a button at a very efficient cost.
Emma_Overload wrote: »
Emma_Overload wrote: »
Area spell tick are uselee nowdays on pvp. Example: mag necros Avid Boneyard tics about 350-600 on crits! Spell damage: 2100, magic pool 43K. Seems like allmost all area spells are just waste on magic because the damage is so abysmal.
Riochet skull travel time is 1-3 seconds on enemy Skeletan Archanist shoots small sparks every 2 seconds and many times it just is blind because it cannot postion itself. Most of the times it hides behind some rock or a tree
Area spell tick are uselee nowdays on pvp. Example: mag necros Avid Boneyard tics about 350-600 on crits! Spell damage: 2100, magic pool 43K. Seems like allmost all area spells are just waste on magic because the damage is so abysmal.
Riochet skull travel time is 1-3 seconds on enemy Skeletan Archanist shoots small sparks every 2 seconds and many times it just is blind because it cannot postion itself. Most of the times it hides behind some rock or a tree
Get some penetration. I think the issue is moreso max mag builds are terrible in CP cyrodiil. I had a similar experience as a MagWarden.
High armour does a pretty good job of negating high mag builds, and they just wait for onslaught to hit you back so can tank their pen.
Major Evasion is also popular and easy to get, it’s moreso aoes that hit for not a lot.